Difference between revisions of "Asteroids and ore"

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'''Ore''' is the basic material found in the various asteroid fields throughout EVE. In native form asteroid ores cannot be used, but must be refined into their constituent Minerals, which can then be used for ship and equipment manufacture.
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<!-- rename to Asteroids and Ore? -->
 +
{{WIP}}
  
As a rule of thumb, the refinable value of an ore increases the nearer its name is to 'A', but at the same time, the minimum units needed to refine and the volume also increase. Since mining lasers work in m3 instead of ore units, and the volume of the higher end ores is up to 400 times that of the low-end ores, it's a good idea to check prices per m3. As of Feb 2010, there was about a 10 fold difference in the amount one makes per m3 (and therefore, per time) on the best ores versus veldspar. Also, the more valuable an ore type, the further from Empire space you will need to travel to find it.
+
'''Ore''' is the basic material found in the various asteroid fields throughout EVE. In their native form asteroid ores cannot be used, but must be [[refining|refined]] into minerals, which can then be used for ship and equipment [[Manufacturing|manufacture]].
  
Ore can be found in asteroids of the same name and most asteroid ores can only be reprocessed in set minimum quantities.
+
== Where to find asteroids ==
Ore is harvested from Asteroids in an Asteroid belt by using Mining Lasers. This differs from Ice, which is harvested from Ice fields by using Ice Harvesters.
 
  
===Asteroid Ores===
+
Each mineable asteroids contains only one kind of ore, and they can be found in:
Ore found in any higher security area is also found in lower security areas of that region/faction. Ore found in 0.0 space varies wildly from system to system. However, certain ores only appear in 0.0 systems.
+
* Asteroid belts
 +
* Deadspace pockets
 +
* Cosmic anomalies
  
[[File:Glow_roid_grid.jpg|500px|Roid Grid]]
+
Virtually every star system (with the notable exception of [[Jita]]) in Eve has at least one asteroid belt, and most star systems have several (to up to tens in some cases). These belts are listed on the [[overview]] and the right-click menu, and always have the same geometry: a rough semicircle of asteroids. A given belt will have a mixture of asteroids containing different ores; the mixture and the size of the asteroids (i.e. how much ore each asteroid contains) is determined by the system's location in the Eve universe and its security status. The asteroids in an asteroid belt will respawn after downtime. The websites [http://www.ombeve.co.uk/ Ombeve] and [http://evemaps.dotlan.net/ Dotlan] have maps showing the number of asteroid belts per system.
  
==List of ore and ice locations sorted by System Security==
+
Mineable asteroids can also spawn in [[deadspace]] pockets, such as the ones created for missions. Unlike asteroid belts, these are not organised into a set shape; some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see [[Mission Mining]] or [http://eve-survival.org/wikka.php?wakka=MiningInMissions Eve-survival].
  
===Amarr Quarter===
+
Lastly, one of the two kinds of [[Cosmic Anomaly|cosmic anomaly]] contains asteroids (the other contains hostile rats). The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system; however, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears.  
This includes Amarr, Amatarr, Khanid,Blood Raider, and Sansha space.
 
  
*1.0 or lower:  Veldspar, Scordite, Clear Icicle
+
Note that in many locations you will find decorative asteroids, which cannot be mined (or otherwise interacted with); these will have colourful names such as "Snake-shaped Asteroid".  
*0.9 or lower:  Pyroxeres
 
