Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Roles in Incursions: Difference between revisions

From EVE University Wiki
Line 69: Line 69:
*** With this orbit you won't risk bumping your fellow fleet members.
*** With this orbit you won't risk bumping your fellow fleet members.
*** You'll be close enough to the fleet's emergency remote shield boosters and capacitor transmitters.
*** You'll be close enough to the fleet's emergency remote shield boosters and capacitor transmitters.
*** If the enemies orbit you, they will only marginally be pushed out a little further in their far orbit, instead of potentially being pushed out several thousand kilometers away from the fleet and outside web range, which would be the case if you set your orbit too wide.
*** If the enemies orbit you, they will only marginally be pushed out a little further in their far orbit, instead of potentially being pushed out several kilometers away from the fleet and outside web range, which would be the case if you set your orbit too wide.
** For assaults and up you can allow yourself some further range, up to 7,500 - 10,000 m orbits to take full advantage of your speed.
** For assaults and up you can allow yourself some further range, up to 7,500 - 10,000 m orbits to take full advantage of your speed.
* Keep in mind some people might call capacitor transmitters (CT) ''"energy transfers"'' or ''"ET"'' for short, as that was the name of those modules prior to the Odyssey expansion.
* Keep in mind some people might call capacitor transmitters (CT) ''"energy transfers"'' or ''"ET"'' for short, as that was the name of those modules prior to the Odyssey expansion.