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Revision as of 00:27, 14 September 2025 by Boniface Vachon (talk | contribs) (Added exact structure HP, and no resistances)
Main article: Homefront operation

The objective of this site is to destroy a single tower-like structure located at the center. At the start, the structure is either invulnerable or cloaked, and it only becomes vulnerable once three hackable arrays (data cans) are successfully hacked. Each hacked array activates a 90-second timer. If all three are hacked around the same time, this creates a 90-second damage window on the tower. The tower has 337,500 HP with no resistances.

Suspicious Signal: Secure the Intel


Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi)

Common group compositions are 5 DPS with strong active tank, 3 of which have Data Analyzer equipped; or 4 DPS with 1 Logi.

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

  • Tech 1 frigates, navy and pirate frigates
  • Tech 1 destroyers, navy and pirate destroyers
  • Tech 1 cruisers
  • Tech 1 haulers, including Squall
  • Ventures

Mission parameters

  • Time-limit: 20 minutes
  • Longshot Relay Health
  • Hackable Array (A) (B) (C): 90 seconds

Suspicious Signal in different empires

There are regional differences in the site’s description, hostile primary and secondary damage types, and EWAR.

Region Site Damage types EWAR Tower Weakness Enemy Faction
  Amarr Suspicious Signal:

Secure the Intel

  Ex  Kin   Paints Longshot Relay   EM Minmatar Republic
  Caldari Suspicious Signal:

Block the Broadcast

  Kin  Th   Damps Megafinance Siphoner   EM Gallente Federation
 Gallente Suspicious Signal:

Stop the Siphon

  Kin  Th   ECM Quantum-Override Broadcaster   EM Caldari State
 Minmatar Suspicious Signal:

Stop the Sabotage

  EM  Th   Neuts /

   Weapon disruption

Sacred Exploiter   Ex Amarr Empire

Hostiles

A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Infiltrating, Evader, Spinner or Insurgent prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

 Suspicious Signal: Secure the Intel
Prefix Info Weakness
Insurgent Drone aggro   EM
Refuge Logi   EM
Spymaster DPS   EM
Spotter   Paints   EM
Infiltrator DPS   EM
 Suspicious Signal: Block the Broadcast
Prefix Info Weakness
Spinner Drone aggro   EM
Exonerater Logi   EM
Diverter   Damps   EM
Compeller DPS   EM
Veritas DPS   EM
 Suspicious Signal: Stop the Siphon
Prefix Info Weakness
Scrubber DPS   EM
Insurer Logi   EM
Evader Drone aggro   EM
Eraser DPS   EM
Falsifier   ECM   EM
 Suspicious Signal: Stop the Sabotage
Prefix Info Weakness
Proselytizer DPS   Ex
Saboteur DPS   Ex
Infiltrating Drone aggro   Ex
Quietus   Neuts   Ex
Justifier Logi   Ex
Obscurer    Weapon disruption   Ex

Interaction & standings

No standing is gained or lost when fighting the Amarr Empire, Caldari State, Gallente Federation, or Minmatar Republic ships present in the Suspicious Signal operations.

Finding sites

Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.

  • Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
  • Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
  • Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.

Rewards

Rewards for Suspicious Signal sites come in two forms: (1) ISK payout upon site completion, and (2) site-specific loot from the hackable arrays. Each of the hackable arrays will drop between 1 and 3 units of loot per hack. These can be sold for 350,000 ISK per unit to NPC buy orders in certain regions of highsec.

Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.

 

Gallery