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Archive:Null-Sec Campus: Difference between revisions

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*[[Surviving Nullsec]] A generalized wiki entry on how to survive trips through Nullsec, and thrive should you choose to live there.
*[[Surviving Nullsec]] A generalized wiki entry on how to survive trips through Nullsec, and thrive should you choose to live there.
*[http://www.evealtruist.com/2012/01/region-spotlight-syndicate.html The Altruist's Syndicate Article] A regional travel guide from gentleman pirate Azual Skoll.
*[http://www.evealtruist.com/2012/01/region-spotlight-syndicate.html The Altruist's Syndicate Article] A regional travel guide from gentleman pirate Azual Skoll.
==A Note from Tinman==
Wow, if you’ve made it this far you must be considering checking out the NSC. Great! Now, you may be asking yourself “Why should I join the NSC instead of XYZ Campus Tinman Spectacular?”
Obviously I’m biased towards this, but when I say NPC Null is an easier PvP training ground than High-sec, Low-sec, or W-space I mean it… truly. In Syndicate, you do not have to worry about many nuanced game rules and mechanics that can PvP in other parts of New Eden incredibly difficult.
#No need to worry about neutral support on/off grid in 0.0 like you have to worry in low or high security space, if someone wants to be cheesy with that you find it and kill it, no silly repercussions from game mechanics.
#Fights will happen without regard to gate/station guns. You won’t see pirates playing Crime watch games to bait half your fleet into attacking them immediately proceeding a KOS cool down, forcing the other half to sit-out or risk damage for silly NPC guns.
#Lack of extremely lucrative Faction Warfare sites. You can make decent ISK in Syndicate if you want, but not as easily or readily as you can in FW. If you see a ship in space, you can be sure it’s probably there to fight, or facilitate someone’s fight. No ambiguity there.
#NBSI… period. No need to worry about corporation standings, security status, or any of that other stuff. If it’s on your overview, you can shoot it. A second is a lifetime in PvP, do you really want to use that second debating whether attacking -5 to the crop, positive sec statusfrigate on gate is a good idea while you’re nervous as all get-out about timing your mwd cycles?  (assuming you set up your overview to hide blues) 
#Low-value ships. Syndicate sees more low-value ships per fight than any other area of space. Because folks here fight so much, they simply can’t afford to lose 200M ISK cruisers, 800M ISK Tech-3s, and Billion ISK bling ships. Sure, you’ll see a good amount of those ships, but not like you do in low-sec where there are no threats of bubbles and bombs, or high-sec where there is almost no threat for capsuleers well versed in the nuances of “crime watch” and other game mechanics.
So come down, check it out. I will say that 0.0 is not for everyone. In fact, I’d say the majority of you reading this who try it won’t like it. But if you are willing to try it as a day-one newb or a 20M SP bear you’ll at least be able to say “been there, done that.”


[[Category:Campuses]]
[[Category:Campuses]]