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Timers: Difference between revisions

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{{example|You're jumping through hostile space and encounter a gate camp on the other side of a gate. You can now relax, calm down, run your [[directional scanner]], appraise the composition of the gate camp and consider your options for the full minute of the '''Jump Cloak Timer'''. This will allow you to make a calm and tactical decision which will greatly increase the odds of you making it through the camp alive.}}
{{example|You're jumping through hostile space and encounter a gate camp on the other side of a gate. You can now relax, calm down, run your [[directional scanner]], appraise the composition of the gate camp and consider your options for the full minute of the '''Jump Cloak Timer'''. This will allow you to make a calm and tactical decision which will greatly increase the odds of you making it through the camp alive.}}


== Warp Field Collapse Warning ==
== Warp-Field Collapse Warning ==
:''Main article: [[Abyssal Deadspace]] and [[Abyssal Proving Grounds]]''
:''Main article: [[Abyssal Deadspace]] and [[Abyssal Proving Grounds]]''
[[image:Warp_field_collapse_warning.png|thumb|300px|The '''Warp Field Collapse Warning''' is displayed in the top-left corner of your screen and you can mouse-over the icon to show the exact time remaining on the timer.]]
[[image:Warp_field_collapse_warning.png|thumb|300px|The '''Warp-Field Collapse Warning''' is displayed in the top-left corner of your screen and you can mouse-over the icon to show the exact time remaining on the timer.]]
The '''Warp Field Collapse Warning''' is a {{co|lightgreen|visible}} 15 minutes or 20 minutes timer that warn you about the time limit of Abyssal Deadspace. Enter an Abyssal Deadspace via Abyssal filaments give you 20 minutes while Proving grounds filaments give you 15 minutes.
The '''Warp-Field Collapse Warning''' is a {{co|lightgreen|visible}} 15 minutes or 20 minutes timer that warn you about the time limit of Abyssal Deadspace. Enter an Abyssal Deadspace via Abyssal filaments give you 20 minutes while Proving grounds filaments give you 15 minutes.


Once the timer expired, your ship and capsule are immediately destroyed to "[https://zkillboard.com/ship/47465/ Unstable Abyssal Depths]". There is no way to avoid this destruction when you are still in Abyssal Deadspace (Gate Jump and Jump Cloak all won't works), force you exit the Abyssal Deadspace before this timer expires.
Once the timer expired, your ship and capsule are immediately destroyed to "[https://zkillboard.com/ship/47465/ Unstable Abyssal Depths]". There is no way to avoid this destruction when you are still in Abyssal Deadspace (Gate Jump and Jump Cloak all won't works), force you exit the Abyssal Deadspace before this timer expires.