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=== Modules In Depth === | === Modules In Depth === | ||
==== Torpedoes ==== | ==== Torpedoes ==== | ||
''see [[missiles]]'' | |||
Torpedoes are battleship missile launchers designed to combat other battleships while struggling against cruisers and especially frigates. To combat this, stealth bombers are typically fit with modules that decrease missile explosion radius and/or increase target signature radius to be able to fight those smaller ships. Stealth bombers must utilize the long range of their torpedoes to maintain distance from the target. | |||
Typically, tech 1 launchers with faction ammo are used due to lower cost and cpu requirements. | |||
* Torpedoes in flight will be deleted if the launching ship enters warp. | |||
==== Bombs ==== | |||
''see [[bombs]]'' | |||
==== | |||
Bombs are unguided missiles that only stealth bombers can fit. Bombs shoot from the front of the stealth bomber, travel 30 km in a straight line, then explode, dealing damage over a large area. Many fleets take advantage of stealth bombers to unleash a horde of bombs on a group of targets for massive damage. | |||
* Bombs can only be fired in nullsec or wormhole space | |||
* Bombs will damage other bombs. Bombs have damage resistance against their own type, making it critical to match bomb type while in a bombing fleet. | |||
* Bombs in flight will be not be deleted if the launching ship enters warp. | |||
==== Probe Launchers ==== | ==== Probe Launchers ==== | ||
Stealth bombers often find themselves scanning for targets. | |||
* Core probe | * Core probe | ||
* Combat probe | * Combat probe | ||
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*{{sk|Bomb Deployment|I}} | *{{sk|Bomb Deployment|I}} | ||
=== Suggested | === Suggested Skills === | ||
The following skills aim to enhance the bomber's strengths, reduce CPU and power consumption, and contribute to its survivability. | The following skills aim to enhance the bomber's strengths, reduce CPU and power consumption, and contribute to its survivability. | ||
==== Fitting Skills ==== | |||
*{{sk|Power Grid Management|V}} | |||
*{{sk|Jury Rigging|III}} | |||
*{{sk|Launcher Rigging|II}} | |||
*{{sk|CPU Management|V}} | |||
*{{sk|Astronautics Rigging|II}} | |||
==== Sensors & EWAR ==== | |||
*{{sk|Target Management|III}} | |||
*{{sk|Target Painting|II}} | |||
*{{sk|Signature Analysis|III}} | |||
==== Scanning ==== | |||
==== Ship Operation ==== | |||
*{{sk|Acceleration Control|III}} | *{{sk|Acceleration Control|III}} | ||
*{{sk|Capacitor Management|III}} | *{{sk|Capacitor Management|III}} | ||
*{{sk|Electronic Warfare|II}} | *{{sk|Electronic Warfare|II}} | ||
*{{sk|Energy Grid Upgrades|III}} | *{{sk|Energy Grid Upgrades|III}} | ||
*{{sk|Evasive Maneuvering|III}} | *{{sk|Evasive Maneuvering|III}} | ||
*{{sk|Long Range Targeting|III}} | *{{sk|Long Range Targeting|III}} | ||
*{{sk|Mechanics|IV}} | *{{sk|Mechanics|IV}} | ||
*{{sk|Navigation|III}} | *{{sk|Navigation|III}} | ||
*{{sk|Sensor Linking|II}} | *{{sk|Sensor Linking|II}} | ||
*{{sk|Shield Management|III}} | *{{sk|Shield Management|III}} | ||
*{{sk|Shield Operation|III}} | *{{sk|Shield Operation|III}} | ||
*{{sk|Spaceship Command|IV}} | *{{sk|Spaceship Command|IV}} | ||
*{{sk|Warp Drive Operation|III}} | *{{sk|Warp Drive Operation|III}} | ||
To truly master stealth bombers, the following skills should be trained to V: | |||
*{{sk|Bomb Deployment|V}} | *{{sk|Bomb Deployment|V}} | ||
*{{sk|Covert Ops|V}} | *{{sk|Covert Ops|V}} | ||
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* Drones: If a target's drones continue to attack, you'll be unable to cloak. Even if the target is destroyed, their drones can still prevent you from cloaking by keeping you locked. The key is to avoid being locked in the first place. | * Drones: If a target's drones continue to attack, you'll be unable to cloak. Even if the target is destroyed, their drones can still prevent you from cloaking by keeping you locked. The key is to avoid being locked in the first place. | ||
* Heavy Assault Cruisers (HACs) / Cruisers: Ships like Vagabonds and Cynabals are designed to destroy frigates. These vessels have speed, range, drones, and deal significant damage. If they're on the field, stay cloaked until they're eliminated, or closely monitor them for signs they're coming after you. | * Heavy Assault Cruisers (HACs) / Cruisers: Ships like Vagabonds and Cynabals are designed to destroy frigates. These vessels have speed, range, drones, and deal significant damage. If they're on the field, stay cloaked until they're eliminated, or closely monitor them for signs they're coming after you. | ||
== Community == | |||
Bombers Bar | |||
EVE UNI bomber flights? | |||
Other? | |||
==See also== | ==See also== | ||