*0.7 or lower:  Kernite
 
*0.4 or lower:  Jaspet
 
*0.3 or lower:  Glare Crust
 
*0.2 or lower:  Hemorphite
 
*0.1 or lower:  Dark Glitter
 
*0.0 or lower:  Enriched Clear Icicle
 
*0.0 or lower:  Gelidus
 
*0.0 or lower:  Gneiss
 
*0.0 or lower:  Spodumain
 
*0.0 or lower:  Krystallos
 
*0.0 or lower:  Bistot
 
*0.0 or lower:  Crokite, Arkonor
 
*0.0 or lower:  Mercoxit
 
  
===Caldari Quarter===
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<!-- graphic of asteroid belt with diameter (add diameter to text)
This includes Caldari and Gurista space.
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picture of overview with asteroids / asteroid belt on it (show the difference)
 +
link to more explanation below
 +
tips for mining belts (warp-in point, bookmarks) (maybe better in [[Mining]]?)
 +
move content from [[Mining#Asteroids]] here -->
 +
== Asteroid distribution ==
 +
[[File:Glow_roid_grid.jpg|thumb|250px|right|Asteroid distribution]]
 +
The Eve universe can be divided into [[topology|four quarters]]:
 +
* The Amarr quarter (includes systems held by the Amarr, Amatarr, Khanid, Blood Raider, and Sansha)
 +
* The Caldari quarter (includes systems held the Caldari and Guristas)
 +
* The Gallente quarter (includes systems held by the Gallente and Serpentis)
 +
* The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)
  
*1.0 or lower:  Veldspar, Scordite, White Glaze
+
Each of these four quarters has its own set of asteroid types. Additionally, the lower the security status of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems; e.g. a Gallente system with a security rating of 0.7 will not only include Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids.  
*0.9 or lower:  Pyroxeres
 
