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→Subsystems: mention how unique the skill loss mechanic is |
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As you may have noticed if you looked up a strategic cruiser in-game, they have very few attributes. The slot layout, hardpoints, hitpoints, dronebay and cargohold of a strategic cruiser are all determined by the combination of subsystems you choose. | As you may have noticed if you looked up a strategic cruiser in-game, they have very few attributes. The slot layout, hardpoints, hitpoints, dronebay and cargohold of a strategic cruiser are all determined by the combination of subsystems you choose. | ||
Every subsystem has an associated skill. If you lose a T3 ship, you will lose one level of your racial subsystem skill at random. | Every subsystem has an associated skill. If you lose a T3 ship, you will lose one level of your racial subsystem skill at random (note that this is the only way to lose skill points in the game). | ||
===Defensive Subsystem=== | ===Defensive Subsystem=== | ||