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Roles in Incursions: Difference between revisions

From EVE University Wiki
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''Ships & Modules:''
''Ships & Modules:''
* Upgrade to tech two warfare links.
* Upgrade to tech two warfare links.
* Get a Republic Fleet Warfare Mindlink Implant.
* Get a Republic Fleet Warfare Mindlink implant.
* Fit Command Processor I modules in order to run 5 - 6 links.
* Fit Command Processor I modules in order to run 5 - 6 links.
* Upgrade to a Strategic Cruiser or a Command Ship.
* Upgrade to a Strategic Cruiser or a Command Ship.
''Gameplay:''
''Gameplay:''
* Find a suitable place to boost from, orbiting a station (easiest to dock), in a safespot (less visible) or some other place of your choosing.
* Find a suitable place to boost from, orbiting a station (easiest to dock), in a safespot (less visible) or some other place of your choosing.
* For larger sites, like assaults, headquarters and mothership sites, it makes sense to combine the primary booster with a secondary booster. A [[Damnation]] with an Imperial Navy Warfare Mindlink implant would make an excellent choice for a secondary booster, adding maxed armour and information boosts.


== Ore runner ==
== Ore runner ==