*0.7 or lower:  Plagioclase
 
*0.4 or lower:  Kernite
 
*0.3 or lower:  Glare Crust
 
*0.2 or lower:  Hedbergite
 
*0.1 or lower:  Dark Glitter
 
*0.0 or lower:  Pristine White Glaze
 
*0.0 or lower:  Gelidus
 
*0.0 or lower:  Dark Ochre
 
*0.0 or lower:  Krystallos, Crokite, Spodumain
 
*0.0 or lower:  Mercoxit
 
*0.0 or lower:  Bistot
 
  
===Gallente Quarter===
+
{| class="wikitable sortable" style="font-size:90%;"
*This includes Gallente and Serpentis space.
+
|-
 +
! style="background:#222222;" | Quarter
 +
! style="background:#222222;" | Security
 +
! style="background:#222222;" | Ore
 +
|-
 +
| Amarr
 +
| 1.0
 +
| {{icon|veldspar||Veldspar}} Veldspar
 +
|-
 +
| Amarr
 +
| 1.0
 +
| {{icon|scordite||Scordite}} Scordite
 +
|-
 +
| Amarr
 +
| 0.9 and higher
 +
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres
 +
|-
 +
| Amarr
 +
| 0.7 and higher
 +
| {{icon|kernite||Kernite}} Kernite
 +
|-
 +
| Amarr
 +
| 0.4 and higher
 +
| {{icon|jaspet||Jaspet}} Jaspet
 +
|-
 +
| Amarr
 +
| 0.2 and higher
 +
| {{icon|hemorphite||Hemorphite}} Hemorphite
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|gneiss||Gneiss}} Gneiss
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|spodumain||Spodumain}} Spodumain
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|bistot||Bistot}} Bistot
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|crokite||Crokite}} Crokite
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|arkonor||Arkonor}} Arkonor
 +
|-
 +
| Amarr
 +
| 0.0
 +
| {{icon|mercoxit||Mercoxit}} Mercoxit
 +
|-
 +
| Caldari
 +
| 1.0
 +
| {{icon|veldspar||Veldspar}} Veldspar
 +
|-
 +
| Caldari
 +
| 1.0
 +
| {{icon|scordite||Scordite}} Scordite
 +
|-
 +
| Caldari
 +
| 0.9 and higher
 +
| {{icon|pyroxeres||Pyroxeres}} Pyroxeres
 +
|-
 +
| Caldari
 +
| 0.7 and higher
 +
| {{icon|plagioclase||Plagioclase}} Plagioclase
 +
|-
 +
| Caldari
 +
| 0.4 and higher
 +
| {{icon|kernite||Kernite}} Kernite
 +
|-
 +
| Caldari
 +
| 0.2 and higher
 +
| {{icon|hedbergite||Hedbergite}} Hedbergite
 +
|-
 +
| Caldari
 +
| 0.0
 +
| {{icon|dark ochre||Dark Ochre}} Dark Ochre
 +
|-
 +
| Caldari
 +
| 0.0
 +
| {{icon|spodumain||Spodumain}} Spodumain
 +
|-
 +
| Caldari
 +
| 0.0
 +
| {{icon|bistot||Bistot}} Bistot
 +
|-
 +
| Caldari
 +
| 0.0
 +
| {{icon|crokite||Crokite}} Crokite
 +
|-
 +
| Caldari
 +
| 0.0
 +
| {{icon|mercoxit||Mercoxit}} Mercoxit
 +
|-
 +
| Gallente
 +
| 1.0
 +
| {{icon|veldspar||Veldspar}} Veldspar
 +
|-
 +
| Gallente
 +
| 1.0
 +
| {{icon|scordite||Scordite}} Scordite
 +
|-
 +
| Gallente
 +
| 0.9 and higher
 +
| {{icon|plagioclase||Plagioclase}} Plagioclase
 +
|-
 +
| Gallente
 +
| 0.7 and higher
 +
| {{icon|omber||Omber}} Omber
 +
|-
 +
| Gallente
 +
| 0.4 and higher
 +
| {{icon|jaspet||Jaspet}} Jaspet
 +
|-
 +
| Gallente
 +
| 0.2 and higher
 +
| {{icon|hemorphite||Hemorphite}} Hemorphite
 +
|-
 +
| Gallente
 +
| 0.0
 +
| {{icon|dark ochre||Dark Ochre}} Dark Ochre
 +
|-
 +
| Gallente
 +
| 0.0
 +
| {{icon|crokite||Crokite}} Crokite
 +
|-
 +
| Gallente
 +
| 0.0
 +
| {{icon|bistot||Bistot}} Bistot
 +
|-
 +
| Gallente
 +
| 0.0
 +
| {{icon|arkonor||Arkonor}} Arkonor
 +
|-
 +
| Gallente
 +
| 0.0
 +
| {{icon|mercoxit||Mercoxit}} Mercoxit
 +
|-
 +
| Minmatar
 +
| 1.0
 +
| {{icon|veldspar||Veldspar}} Veldspar
 +
|-
 +
| Minmatar
 +
| 1.0
 +
| {{icon|scordite||Scordite}} Scordite
 +
|-
 +
| Minmatar
 +
| 0.9 and higher
 +
| {{icon|plagioclase||Plagioclase}} Plagioclase
 +
|-
 +
| Minmatar
 +
| 0.7 and higher
 +
| {{icon|omber||Omber}} Omber
 +
|-
 +
| Minmatar
 +
| 0.4 and higher
 +
| {{icon|kernite||Kernite}} Kernite
 +
|-
 +
| Minmatar
 +
| 0.2 and higher
 +
| {{icon|hedbergite||Hedbergite}} Hedbergite
 +
|-
 +
| Minmatar
 +
| 0.0
 +
| {{icon|spodumain||Spodumain}} Spodumain
 +
|-
 +
| Minmatar
 +
| 0.0
 +
| {{icon|gneiss||Gneiss}} Gneiss
 +
|-
 +
| Minmatar
 +
| 0.0
 +
| {{icon|bistot||Bistot}} Bistot
 +
|-
 +
| Minmatar
 +
| 0.0
 +
| {{icon|arkonor||Arkonor}} Arkonor
 +
|-
 +
| Minmatar
 +
| 0.0
 +
| {{icon|mercoxit||Mercoxit}} Mercoxit
 +
|-
 +
|}
  
*1.0 or lower:  Veldspar, Scordite, Blue Ice
+
<!-- make a second table, sorted by ore type -->
*0.9 or lower:  Plagioclase
+
In general, the rarer the ore, the higher its volume per unit (e.g. one unit of Veldspar has a volume of 0.1&nbsp;m<sup>3</sup>, whereas one unit of Arkonor has a volume of 16&nbsp;m<sup>3</sup>). Since mining lasers mine a given ''volume'' of ore per minute, it takes longer to mine the rarer ore types. Additionally, each ore refines into a different set of minerals; for details, see [[Refining]].  
*0.7 or lower:  Omber
 
*0.4 or lower:  Jaspet
 
*0.3 or lower:  Glare_crustGlare Crust
 
*0.2 or lower:  Hemorphite
 
*0.0 or lower:  Thick Blue Ice
 
*0.0 or lower:  Gelidus
 
*0.0 or lower:  Dark Ochre
 
*0.0 or lower:  Crokite, BistotBistot
 
*0.0 or lower:  Krystallos
 
*0.0 or lower:  Mercoxit
 
*0.0 or lower:  Arkonor
 
  
===Minmatar Quarter===
+
Ice follows a similar geographic distribution to ore; for details, see [[Ice Mining]].  
This includes Minmatar and Angel space.
 
