User:Shauny Tsero/LSC General

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E-UNI Emblem.png This page is specific to EVE University. Other corporations or groups in the game may operate differently.
For a summary of EVE University's rules and code of conduct, see EVE University Rules.
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Campus Details

LSC Headquarters : Eugales VII - Moon 9 - FedMart Retail Center (Docking, Tethering, Repairshop, Clone Bay), Eugales


In-game Chat Channel: LSC (EVE Uni)

Mailing List: LSC.E-Uni

Slack App : LSC Slack


Location of LSC

Structures and Stations

  • LSC Headquarters : Eugales VII - Moon 9 - FedMart Retail Center - NPC Station in Eugales
  • "Centre of Excellence" (CoE) - LSC owned Fortizar in Archvoinet
  • "Centre of Unified Neutral Tech" - LSC owned Raitaru in Eugales

There are also several friendly industrial structures in neighbouring systems.

Leadership

Campus Managers

Manager

Vacant, Laura Karpinski is Acting Campus Manager until one is appointed.

Assistant Manager

Vacant.

LSC Officers

Admin Officers

Shauny Tsero

Jeracho Dorne

Hangar Officers

John Juulianos

Xae Ghasha

Contract Officers

Simon Maricadie

Tolerin Escipion

Education

Currently vacant.

Events Officers

Currently vacant.

Industry Officer

Edwin Clough

Diplomatic Liason

Jeracho Dorne

Joining LSC

LSC is open to all members to EVE University. There are no titles or skills required to join.

LSC is new player friendly, but we would strongly encourage you to have done the following before you join us:

Getting to LSC

WARNING: Do not attempt to move to LSC unless you are already a member of EVE University, or are in a corporation that has a non-aggression pact with Ivy League. LSC members (and other locals) will shoot unknown ships on sight, and will not know that you have applied to join us

To get to the campus:

  • Join the in-game chat channel "LSC (EVE Uni)"
  • Join the LowSec Campus Mumble Channel
  • Join the LSC Standing Fleet (unless you are in a specific travel fleet)

The fastest route from HSC to LSC is 7 jumps through Low Security Space. Gatecamps are not uncommon, and you may encounter hostile fleets. However, if you travel in a frigate, especially a travel frigate, you can be relatively safe for the journey.

Until you are familiar with the area and the threats, you should ask for intel and eyes as you make your way into Low-Sec. Join the Low Sec Standing fleet, and ask in Mumble.

It's highly advisable that you use the GateCampCheck Website input your intended route and look for any red systems, If you do see any dangerous systems add that to the avoid list and generate a new route.

What to bring to LSC

For a new player, a tech 1 combat frigate with a micro warp drive is perfect. You should aim for a ship that can align quickly, so you can get out if you jump into a gate camp. There are no disruption bubbles in low security space, so you can normally fly gate to gate.

Once you are in LSC, members fly everything from frigates to battleships and the occasional strategic cruiser. Whatever you bring, you should ensure that that your ship is ready for PVP. It is advisable not to fly hauling ships as a new player. Make use of the free Campus Shipping Service to move your items, don't try to move them yourself unless you are experienced in hauling through low security space.

LSC has ships available for members to purchase on contract, and hangars stocked with commonly used items, including ammo. So don't worry about bringing everything you own, you can get stuff while you are here, and anything you need to buy can be shipped from Jita using the Campus Shipping Service.

Activities at LSC

You can take part in the following activities in LSC:

  • PVP - Low sec is ideal for small gang roams, and we schedule regular fleets from Eugales. Eugales is a faction warfare system and has easy access to sov and NPC null as well.
  • Events - There are regularly scheduled events at LSC, including Fight Club and regular ratting fleets
  • Ratting - This can be a really easy way to make ISK and improve security status (which tends to take a bashing living in low sec). The local rats are Serpentis and there is a CONCORD Clone Tage turn-on station in Eugales. Guide to ratting at LSC
  • Planetary Interaction - This can be a lucrative way to earn some good ISK. Guide to PI at LSC
  • Mining - There are some good resources in the area, including moon mining, ice and ore
  • Missions/Abyssal sites - The high sec pocket in particular is a good area to run missions or abyssal sites in relative safety

Campus Rules and Procedures

General

  • Only members of EVE University or the alts of members of EVE University are allowed to join the LSC Main Fleet.
  • Members active in camp must be in Mumble, at least able to listen (if you are hearing impaired, let us know).
    • LSC Mumble is an event chat, so you may join mumble if you are not actively participating in the fleet, however you MUST follow combat comms when active.
  • If you are going AFK then you must drop fleet.
  • Help your fellow campers learn. This is an on-going educational event. Lesson opportunities override all else.
  • All members of the LSC must adhere to all EVE University Rules.
  • Fly what you can afford to lose.
  • LSC members are encouraged to maintain a residence in our Campus HQ, Eugales VII - Moon 9 - FedMart Retail Center.

