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Even though your Overview is set to tag pilots with negative security status, it is '''not''' safe to assume that pilots with positive security status won't aggress you. Low-sec pirates often repair their security status regularly for exactly this reason--to give you the false impression that they are friendly. | Even though your Overview is set to tag pilots with negative security status, it is '''not''' safe to assume that pilots with positive security status won't aggress you. Low-sec pirates often repair their security status regularly for exactly this reason--to give you the false impression that they are friendly. | ||
===Unistas should have combat | ===Unistas should have combat ships—including tackle, EWAR, and/or damage-dealers—in system.=== | ||
Many of our wartime opponents specialize in high-sec PvP using gate and station mechanics, minimizing their risk by always being able to jump away or dock up. Having WTs aggress us in an asteroid belt represents a unique opportunity for us to kill them, without them being able to play gate and station games. | Many of our wartime opponents specialize in high-sec PvP using gate and station mechanics, minimizing their risk by always being able to jump away or dock up. Having WTs aggress us in an asteroid belt represents a unique opportunity for us to kill them, without them being able to play gate and station games. | ||