  
*1.0 or lower:  Veldspar, Scordite, Glacial Mass
+
=== Ore variants ===
*0.9 or lower:  Plagioclase
 
*0.7 or lower:  Omber
 
*0.4 or lower:  Kernite
 
*0.3 or lower:  Glare crust
 
*0.2 or lower:  Hedbergite
 
*0.1 or lower:  Dark Glitter
 
*0.0 or lower:  Smooth Glacial Mass
 
*0.0 or lower:  Gelidus
 
*0.0 or lower:  Spodumain
 
*0.0 or lower:  Bistot, GneissGneiss
 
*0.0 or lower:  Krystallos
 
*0.0 or lower:  Arkonor
 
*0.0 or lower:  Mercoxit
 
  
==Density==
+
Each asteroid type has two further subtypes, which yield more (+5% / +10%) minerals when [[refining|refined]]. Otherwise they are identical in every way to their base ore, and are found in the same regions (just in lower concentrations). For instance, if an asteroid belt has Omber asteroids, it will also have some Silvery Omber asteroids and a few Golden Omber asteroids. If you get the chance, you should always mine the higher-yield variants before mining the base ore.  
This table lists ore and higher density ore names.
 
  
{|width=40% border="1" Style="padding: 1em"
+
{| class="wikitable"  
|width=34% |'''Ore'''
+
! style="background:#222222;" | Base ore
|width=33% |'''5% Variation'''
+
! style="background:#222222;" | +5% variant
|width=33% |'''10% Variation '''
+
! style="background:#222222;" | +10% variant
 
