Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 13:04, 14 March 2014 by Brin schereau (talk | contribs) (production efficiency does not exist in game anymore but material efficiency fills the same role)

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
 Attributes:
 Multiplier: 8x
 Price: 20M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production V, Industry III
 Notes:



Battleship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
 Attributes:
 Multiplier: Battleship Construction
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Battleship Construction ISK">Battleship Construction ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Cruiser Construction IV, Frigate Construction IV
 IV required for: Building Battleships and Marauders
 Notes:



Capital Ship Construction

Skill at the construction of capital ships.
 Attributes:
 Multiplier: 14x
 Price: 75M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Material Efficiency V
 I required for: Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca
 III required for: Building Carriers and Dreadnoughts
 IV required for: Building Supercarriers
 V required for: Building Titans
 Notes:



Cruiser Construction

Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
 Attributes:
 Multiplier: Cruiser Construction
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Cruiser Construction ISK">Cruiser Construction ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Frigate Construction IV, Mechanics III
 I required for: Building Logistics Cruisers
 IV required for: Building Heavy Assault Cruisers and Recon Ships
 V required for: Building Command Ships, Heavy Interdictors, and Strategic Cruisers
 Notes:



Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
 Attributes:
 Multiplier: 2x
 Price: 30–50M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: none
 Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Frigate Construction

Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
 Attributes:
 Multiplier: Frigate Construction
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Frigate Construction ISK">Frigate Construction ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Mechanics I
 II required for: Building Interceptors
 III required for: Building Covert Ops Frigates
 IV required for: Building Stealth Bombers
 V required for: Building Assault Frigates
 Notes:



Industrial Construction

Skill at the construction of advanced industrials.
 Attributes:
 Multiplier: Industrial Construction
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Industrial Construction ISK">Industrial Construction ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Mechanics II, Industry III
 I required for: Building Blockade Runners
 III required for: Building Deep Space Transports
 Notes:



Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
 Attributes:
 Multiplier: 1x
 Price: 30k ISK
 Alpha max level: V
 Prerequisites: none
 Notes:



Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
 Attributes:
 Multiplier: 2x
 Price: 200k ISK
 Alpha max level: III
 Prerequisites: Industry III
 Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Outpost Construction

Skill at constructing outposts.
 Attributes:
 Multiplier: 16x
 Price: 100M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mechanics V, Industry V, Anchoring V
 Notes:



Material Efficiency

Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.
 Attributes:
 Multiplier: Material Efficiency
 Price: <span style="cursor: help;" title="The skillbook for this skill costs Material Efficiency ISK">Material Efficiency ISK
 Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
 Prerequisites: Industry III
 Notes:



Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
 Attributes:
 Multiplier: 3x
 Price: 7.5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Mass Production IV, Industry III
 Notes:


Rubicon 1.0