Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Antei thantonne: Difference between revisions

1,192 editsJoined 26 March 2013
Line 135: Line 135:


===Miners should control only one character, and be prepared to do opponent research on the fly.===
===Miners should control only one character, and be prepared to do opponent research on the fly.===
Pilots in low and null-sec and in wormhole space need to learn a lot more about other pilots flying in their system than high-sec miners typically do.
Pilots in low- and null-sec and in wormhole space need to learn a lot more about other pilots flying in their system than high-sec miners typically do. For example, when we see an unfamiliar character in Local, we nearly always:
 
*Right-click on their name, "Show info", and check their security status, employment history (which gives their character's age) and Bio;
*Search for their name on a public killboard like [http://zkillboard.com zKillboard], to see whether they have a history of aggression against PvE pilots, and to try to determine what kinds of ships they fly; and
*Use D-Scan to try and determine what they're flying now.


===Unistas should have combat ships —including tackle, EWAR, and/or damage-dealers— in system.===
===Unistas should have combat ships —including tackle, EWAR, and/or damage-dealers— in system.===