PvP

  • A group of pilots venturing further than the local systems (see definition of 'local' in the Comms section) should move to a unique fleet channel in Mumble. This applies to wormhole fleets no matter the “jumps” involved. It is recommended you form a completely new fleet when roaming.
  • Any event that results in a killmail or lossmail will have an AAR written about it on the forum. An event may be a scheduled fleet, Quick Response Fleet (from the Standing Fleet), or small-gang roam.
    • 1v1 arranged fights do not need an AAR.
    • The idea behind this rule is to ensure that an AAR is available to reference for pilots who choose to pursue SRP for losses.
  • Suggested PvP loot distribution is at the discretion of the Fleet Commander (FC). LSC has a Buyback program and/or donations hanger as good options.

PvE

  • PvE loot is property of the group who agree to rat or run sites together.
  • Mission rewards may never be shared with the main LSC Fleet. If you are running missions as a group, you must form a separate fleet in order to share the standings.

Comms

  • Campus mumble is by default OPEN COMMS.
  • Campus mumble may move to COMBAT COMMS if there is a threat in the immediate location or if a local QRF has formed.
    • During COMBAT COMMS keep non-related chatter to a minimum.
  • When first entering the LowSec Campus Mumble please wait at least 60 seconds before speaking to make sure comms are still OPEN.
    • If you have an emergency you may shorten the time.
    • Use CHECK CHECK to warn others it is urgent.
  • The pilot calling out for assistance from the fleet is the FC of that engagement; unless an FC has been determined previously.
  • Small gangs of campus students operating within 7 jumps of Eugales may remain in main LSC Mumble.
    • If the gang moves further out consider jumping to LSC Roaming mumble
  • Major operations should be moved to a new fleet and a Fleets mumble channel

LSC Alternate Character Rules

In summary:

  • Each LSC member may have an out-of-alliance alt with docking access to LSC structures. the corporation that the alt is in must be controlled by the LSc member and already be granted +5 standings ( See below on guidance on how to do this.) The alt corp must then be approved by LSC staff, to enable this you must fill out this form if approved the alt will then be given structure access.

In detail:

  • All alternate character behaviour is subject to EVE University Rules. Any breach of these rules will result in disciplinary action taken on your main.
  • You may have other alts in LSC, and provided that they are blue to the Uni, LSC members will not engage them. However we keep an eye on numbers. If we see pilots abusing this privilege a hard limit may be placed.
  • Your out-of-alliance alt must be in a personal, player-owned corporation.
    • Personal player-owned corporation standings must be set to +5. Please join the in-game channel Diplomacy (EVE Uni) for instructions on how to do this.
    • Wait for a confirmation eve-mail from the diplomats, then wait at least 24 hours to ensure standings registration. NOTE: It's a two step approval process which may take time, please don't apply multiple times but instead get in contact with a LSC Admin Officer about the status via slack, forum, mumble, or in-game.

Standing Fleet

Standing Fleet is a form of fleet specific for each campus and aims to provide better communication between pilots within the same region of space, quick response whenever a member capsuleer in distress and defensive force whenever the campus is subjected to hostile action. Each member of the fleet can freely do their solo or group tasks such as PvE, Mining, PvP or Trading, since there is no specific purpose of the standing fleet itself, but in times of emergency, fleet is transformed into Quick Response Fleet in order to defend a fellow capsuleer, to repel any hostile entity and to defend the space and assets of the University.

Setting up a Standing Fleet

If you cannot find the LSC Standing Fleet, ask if there is a fleet in Mumble or LSC chat channel. If not, or you get no answer, you are advised to set up a standing fleet and then share the advert of the standing fleet in the campus chat channel to inform campus members about the fleet so they can join the fleet. Also note that anybody can set up the Standing Fleet. Being Fleet Boss is not the same as being Fleet Commander (FC) (Check: Fleet Boss).

LSC MOTD

  • Example MoTD:

    === Welcome to the LSC Standing Fleet! ===

    FREE MOVE IS ON. Please move to the relevant Squad.

    Rule Zero: QRF wing is for QRF actions only, please keep it clear unless a FC calls for a QRF.
    Rule #1: If you are in space PLEASE BE IN MUMBLE!
    Rule #2: DON'T go AFK while in Fleet! (Leave the fleet before going AFK and re-join when you return).
    Rule #3: Do not share standings with the LSC Standing Fleet.
    Rule #4: Feel free to ask questions in Fleet Chat or Mumble.
    Rule #5: Do not fly a ship what you cannot afford to lose.
    Rule #6: There is no Rule #6 Bruce!

