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Hippla Tsero (talk | contribs) No edit summary |
Hippla Tsero (talk | contribs) Cleared up -Maintaining enemy faction standing- and -Joining factional warfare-, moving ways of gaining faction standing in the latter and only leaving complementary tops in the maintaining section |
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When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction). | When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher [[Ranks|rank]] (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy faction). | ||
== Joining Factional Warfare | == Joining Factional Warfare == | ||
In order to [[Factional Warfare#Joining Factional Warfare|join Factional Warfare]], you require base faction standing of 0.0 or higher (''without'' taking social skills into account). There are several ways to increase your faction standing. | |||
* Run missions for a corporation belonging to the faction you want to join and complete the [[Missions#Storyline missions|storyline mission]] you get after completing 16 regular missions.[[Gaining faction standings fast|COSMOS and Data * Complete the [[The_Blood-Stained_Stars|Sisters of Eve epic mission arc]], which can be repeated every 6 months and provides +0.7% base faction standing (without considering social skills). | |||
* (Non-repeatable) The Cosmos and Data Center missions allow you to increase your faction standing, however the missions are not repeatable. Find more information on [[Gaining_faction_standings_fast|Gaining faction standing fast]]. | |||
* (Non-repeatable) Each faction has multiple sets of [[Career Agents]]. You can complete each Career Agents' missions and the last mission in each chain will provide you with a 1.5% faction standing increase with the respective faction. | |||
== Maintaining enemy faction standing == | == Maintaining enemy faction standing == | ||
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them | |||
If, while enlisted in Factional Warfare, you find your standings with the enemy faction slipping, you can raise them through the same methods as described in | |||
However, most agents of the enemy faction reside in space controlled by their faction, and the [[Factional Warfare#Permanent war|NPC faction navies]] make it unfeasible to run missions in enemy-controlled [[high-sec]] space. Therefore, there are two options: | |||
* Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions. | * Find agents in friendly high-sec space. A number of agents reside in high-sec space not controlled by their faction (for instance, the Minmatar corporation [https://evemaps.dotlan.net/npc/Core_Complexion_Inc./agents Core Complexion Inc.] has agents in Amarr space, such as three in the [https://evemaps.dotlan.net/system/Knophtikoo/agents Knophtikoo system]). To find these, make a note of which [https://evemaps.dotlan.net/map regions are controlled by friendly factions], then use the in-game [[The Agency]] to find agents belonging to the enemy faction in those regions. | ||
* Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec. | * Run missions in [[low-sec]] space. As the NPC faction navies only patrol high-sec systems, you have unfettered access to agents of the enemy faction in low-sec. While low-sec mission running is more dangerous than high-sec mission running, active Factional Warfare players should be reasonably proficient at staying safe in low-sec. | ||
Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. | Note that this will only help you with your faction standings; your standings with the enemy NPC militia corporation will likely drop continuously. However, unless you plan on switching sides and running missions for them, you can safely ignore your standings with the enemy NPC militia corporation. | ||