Difference between revisions of "Intaki Chase"

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<noinclude>
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<noinclude>{{NPCTableCSS}} {{GallenteEpicArcNav|chapter 2b}}</noinclude>
Gallente epic arc - [[Syndication]]<br>
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{{Missiondetails
Chapter 2 - [[Syndication/Chapter 2 - Eagle Grip|Eagle Grip]]<br>
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|Level= 4
Previous mission: [[Underground Circus]]<br>
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|Type= Security
Next mission: [[Rat in a Corner]]</noinclude>
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|Objective= Investigate the lead on the Pator 6. Destroy everything in sight.
 
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|Faction1= Syndicate
{{Template:Missiondetails
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|Faction2= Minmatar
|Level=
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|WebPoint=
|Type= Encounter
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|EWAR=
|Objective=  
 
|Faction= Syndicate, Pator 6
 
|DamageToDeal= {{Damagetype|kin|th}} (syndicate), {{Damagetype|Ex|kin}} (Pator 6)
 
|DamageToResist= {{Damagetype|kin|th}}
 
|WebPoint= Possibly elite frigates
 
|EWAR= Possibly dampening
 
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
 
|ShipSuggestion= Long range battleship
 
|ShipSuggestion= Long range battleship
|Rewards= 8,000,000
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|Rewards= 8M ISK + 1M ISK (6h)
|Extra= Very high damage
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|Extra= 3% The Syndicate Faction Standing loss
 
}}
 
}}
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{{MissionBriefing
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|After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.
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Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.
  
Single ungated deadspace pocket. No NPC's on warp in. destroy Intaki Settlement Control Tower to trigger defenders.  
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Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.
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}}
  
The elite battleships deal very high damage at around 20 km range and close in on you with MWD. You can warp out and warp back in at range and kill as many elite battleships as you can while they approach.  Even the tankiest T1 battleship won't be able to tank more than two of them at once so don't rush triggering the later spawns too early.
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Ungated semi-deadspace pocket three jumps away in Pemene. Destroy everything in sight.
  
The elite frigates may web or point but this is not confirmed.
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Complete the Mission remotely.
  
{{NPCTableHead|Spawn 1}}
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'''Blitz:''' kill tower, then only the Syndicate Veteran Battleships. Be prepared to tank well and kill the neuting Cruisers if needed.
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Tips:
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* Intaki Settlement Control Tower has about 45000 hitpoints
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* You will lose 3% The Syndicate Faction Standing for destroying the Intaki Settlement Control Tower
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* All enemies spawn at the location of the Control Tower
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* Syndicate Veteran Battleship deals 300 DPS 20 km away and approach at 1000 m/s
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* Syndicate Veteran Battleships attack and destroy Drones very quickly
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* Keep an eye on your Drones; at very high speeds, they will give up attacking the target
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=== Warp-in ===
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{{MessageBox|Mercy
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|Please, what more do you want from us? The Black Eagles have harassed us enough since we've moved in here. We're not criminals. We're just poor folk struggling to survive. Even though we're Intaki, we are still Federation citizens. Why would they insist on treating us like we're not? Mercy, please. We beg for mercy.
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|collapsed= yes}}
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{{NPCTableHead|Structures (65 km)}}
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{{NPCTableRow|Structure|1|Intaki Settlement Control Tower|trigger= Spawn Group 1}}
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|}
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{{MessageBox|Warning
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|If you want the kid to live, you will not pursue us any further. Tell the Eagles to call off their guards, or they will pay dearly for interfering with our business. You have been warned.
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|collapsed= yes}}
 +
 
 +
{{NPCTableHead|Group 1}}
 
{{NPCTableRow|Elite Frigate|3|Syndicate Veteran Frigate}}
 
{{NPCTableRow|Elite Frigate|3|Syndicate Veteran Frigate}}
 
{{NPCTableRow|Cruiser|3|Syndicate Cruiser}}
 
{{NPCTableRow|Cruiser|3|Syndicate Cruiser}}
{{NPCTableRow|Elite Cruiser|2|Syndicate Veteran Cruiser}}
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{{NPCTableRow|Elite Cruiser|2|Syndicate Veteran Cruiser|ewar= Neut}}
 
