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== Tips == | == Tips == | ||
=== | === Bombing Tips === | ||
Bombing runs are | Bombing runs are a unique capability only possessed by Stealth Bombers. Successfully launching bombs at some unsuspecting group of ships may create great destruction and chaos. There are some essential tips for making bombing runs successful attacks. | ||
* | *'''Run Away''' As soon as your bomb is released, warp away. With few exceptions, stealth bombers do not remain on grid post-bomb release. Uncloak, bombs away, then run away. | ||
*'''Reload''': As soon as practical after launching your bomb reload your bomb launcher. Many escape points are far enough away that you are able to uncloak, and complete a 10 second reload prior to landing. A fully loaded stealth bomber has more utility than a half empty launcher. Plus, it frees up space in cargo for more bombs or even loot if your run was wildly successful. | |||
*'''Shotgun away and recloak''' For making your getaway, you and your fleet will be warping to a pre-planned escape point. If everyone successfully cloaked upon warping away from the bomb run, then everyone will land cloaked without issue. However, if any of the other stealth bombers land uncloaked or became uncloaked during warp, shotgun away from where you landed with the goal of putting at least 2,500 meters between you and your fleet mates. Recloak once you have a safe distance. Remember, ABC: Always Be Cloaked | |||
* | *'''Reset''': After reaching your escape point the bomber leader may have you reset at an observation point. Being reloaded, recloaked, and ready-to-go may give your squadron the opportunity to restrike a target. | ||
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=== Pre-fleet === | === Pre-fleet === | ||