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== Mining Doctrine: Low-Sec Mining ("Procs on Rocks") == | == Mining Doctrine: Low-Sec Mining ("Procs on Rocks") == | ||
Mining vessels are vulnerable to combat ships, and so Unistas sometimes hesitate to mine in low-security space. To be sure, mining barges and exhumers are slow to warp, have less capacitor than other ships, have little room for weapons, and spend most of their time at asteroid belts that potential aggressors can directly warp to. But this doesn't mean that it's unsafe to mine! Unistas '''can''' mine productively under threat, especially in an Orca-boosted Shared-Can op. The purpose of this page is to propose a fleet doctrine that provides maximum safety, and even the potential for PvP response | Mining vessels are vulnerable to combat ships, and so Unistas sometimes hesitate to mine in low-security space. To be sure, mining barges and exhumers are slow to warp, have less capacitor than other ships, have little room for weapons, and spend most of their time at asteroid belts that potential aggressors can directly warp to. But this doesn't mean that it's unsafe to mine! Unistas '''can''' mine productively under threat, especially in an Orca-boosted Shared-Can op. The purpose of this page is to propose a fleet doctrine that provides maximum safety, and even the potential for PvP response to AMC targeted miners in low sec. | ||
The doctrine boils down to a few simple rules: | The doctrine boils down to a few simple rules: | ||
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===Miners should mine in motion, aligned to pre-made warp-out bookmarks.=== | ===Miners should mine in motion, aligned to pre-made warp-out bookmarks.=== | ||
If you mine from a stand-still, as you would in high-sec, you will be vulnerable to being scrammed and webbed by aggressors before you can warp away. On the other hand, if your ship is aligned towards a warp-out point, and moving at least 75% of its maximum speed, you can warp out immediately at the first sign of trouble | If you mine from a stand-still, as you would in high-sec, you will be vulnerable to being scrammed and webbed by aggressors before you can warp away. On the other hand, if your ship is aligned towards a warp-out point, and moving at least 75% of its maximum speed, you can warp out immediately at the first sign of trouble (If that's what you want. Procurers also make great bait for aggressors—more on that later). This means that constructing alignment bookmarks is an important part of mining in low sec. For low-sec fleets that Clutter Fonulique and Antei Thantonne host, we will supply you with a container of asteroid-belt and/or ore-anomaly bookmarks at the beginning of the op. The bookmarks have a particular naming format, modeled after [http://www.agony-unleashed.com/wiki/index.php?title=Bookmarks Agony Unleashed's format], that looks like this: | ||
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Clutter or Antei will give each miner a Container full of mining bookmarks, and probably a belt/warp-out assignment, at the beginning of the op. Miners will then warp to the appropriate warp-in point, and then always Align To one of the two opposing warp-out points. These points are set up to maximize the distance between miners and the warp-in beacon that aggressors will typically use to reach the belt. | Clutter or Antei will give each miner a Container full of mining bookmarks, and probably a belt/warp-out assignment, at the beginning of the op. Miners will then warp to the appropriate warp-in point, and then always Align To one of the two opposing warp-out points. These points are set up to maximize the distance between miners and the warp-in beacon that aggressors will typically use to reach the belt. | ||
===Orca and Hauler support should be provided by out-of-corp characters | ===Orca and Hauler support should be provided by out-of-corp characters=== | ||
Orcas and haulers are the most expensive, slowest ships in the fleet. They typically shouldn't be flown by Unistas, to ensure their safety during high-sec travel. In low-sec ops, the Orca should be posted within the docking range of a station if possible, or within 1 km of a gate leading to a high-sec system. Station and gate guns will deter aggressors, and no one should be able to take down an Orca before it docks at station. | Orcas and haulers are the most expensive, slowest ships in the fleet. They typically shouldn't be flown by Unistas, to ensure their safety during high-sec travel. In low-sec ops, the Orca should be posted within the docking range of a station if possible, or within 1 km of a gate leading to a high-sec system. Station and gate guns will deter aggressors, and no one should be able to take down an Orca before it docks at station. | ||
===Miners should control only one character, and be prepared to do opponent research on the fly | ===Miners should control only one character, and be prepared to do opponent research on the fly=== | ||
Pilots in low | Pilots in low and null-sec and in wormhole space need to learn a lot more about other pilots flying in their system than high-sec miners typically do. | ||
===Unistas should have combat | ===Unistas should have combat ships —including tackle, EWAR, and/or damage-dealers— in system=== | ||
Many of our wartime opponents specialize in high-sec PvP using gate and station mechanics, minimizing their risk by always being able to jump away or dock up. Having WTs aggress us in an asteroid belt represents a unique opportunity for us to kill them, without them being able to play gate and station games. | Many of our wartime opponents specialize in high-sec PvP using gate and station mechanics, minimizing their risk by always being able to jump away or dock up. Having WTs aggress us in an asteroid belt represents a unique opportunity for us to kill them, without them being able to play gate and station games. | ||
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====Fast tackle==== | ====Fast tackle==== | ||
Two Unista fleet members should keep fast-tackling frigates in the Ship Maintenance Bay of the Orca, so that they can | Two Unista fleet members should keep fast-tackling frigates in the Ship Maintenance Bay of the Orca, so that they can swap ships without docking in station. | ||
===In high-sec ops, out-of-corp miners should have a logistics cruiser in system | ===In high-sec ops, out-of-corp miners should have a logistics cruiser in system=== | ||
===Unista combat vessels (preferably tackle) should be loaded in the Orca's Ship Maintenance Bay | ===Unista combat vessels (preferably tackle) should be loaded in the Orca's Ship Maintenance Bay=== | ||