More actions
m →Picket |
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* Upgrade to tech two remote shield boosters or armour repairs. | * Upgrade to tech two remote shield boosters or armour repairs. | ||
* Upgrade to tech two remote tracking computers and sensor boosters, perhaps even faction variants if you feel comfortable with the cost. | * Upgrade to tech two remote tracking computers and sensor boosters, perhaps even faction variants if you feel comfortable with the cost. | ||
* Consider faction | * Swapping capacitor power relays for power diagnostic systems is an option if you end up with excess cap. That way the excess cap can be turned into a little more shield and powergrid. | ||
* Consider faction power diagnostic system modules, they have increased powergrid bonuses and shield hit point bonuses. | |||
''Gameplay:'' | ''Gameplay:'' | ||
* As soon as you enter a site, start orbiting the beacon that sits in the middle of the fleet (for vanguards), or the anchor (assaults and up). | * As soon as you enter a site, start orbiting the beacon that sits in the middle of the fleet (for vanguards), or the anchor (assaults and up). | ||