    LSC HQ - Eugales VII - Moon 9 - FedMart Retail Center HQ

  • Formatting Code (just copy and paste this in the Channel Settings window):

    <font size="12" color="#bfffffff"></font><font size="18" color="#ff00ff00"><b><u>Welcome to the LSC Standing Fleet!</u><br></font><font size="12" color="#ff00ff00"> <br>FREE MOVE</b></font><font size="12" color="#bfffffff"> IS ON. Please move to the relevant Squad.<br><br></font><font size="12" color="#ffff0000"><b>Rule Zero:</b></font><font size="12" color="#bfffffff"> QRF wing is for QRF actions only, please keep it clear unless a FC calls for a QRF.<br></font><font size="12" color="#ffff0000"><b>Rule #1:</b></font><font size="12" color="#bfffffff"> If you are in space </font><font size="12" color="#ffffe400"><loc><a href="https://wiki.eveuniversity.org/Mumble">PLEASE BE IN MUMBLE!</a></loc><br></font><font size="12" color="#ffff0000"><b>Rule #2: </b></font><font size="12" color="#bfffffff">DON'T go AFK while in Fleet! (Leave the fleet before going AFK and rejoin when you return).<br></font><font size="12" color="#ffff0000"><b>Rule #3:</b></font><font size="12" color="#bfffffff"> </font><font size="12" color="#ffff00ff"><b>Do not</b></font><font size="12" color="#bfffffff"> share standings with the LSC Standing Fleet.<br></font><font size="12" color="#ffff0000"><b>Rule #4:</b></font><font size="12" color="#bfffffff"> Feel free to ask questions in Fleet Chat or Mumble.<br></font><font size="12" color="#ffff0000"><b>Rule #5:</b></font><font size="12" color="#bfffffff"> Do not fly a ship what you cannot afford to lose.<br></font><font size="12" color="#ffff0000"><b>Rule #6:</b></font><font size="12" color="#bfffffff"> There is no Rule #6 Bruce!<br><br></font><font size="12" color="#ffd98d00"><a href="showinfo:57//60010987">Eugales VII - Moon 9 - FedMart Retail Center</a></font><font size="12" color="#bfffffff"> HQ</font>

Standing Fleet Boss

The fleet boss is not "in charge" of LSC, nor is he/she the "FC" of the fleet. Fleet boss is simply an administrative role. The main job of the fleet boss is to manage the fleet such as curating message of the day, setting free-move and moving people in and out of Fleet/Wing command positions when asked to do so. Also, they are responsible for adding/removing new Wings and Squads as needed.

Passing Fleet Boss to Another

If you are ready to leave fleet and are the current boss, you must pass the boss position to another in fleet first. Ask for volunteers in the Fleet Chat and/or Mumble. Make every reasonable effort to pass boss to someone who is active. Once you have your volunteer, pass fleet boss to them by right clicking their name in chat or the fleet window, followed by a left click on "Make Boss".

Accepting Fleet Boss

If boss is passed to you, either as a result of you volunteering or being "ninja bossed", the Fleet Advert window will pop up on your screen. Verify the Advert settings are correct as specified above and select the "Submit" button. This will update the Fleet finder with the fact that you are the new boss. Save the fleet setup from the Fleet windows setting menu for future use, if you have not done this before.

What can I do in the LSC?

  • Kill rats (Type at current location: Serpentis)
  • Exploration (sites and wormholes)
  • PvP roams, skirmishes with local pirates
  • Low-Sec PI
  • Missions
  • Industry/Manufacturing
  • Setup a POS with an alt (But always ask for help in LSC for eyes and a support fleet!)
  • Hang out in Mumble. You can gather a lot of PVP & Low Sec knowledge via osmosis in the LSC channel, just like you have gained 101 EVE knowledge in the Public and Combat channels on Mumble.
  • Mining is not recommended as current location has significant traffic. To reduce risk, if you must mine, you can use a mission pocket and move away from the warp-in point. If you are scanned down the incoming ship will land by the warp-in beacon, giving you more time to warp away.

Newbro Guidance: When engaged in activities other than PvP, keep a close eye on local at all times. Pull local out of your chats and stretch it out top-to-bottom so you can see all the names (change the settings to show compact list). Before undocking, assess everyone in local, and I mean everyone. If you spot an unknown individual, look at the security status, look at the corp, and assume the worst. If you aren't sure, station spin, ask for advice in channel or consider PvP activities. If everyone in local is safe, undock. Press Ctrl-A to highlight everyone in local so that you can easily spot newcomers. Stay aligned to station as much as possible. Assess any newcomer to the system and if you aren't sure, warp out immediately. A newcomer may very well be scanning quickly through the plexes and belts looking for targets for their roaming fleet waiting in the system next door. If you want to better understand what is going on, participate in a few of our own roams and you will get an idea.

Staying Safe in Low-Sec

In addition to paying attention to Mumble to be informed about potential problems and fights, there are some other important things you can do to stay safe in lowsec. Use these to minimize your losses.

