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Revision as of 20:19, 25 July 2017 by Hirmuolio Pine (talk | contribs) (preparing for transclusion)

Amarr epic arc - Right to Rule
Chapter 1 - Interference
Previous mission: Raging Sansha
Next mission: Aralin Jick in Chapter 2 - Spiderweb Politics


Type Encounter
Objective Destroy enemy ships
Faction Sansha's Nation, Amarr Empire
EWAR Energy neutralizers and tracking disruptors


The mission is completed when last ship in third room wave 2 dies.

Tips:

  • Be prepared for very heavy dps and large amounts of EWAR
  • Make sure to prioritize targets (destroy EWAR ships first)
    • Energy neutralizer towers are always primary targets

Acceleration Gate Entrance


Destroying the last ship in the Initial Group will trigger Wave 1.

Initial Group
WD EWAR L


  3 x Elite Frigate Centii Loyal Minion/Scavenger  
  4 x Battleship Centus Plague Lord/Beast Lord  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  4 x Elite Frigate Centii Loyal Butcher/Manslayer/Follower  
  2 x Battleship Centus Dark Lord/Overlord

Template:StructureTable

Room 1


Destroying the last ship in the Initial Group will trigger Wave 1.

Initial Group
WD EWAR L


  4 x Elite Frigate Centii Loyal Slavehunter/Savage  
  4 x Battleship Centus Dark Lord/Overlord
  2 x Sentry Sansha Energy Neutralizer I  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  3 x Battlecruiser Centatis Daemon/Devil
  4 x Battleship Centus Beast Lord/Plague Lord  

Template:StructureTable

Room 2


Initial Group
WD EWAR L


  3 x Elite Frigate Centii Loyal Ravener    
  4 x Elite Cruiser Centum Loyal Torturer/Hellhound/Mutilator  
  4 x Battlecruiser Centatis Daemon/Behemoth  
  4 x Battleship Centus Plague Lord/Beast Lord  
  1 x Sentry Sansha Energy Neutralizer I  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  3 x Elite Frigate Centii Loyal Scavenger/Ravener  
  3 x Battleship Centus Dread Lord/Tyrant


Wave 2
WD EWAR L


  4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer
  4 x Battleship Centus Dark Lord/Overlord

Template:StructureTable

Room 3


No standing loss for destroying Amarr ships in Room 3.

Initial Group
WD EWAR L


  2 x Elite Frigate Divine Imperial Imran    
  3 x Cruiser Imperial Templar Tamir/Donus
  3 x Battleship Imperial Martyr/Dominator    


Wave 1
WD EWAR L


  3 x Elite Frigate Divine Imperial Valok/Paladin
  3 x Elite Cruiser Divine Imperial Tamir    
  2 x Battlecruiser Imperial Champion/Templar Justicar
  4 x Battleship Imperial Templar Ultara/Dominator  
  3 x Battleship Imperial Martyr/Ultara/Templar Torah  


Wave 2
WD EWAR L


  3 x Destroyer Imperial Templar Caius
  2 x Battlecruiser Imperial Templar Phalanx
  2 x Battleship Imperial Templar Martyr

Last ship destroyed in Wave 2 completes the mission objective.