|-
 
|-
|Veldspar
+
| style="background:#111111;" | Veldspar
 
|Concentrated Veldspar
 
|Concentrated Veldspar
 
|Dense Veldspar
 
|Dense Veldspar
 
|-
 
|-
|Scordite
+
| style="background:#111111;" | Scordite
 
|Condensed Scordite
 
|Condensed Scordite
 
|Massive Scordite
 
|Massive Scordite
 
|-
 
|-
|Pyroxeres
+
| style="background:#111111;" | Pyroxeres
 
|Solid Pyroxeres
 
|Solid Pyroxeres
 
|Viscous Pyroxeres
 
|Viscous Pyroxeres
 
|-
 
|-
|Plagioclase
+
| style="background:#111111;" | Plagioclase
 
|Azure Plagioclase
 
|Azure Plagioclase
 
|Rich Plagioclase
 
|Rich Plagioclase
 
|-
 
|-
|Omber
+
| style="background:#111111;" |Omber
 
|Silvery Omber
 
|Silvery Omber
 
|Golden Omber
 
|Golden Omber
 
|-
 
|-
|Kernite
+
| style="background:#111111;" |Kernite
 
|Luminous Kernite
 
|Luminous Kernite
 
|Fiery Kernite
 
|Fiery Kernite
 
|-
 
|-
|Jaspet
+
| style="background:#111111;" |Jaspet
 
|Pure Jaspet
 
|Pure Jaspet
 
|Pristine Jaspet
 
|Pristine Jaspet
 
|-
 
|-
|Hemorphite
+
| style="background:#111111;" |Hemorphite
 
|Vivid Hemorphite
 
|Vivid Hemorphite
 
|Radiant Hemorphite
 
|Radiant Hemorphite
 
|-
 
|-
|Hedbergite
+
| style="background:#111111;" |Hedbergite
 
|Vitric Hedbergite
 
|Vitric Hedbergite
 
|Glazed Hedbergite
 
|Glazed Hedbergite
 
|-
 
|-
|Gneiss
+
| style="background:#111111;" |Gneiss
 
|Iridescent Gneiss
 
|Iridescent Gneiss
 
|Prismatic Gneiss
 
|Prismatic Gneiss
 
|-
 
|-
|Dark Ochre
+
| style="background:#111111;" |Dark Ochre
 
|Onyx Ochre
 
|Onyx Ochre
 
|Obsidian Ochre
 
|Obsidian Ochre
 
|-
 
|-
|Spodumain
+
| style="background:#111111;" |Spodumain
 
|Bright Spodumain
 
|Bright Spodumain
 
|Gleaming Spodumain
 
|Gleaming Spodumain
 
|-
 
|-
|Crokite
+
| style="background:#111111;" |Crokite
 
|Sharp Crokite
 
|Sharp Crokite
 
|Crystalline Crokite
 
|Crystalline Crokite
 
|-
 
|-
|Bistot
+
| style="background:#111111;" |Bistot
 
|Triclinic Bistot
 
|Triclinic Bistot
 
|Monoclinic Bistot
 
|Monoclinic Bistot
 
|-
 
|-
|Arkonor
+
| style="background:#111111;" |Arkonor
 
|Crimson Arkonor
 
|Crimson Arkonor
 
|Prime Arkonor
 
|Prime Arkonor
 
|-
 
|-
|Mercoxit
+
| style="background:#111111;" |Mercoxit
 
|Magma Mercoxit
 
|Magma Mercoxit
 
|Vitreous Mercoxit
 
|Vitreous Mercoxit
 
|}
 
|}
 +
<!--
 +
Rarer ores have higher volumes
 +
Each ore type refines into different minerals (see [[Refining]])
 +
Move ice distribution to [[Ice mining]] (but link from here!)-->
  
 
==External links==
 
==External links==
Line 162: Line 310:
  
 
[[Category:Mining]]
 
[[Category:Mining]]
[[Category:Eve Lexicon]]
 

Revision as of 15:26, 26 February 2014

This page is a work in progress.

This article or section is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this article or section has not been edited in several days, please remove this template.

Ore is the basic material found in the various asteroid fields throughout EVE. In their native form asteroid ores cannot be used, but must be refined into minerals, which can then be used for ship and equipment manufacture.

Where to find asteroids

Each mineable asteroids contains only one kind of ore, and they can be found in:

  • Asteroid belts
  • Deadspace pockets
  • Cosmic anomalies

Virtually every star system (with the notable exception of Jita) in Eve has at least one asteroid belt, and most star systems have several (to up to tens in some cases). These belts are listed on the overview and the right-click menu, and always have the same geometry: a rough semicircle of asteroids. A given belt will have a mixture of asteroids containing different ores; the mixture and the size of the asteroids (i.e. how much ore each asteroid contains) is determined by the system's location in the Eve universe and its security status. The asteroids in an asteroid belt will respawn after downtime. The websites Ombeve and Dotlan have maps showing the number of asteroid belts per system.

Mineable asteroids can also spawn in deadspace pockets, such as the ones created for missions. Unlike asteroid belts, these are not organised into a set shape; some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see Mission Mining or Eve-survival.

Lastly, one of the two kinds of cosmic anomaly contains asteroids (the other contains hostile rats). The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system; however, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears.

Note that in many locations you will find decorative asteroids, which cannot be mined (or otherwise interacted with); these will have colourful names such as "Snake-shaped Asteroid".

Asteroid distribution

Asteroid distribution

The Eve universe can be divided into four quarters:

  • The Amarr quarter (includes systems held by the Amarr, Amatarr, Khanid, Blood Raider, and Sansha)
  • The Caldari quarter (includes systems held the Caldari and Guristas)
  • The Gallente quarter (includes systems held by the Gallente and Serpentis)
  • The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)

Each of these four quarters has its own set of asteroid types. Additionally, the lower the security status of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems; e.g. a Gallente system with a security rating of 0.7 will not only include Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids.