Use the Uni Overview Settings

If you haven't set up your overview, you must do so before going out to LSC. If your overview is not properly set up, you might find yourself engaging inappropriate targets, taking fire from ships that don't even show up, or other equally disastrous situations. Pay special attention to the Pod Saver tab and learn how to use it. See the Overview Guide for information about how to configure your overview.

Local Chat

Local chat shows you all the pilots in your current system. It's a good idea to separate this window from your other chat windows and make it as tall as possible, so that you can see as many other pilots in local as possible. When you enter a system, you should check the names you see for anyone who you know causes trouble. You should also double-click their names and view their corp/alliance. Do several of them share a corp or alliance? If so, engaging them could mean an incoming gank for you. As you spend more time in the LSC you'll begin to recognize the names of players, corporations, and alliances and can roughly estimate how much trouble you might find in a given system.

D-Scan

Next to local chat and Mumble, D-Scan is your best source of information about who can blow you up. It's a complicated tool that has its own guide and classes. D-Scan is basically used to identify ships around yours. It can be used to roughly pinpoint where other ships are, as well, by narrowing down the angle at which you scan. While Local tells you what players are in system, D-Scan tells you what ships are nearby. You should leave the D-Scan window open at all times and scan often to not be taken by surprise. Some notes about D-Scan:

  • Not all ships on D-Scan are being piloted. If an empty ship is located inside a POS shield, it will show up on D-Scan.
    • Ideally, you should find or make a secondary detailed d-scan setup that includes POSes and Wrecks, to confirm if the target is located in an area you cannot access.
  • Cloaked ships do not appear on D-Scan. That means a cloaky enemy can suddenly appear on top of you, even if D-Scan appears to be clear.
    • This is why local is more important, as it tells you whether there are hostile pilots at all! Avoid venturing areas occupied by hostile corporations in the area - for example, CFT in Covryn or TBC in Pelille. If you're going away from the neighbouring systems, you could look at zkillboard and check for any dominant corps in the system you are headed to.
  • If you notice "Combat Scanner Probes" or "Sisters Combat Scanner Probes" on D-Scan, a prober is trying to locate ships and you should be extremely cautious. If the player using them finds your ship, he can warp an entire fleet on top of you, regardless of your location. Ask in Mumble if the probes are friendly and, if they're not, it's a good idea to get out.
    • At the very at least align to something and be ready to warp out at a moment's notice - use a mid-range d-scan to catch ships coming out of warp, and pay close attention to your overview.

Hold Your Cloak

As you jump into system, HOLD YOUR CLOAK (i.e. don't touch anything). Check your D-Scan, see who is around and then, if everything looks ok, you can warp to your next location.

If there is a "flashy" on grid:

  1. HOLD YOUR CLOAK. You have 60 seconds of cloak, which is an eternity in this situation.
  2. BREATHE
  3. If you are on Mumble (you should be on Mumble), calmly say "BREAK BREAK flashy on grid at [xxx] gate in [yyy] system. Please warp to [your name]". Bonus points if you can list a) number of targets, b) what they are flying (frigate, BC, BS is good enough), c) confirm what enemy ships could have been in the gate behind you.
  4. x up in Fleet (you should be in Fleet) so fleetmates can warp to you quickly.
  5. You have a decision. Fight or Flee. If you fight, then fight. If you flee, you can warp away (unless pointed) or you can burn to the gate. Make a decision what you are going to do before uncloaking.
  6. There is no 6.
  7. Overheat guns if you are going to fight. Overheat your prop mod. and active tank modules if you are going to burn to the gate. Hopefully the cavalry will arrive to the rescue.

Bookmarks

Your first few hours in lowsec should be spent making as many bookmarks as you can stand. See the bookmarks page for information about bookmarks. The following is a rough checklist for bookmarks you want to make:

  • Two or more unaligned safe spots
  • An instant undock from each station (at least the ones you use often).
  • Tacticals off of stations and gates (tacticals guide).
  • Tacticals off of asteroid belts if you plan on ratting.

Making bookmarks for each system you're in often is a good idea.

Additional Reading

History of the Low-Sec Campus

Low Sec Apprenticeship Group

Cliverunner's State of the LSC post from 2013

Retired Staff

Former LSC Staff who have retired or moved on from the UNI:

Urban Oxide

Pehuen

Trixie Lapin

Kora K

Decklin Quark Reiger

Breeze One

Adrian Airwaymaster

Mackenzie Shepard

Arkady Olenard

Edwald Beldrulf

Tsuro Tsero

Krevlorn Severasse

Slate Ambramotte

Comrade Blade

vtasean

Llurren

Wilhelm Knicklicht

Rhomnir Korba

Gloom skull Dethahal

Lieut Wozbourne

Laz Orti

Kaluma Asanari

Aztral Bendako

Shegunna Blow

Cliverunner