The Khanid Kingdom is an independent nation bordering Amarr space.
The Khanid Kingdom, also known as the Dark Amarr, was founded a few centuries ago when the last Amarr Emperor was chosen. Khanid was one of the royal heirs at the time and, in accordance with tradition, should have killed himself after failing to become emperor. This Khanid refused to do and split his vast domains from the Amarr Empire. The empire retaliated, but only managed to conquer some of the vulnerable outer regions from Khanid. The Kingdom still upholds many of the traditions of Amarr society but has also wholeheartedly embraced the customs of others, mainly the Caldari. Many visitors to the Kingdom feel like it is a surreal mix of the Amarr and Caldari empires.
Khanid in PvE
Khanid Kingdom ships can be occasionally encountered in missions. They deal varying damage with frigates dealing all damage types while larger ships deal only EM and thermal damage. The resist profile on Khanid ships varies but generally EM and thermal are the best damage types to deal.
The Khanid ships do not use any EWAR. But there may be Amarr hulls mixed in.
Many of the T2 Amarr ships are of Khanid origin. These ships have easily recognizable black and silver colors. Unlike the other Amarr ships the Khanid Kingdom ships use missiles instead of lasers.
- Assault Frigate: Vengeance
- Covert Ops: Anathema
- Interceptor: Malediction
- Interdictor: Heretic
- Heavy Assault Cruiser: Sacrilege
- Recon Ship: Curse
- Command Ship: Damnation
- Transport Ship: Impel