Quarter Security Ore
Amarr 1.0 Veldspar Veldspar
Amarr 1.0 Scordite Scordite
Amarr 0.9 and higher Pyroxeres Pyroxeres
Amarr 0.7 and higher Kernite Kernite
Amarr 0.4 and higher Jaspet Jaspet
Amarr 0.2 and higher Hemorphite Hemorphite
Amarr 0.0 Gneiss Gneiss
Amarr 0.0 Spodumain Spodumain
Amarr 0.0 Bistot Bistot
Amarr 0.0 Crokite Crokite
Amarr 0.0 Arkonor Arkonor
Amarr 0.0 Mercoxit Mercoxit
Caldari 1.0 Veldspar Veldspar
Caldari 1.0 Scordite Scordite
Caldari 0.9 and higher Pyroxeres Pyroxeres
Caldari 0.7 and higher Plagioclase Plagioclase
Caldari 0.4 and higher Kernite Kernite
Caldari 0.2 and higher Hedbergite Hedbergite
Caldari 0.0 Dark Ochre Dark Ochre
Caldari 0.0 Spodumain Spodumain
Caldari 0.0 Bistot Bistot
Caldari 0.0 Crokite Crokite
Caldari 0.0 Mercoxit Mercoxit
Gallente 1.0 Veldspar Veldspar
Gallente 1.0 Scordite Scordite
Gallente 0.9 and higher Plagioclase Plagioclase
Gallente 0.7 and higher Omber Omber
Gallente 0.4 and higher Jaspet Jaspet
Gallente 0.2 and higher Hemorphite Hemorphite
Gallente 0.0 Dark Ochre Dark Ochre
Gallente 0.0 Crokite Crokite
Gallente 0.0 Bistot Bistot
Gallente 0.0 Arkonor Arkonor
Gallente 0.0 Mercoxit Mercoxit
Minmatar 1.0 Veldspar Veldspar
Minmatar 1.0 Scordite Scordite
Minmatar 0.9 and higher Plagioclase Plagioclase
Minmatar 0.7 and higher Omber Omber
Minmatar 0.4 and higher Kernite Kernite
Minmatar 0.2 and higher Hedbergite Hedbergite
Minmatar 0.0 Spodumain Spodumain
Minmatar 0.0 Gneiss Gneiss
Minmatar 0.0 Bistot Bistot
Minmatar 0.0 Arkonor Arkonor
Minmatar 0.0 Mercoxit Mercoxit

In general, the rarer the ore, the higher its volume per unit (e.g. one unit of Veldspar has a volume of 0.1 m3, whereas one unit of Arkonor has a volume of 16 m3). Since mining lasers mine a given volume of ore per minute, it takes longer to mine the rarer ore types. Additionally, each ore refines into a different set of minerals; for details, see Refining.

Ice follows a similar geographic distribution to ore; for details, see Ice Mining.

Ore variants

Each asteroid type has two further subtypes, which yield more (+5% / +10%) minerals when refined. Otherwise they are identical in every way to their base ore, and are found in the same regions (just in lower concentrations). For instance, if an asteroid belt has Omber asteroids, it will also have some Silvery Omber asteroids and a few Golden Omber asteroids. If you get the chance, you should always mine the higher-yield variants before mining the base ore.

Base ore +5% variant +10% variant
Veldspar Concentrated Veldspar Dense Veldspar
Scordite Condensed Scordite Massive Scordite
Pyroxeres Solid Pyroxeres Viscous Pyroxeres
Plagioclase Azure Plagioclase Rich Plagioclase
Omber Silvery Omber Golden Omber
Kernite Luminous Kernite Fiery Kernite
Jaspet Pure Jaspet Pristine Jaspet
Hemorphite Vivid Hemorphite Radiant Hemorphite
Hedbergite Vitric Hedbergite Glazed Hedbergite
Gneiss Iridescent Gneiss Prismatic Gneiss
Dark Ochre Onyx Ochre Obsidian Ochre
Spodumain Bright Spodumain Gleaming Spodumain
Crokite Sharp Crokite Crystalline Crokite
Bistot Triclinic Bistot Monoclinic Bistot
Arkonor Crimson Arkonor Prime Arkonor
Mercoxit Magma Mercoxit Vitreous Mercoxit

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