{{NPCTableRow|Battleship|3|Pator 6 Delegate}}
 
{{NPCTableRow|Battleship|3|Pator 6 Delegate}}
 
{{NPCTableRow|Battleship|2|Syndicate Battleship}}
 
{{NPCTableRow|Battleship|2|Syndicate Battleship}}
{{NPCTableRow|Elite Battleship|1|Syndicate Veteran Battleship|trigger = Triggers next wave}}
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{{NPCTableRow|Elite Battleship|1|Syndicate Veteran Battleship|trigger= Triggers next wave}}
 
|}
 
|}
  
{{NPCTableHead|Spawn 2}}
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{{NPCTableHead|Group 2}}
{{NPCTableRow|Elite Battleship|3|Syndicate Veteran Battleship|trigger = Last one triggers spawn 3}}
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{{NPCTableRow|Elite Battleship|3|Syndicate Veteran Battleship|trigger= Triggers next wave}}
 
|}
 
|}
  
{{NPCTableHead|Spawn 3}}
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{{NPCTableHead|Group 3}}
 
{{NPCTableRow|Elite Battleship|4|Syndicate Veteran Battleship}}
 
{{NPCTableRow|Elite Battleship|4|Syndicate Veteran Battleship}}
|}<noinclude>
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|}
[[Category:Mission_reports]]
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{{NPCTableCSS}}
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<noinclude>
 +
[[Category:Epic arc missions]]
 
</noinclude>
 
</noinclude>

Latest revision as of 19:17, 28 December 2023


Level 4
Type Security
Objective Investigate the lead on the Pator 6. Destroy everything in sight.
Factions SyndicateMinmatar
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Damage to resist Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage Kin
Ship suggestion Long range battleship
Rewards 8M ISK + 1M ISK (6h)
Extra 3% The Syndicate Faction Standing loss
Mission briefing
After a bit of interrogation, the Ringmaster gave us the information we're looking for. Funny, we barely put any effort into it: She succumbed pretty quickly. Oh well. Since we have her in custody, we'll use her for more questioning later, just as soon as she's rested up and ready for another round.

Anyway, based on her information, we've learned of a nearby Intaki settlement that has some loose association with the Pator 6. You know what the Intaki are like — one big mess of criminals. I don't believe the lies they tell us in the media: All Intaki are a part of the Syndicate, directly or not. If it were up to me, I'd lock all the Intaki up for good, or maybe just send them all back to their cesspool of a home planet.

Go to Pemene and find those Intaki. Keep an eye out for the Pator 6, and report back with any information you receive about the senator's son. You may have to open fire on their settlement in order to get them to talk. If you run into any opposition, use force. You have the authorities on your side.

Ungated semi-deadspace pocket three jumps away in Pemene. Destroy everything in sight.

Complete the Mission remotely.

Blitz: kill tower, then only the Syndicate Veteran Battleships. Be prepared to tank well and kill the neuting Cruisers if needed.

Tips:

  • Intaki Settlement Control Tower has about 45000 hitpoints
  • You will lose 3% The Syndicate Faction Standing for destroying the Intaki Settlement Control Tower
  • All enemies spawn at the location of the Control Tower
  • Syndicate Veteran Battleship deals 300 DPS 20 km away and approach at 1000 m/s
  • Syndicate Veteran Battleships attack and destroy Drones very quickly
  • Keep an eye on your Drones; at very high speeds, they will give up attacking the target

Warp-in

Mercy
Please, what more do you want from us? The Black Eagles have harassed us enough since we've moved in here. We're not criminals. We're just poor folk struggling to survive. Even though we're Intaki, we are still Federation citizens. Why would they insist on treating us like we're not? Mercy, please. We beg for mercy.


Structures (65 km)
WD EWAR L


Structure 1 x Intaki Settlement Control Tower Spawn Group 1
Warning
If you want the kid to live, you will not pursue us any further. Tell the Eagles to call off their guards, or they will pay dearly for interfering with our business. You have been warned.


Group 1
WD EWAR L


Elite Frigate 3 x Elite Frigate Syndicate Veteran Frigate
Cruiser 3 x Cruiser Syndicate Cruiser
Elite Cruiser 2 x Elite Cruiser Syndicate Veteran Cruiser Energy Neutralizer
Battleship 3 x Battleship Pator 6 Delegate
Battleship 2 x Battleship Syndicate Battleship
Elite Battleship 1 x Elite Battleship Syndicate Veteran Battleship Triggers next wave


Group 2
WD EWAR L


Elite Battleship 3 x Elite Battleship Syndicate Veteran Battleship Triggers next wave


Group 3
WD EWAR L


Elite Battleship 4 x Elite Battleship Syndicate Veteran Battleship