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Anatomy of Incursions: Difference between revisions

From EVE University Wiki
m Added a section on securing the fleet and did minor corrections to grammar and typoes.
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=== Know your fleet ===
=== Know your fleet ===
It is also important to be aware of your fleet composition and what your strengths and weaknesses are. Remember that this your fleet composition is constantly changing as people drop and others replace them. Mentally reassess your fleet strengths and weaknesses based on what kind of ship and utility is leaving and what’s replacing it.
It is also important to be aware of your fleet composition and what your strengths and weaknesses are. Remember that your fleet composition is constantly changing as people drop and others replace them. Mentally reassess your fleet strengths and weaknesses based on what kind of ship and utility is leaving and what’s replacing it.


How many webs do you have and at what range can they be applied? How far can your damage dealers shoot and still do damage? Do you have an overall high damage or low damage fleet? How fast are most of them locking up targets? What kind of offgrid boosts are you getting? Do you have enough emergency energy transfers and backup maintenance bots? How responsive is your fleet, will a fast pace be efficient or just confusing and downright dangerous?
How many webs do you have and at what range can they be applied? How far can your damage dealers shoot and still do damage? Do you have an overall high damage or low damage fleet? How fast are most of them locking up targets? What kind of offgrid boosts are you getting? Do you have enough emergency energy transfers and backup maintenance bots? How responsive is your fleet, will a fast pace be efficient or just confusing and downright dangerous?