Difference between revisions of "Archive:Division 6"

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==About Division 6==
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{{Historical}}
  
Division 6 is a semi-autonomous section within Eve University which specializes in [[Wormholes|wormhole]] activities. It was set up not long before the [http://www.eveonline.com/apocrypha/index.html Apocrypha] patch of March 2009 by [[Wolf VanBerg]].
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Division 6 (or 'D6') was a special, largely covert program within [[EVE University]] to explore and reside in [[Wormholes|wormhole]] space. The program was set up prior to the release of the Apocrypha expansion in March 2009 by [[user: Wolf VanBerg|Wolf VanBerg]]. Pilots of Division 6 lived in class 4 wormhole system J164025 more-or-less continuously.  At its height, the group included between 40 and 50 pilots.
  
Directly after the [http://www.eveonline.com/apocrypha/index.html Apocrypha] patch they jumped into a [[Wormholes|wormhole]] and haven't been seen since.
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During times of war all Division 6 pilots operated under the direct command of Fleet Admiral [[user:Silentbrick|Silentbrick]] like the rest of EVE University at the time, with people and ships dispatched to known-space to help in the war effort as needed.
  
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The group also spearheaded, scouted, and in part managed the [[History_of_the_University#The_Dynaverse_Wormhole_POS_Siege | Dynaverse wormhole POS Siege]].
  
== What is Division 6? ==
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The program disbanded in February 2010, with many members moving on to form the corporation [[History_of_the_University#.28Incomplete.29_List_of_former-Unista_Corps| Everset Dropbears]] [EDROP].
Division 6 is a Special Project made up of Eve University pilots committed to exploring and living in wormhole space. D6 pilots live in wormhole space and are rarely found in normal space. During times of war all D6 pilots operate under the direct command of Fleet Admiral Silentbrick like the rest of the uni and there will be people dispatched to k-space to help in the war effort if/when/where needed.
 
  
== What minimal skills are needed for D6? ==
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The minimal skills list for D6 entry changed frequently and was an evergreen subject of debate within the group.  In the last days of the effort, required skills included:
  
* Astrometric Rangefinding III
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* {{sk|Astrometric Rangefinding|III}}
* Astrometrics III
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* {{sk|Astrometrics|III}}
* Energy Emission Systems IV
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* {{sk|Energy Grid Upgrades|III}}
* Energy Grid Upgrades III
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* {{sk|Hull Upgrades|V}}
* Engineering III
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* {{sk|Mechanics|III}}
* Hull Upgrades V
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* {{sk|Repair Systems|II}}
* Mechanic III
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* {{sk|Remote Armor Repair Systems|IV}}
* Repair Systems II
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* {{sk|Salvaging|IV}}
* Remote Armor Repair Systems IV
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* {{sk|Science|II}}
* Salvaging IV
 
* Science II
 
  
And you must have the skills to properly fit and fly the battlecruiser and/or higher of your race. (fittings include and are not limited to gunnery, missles)
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As well as the now-obsolete skills Energy Emission Systems and Engineers and the skills required to properly fit and fly one race's battlecruisers or battleships.  
  
== How do I apply to Division 6? ==
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This list reflects the PvE techniques Division 6 tended to use for Sleeper combat -- remote-repair armor battleship gangs with battlecruisers for point defense.
Send an eve mail to [[User:Aquadictus|Aquadictus]], [[User:Dinsdale Pirannaha|Dinsdale Pirannaha]] or [[User:Steve Fire|Steve Fire]]. You will be asked for your limited API key (don't directly send it with the applicationmail) and given a brief interview. Due to the nature of activity within wormholes and the need to acclimatize each intake to wormhole life there might be a waiting list of pilots ahead of you. If you successfully complete the interview process, and a position opens, you will begin a 1 month trial period. During this month it will be evaluated if you fit within D6.
 
 
 
== What is done in Division 6? ==
 
Life in wormholes is about discipline, you must be able to work in a team at all times and as such attitude is incredibly important. If you wish to make ISK, a name for yourself, or go glory hunting then D6 is not for you. If you constantly need someone to tell you what to do and are unable to act with initiative then D6 is not for you. If you are not willing to do the less fun roles of scanning, mining, or salvage/hacking/archaeology then D6 is not for you. If you are unable to follow orders and direction when given, D6 is not for you.
 
 
 
== What do you get from Division 6? ==
 
 
 
* Working with seasoned pilots.
 
* Challenging environement (WH 0.0)
 
* Working in a great team.
 
* Tips and training for WH and PvP ship fitting
 

Latest revision as of 22:29, 4 June 2022

E-UNI Emblem.png This page's intent is to provide information on the the history of EVE University. The information on this page is no longer current.

Division 6 (or 'D6') was a special, largely covert program within EVE University to explore and reside in wormhole space. The program was set up prior to the release of the Apocrypha expansion in March 2009 by Wolf VanBerg. Pilots of Division 6 lived in class 4 wormhole system J164025 more-or-less continuously. At its height, the group included between 40 and 50 pilots.

During times of war all Division 6 pilots operated under the direct command of Fleet Admiral Silentbrick like the rest of EVE University at the time, with people and ships dispatched to known-space to help in the war effort as needed.

The group also spearheaded, scouted, and in part managed the Dynaverse wormhole POS Siege.

The program disbanded in February 2010, with many members moving on to form the corporation Everset Dropbears [EDROP].

The minimal skills list for D6 entry changed frequently and was an evergreen subject of debate within the group. In the last days of the effort, required skills included:

As well as the now-obsolete skills Energy Emission Systems and Engineers and the skills required to properly fit and fly one race's battlecruisers or battleships.

This list reflects the PvE techniques Division 6 tended to use for Sleeper combat -- remote-repair armor battleship gangs with battlecruisers for point defense.