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Revision as of 03:51, 7 March 2015 by Comrade blade (talk | contribs)

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


  Advanced Industrial Ship Construction

Skill at the construction of advanced industrials.
  Attributes:   
  Multiplier: 3x
  Price: 2M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanics II, Industry III
  I required for: Building Blockade Runners and Deep Space Transports
  Notes: 1% reduction in build time per skill level



  Advanced Industry

Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
  Attributes:   
  Multiplier: 3x
  Price: 300k ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Industry III
  Notes: This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".



  Advanced Large Ship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
  Attributes:   
  Multiplier: 8x
  Price: 30M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Advanced Medium Ship Construction IV, Advanced Small Ship Construction IV
  I required for: Building Battleships and Marauders
  Notes: 1% reduction in build time per skill level



  Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
  Attributes:   
  Multiplier: 8x
  Price: 20M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mass Production V, Industry III
  Notes:



  Advanced Medium Ship Construction

Skill at the construction of advanced cruisers and battlecruisers. Required for advanced cruiser and battlecruiser BP manufacturing
  Attributes:   
  Multiplier: 5x
  Price: 1M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Advanced Small Ship Construction IV, Mechanics III
  I required for: Building Logistics Cruisers, Heavy Assault Cruisers, Recon Ships, Heavy Interdictors, and Command Ships
  V required for: Building Strategic Cruisers
  Notes: 1% reduction in build time per skill level



  Advanced Small Ship Construction

Skill at the construction of advanced frigates and destroyers. Required for advanced frigate and destroyer BP manufacturing
  Attributes:   
  Multiplier: 2x
  Price: 100k ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanics I
  I required for: Building Interceptors, Covert Ops Frigates, Stealth Bombers, Assault Frigates, and Interdictors
  V required for: Building Tactical Destroyers
  Notes: 1% reduction in build time per skill level



  Capital Ship Construction

Skill at the construction of capital ships.
  Attributes:   
  Multiplier: 14x
  Price: 75M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanics V, Industry V, Advanced Industry V
  I required for: Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca
  III required for: Building Carriers and Dreadnoughts
  IV required for: Building Supercarriers
  V required for: Building Titans
  Notes:



  Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
  Attributes:   
  Multiplier: 2x
  Price: 30–50M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: none
  Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



  Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
  Attributes:   
  Multiplier: 1x
  Price: 30k ISK
  Alpha max level: V
  Prerequisites: none
  Notes:



  Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
  Attributes:   
  Multiplier: 2x
  Price: 200k ISK
  Alpha max level: III
  Prerequisites: Industry III
  Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



  Outpost Construction

Skill at constructing outposts.
  Attributes:   
  Multiplier: 16x
  Price: 100M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mechanics V, Industry V, Anchoring V
  Notes:



  Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
  Attributes:   
  Multiplier: 3x
  Price: 7.5M ISK
  Alpha max level: Alpha pilot can not train this skill.
  Prerequisites: Mass Production IV, Industry III
  Notes:


Phoebe 1.0