Difference between revisions of "Priority One"

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<noinclude>
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<noinclude>{{NPCTableCSS}} {{GallenteEpicArcNav|chapter 1}}</noinclude>
Gallente epic arc - [[Syndication]]<br>
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{{Missiondetails
Chapter 1 - [[Syndication/Chapter 1 - Impetus|Impetus]]<br>
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|Level= 4
Previous mission: [[The Tolle Scar]]<br>
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|Type= Security
Next mission: [[ The Averon Exchange ]]</noinclude>
 
 
 
{{Template:Missiondetails
 
|Level=
 
|Type= Encounter
 
 
|Objective= Escort Senator Ardanne's son safely to the film set
 
|Objective= Escort Senator Ardanne's son safely to the film set
 
|Faction1= Minmatar
 
|Faction1= Minmatar
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|ShipSizeLimit=  
 
|ShipSizeLimit=  
 
|ShipSuggestion= Battleship
 
|ShipSuggestion= Battleship
|Rewards= 5,000,000 + time bonus
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|Rewards= 5M ISK + 1M ISK (6h)
|Extra= Requires salvaging module and {{sk|Salvaging}} III. (Salvage Drones won't work). No standing loss.
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|Extra= No standing loss; Requires Salvager module (Salvage drones do not work)
 
}}
 
}}
 
{{MissionBriefing
 
{{MissionBriefing
|The shining star in this holoreel project of mine is a fairly high profile individual, as you might expect. His name is Ralie Ardanne; the son of a low-profile Senator. He's a real knockout at fourteen years old, and he already has a budding endorsements empire with all the major clothing labels. Now he's looking to expand into holoreels, which is where Impetus comes in. His parents have prospered from senatorial life, and they spared no expense on Ralie's cosmetic enhancements. It shows too: He really makes a mark in the 12-16 year old female demographic. Of course, a boy his age and with his connections shouldn't be travelling the spacelanes unguarded. I was hoping you'd be interested in meeting him at his father's senatorial residence? It wouldn't be every day you get to see a place like that, '''<Character>''', even as an egger. What do you say? }}
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|The shining star in this holoreel project of mine is a fairly high profile individual, as you might expect. His name is Ralie Ardanne; the son of a low-profile Senator. He's a real knockout at fourteen years old, and he already has a budding endorsements empire with all the major clothing labels. Now he's looking to expand into holoreels, which is where Impetus comes in. His parents have prospered from senatorial life, and they spared no expense on Ralie's cosmetic enhancements. It shows too: He really makes a mark in the 12-16 year old female demographic. Of course, a boy his age and with his connections shouldn't be travelling the spacelanes unguarded. I was hoping you'd be interested in meeting him at his father's senatorial residence? It wouldn't be every day you get to see a place like that, '''<Character>''', even as an egger. What do you say?
 +
}}
  
Mission can be accepted and completed remotely. When you arrive on the mission area things aren't the way they should. In first room you meet a shuttle that is trying to get the kid to safety and jumps to the next room through the acceleration gate. As you approach the acceleration gate a hostile fleet arrives. When you arrive to the next room the wreck of the shuttle is surrounded by a fleet of Republic tribal ships.  
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Accept the Mission remotely.
  
You need to use salvager module on the wreck. There is no need to engage the hostile ships if you can tank them for the duration of salvaging. The shuttle is 40 km from warpin so bring either fast ship that can reach it before tank breaks or a tanky ship that can sustain its tank while approaching the target. The slower option is to thin out the enemy ships before approaching the wreck.
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Gated deadspace pocket within 1 jump of Tolle. You meet a shuttle that is trying to get the kid to safety. A hostile fleet arrives. When you land the Shuttle Wreck is surrounded by a fleet of Minmatar Republic ships.
  
Gates in this mission are not locked. There is no need to kill any enemies if you can complete the objective under fire.
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'''Blitz:''' take the Gate, take the Gate again, salvage the Shuttle Wreck.
  
'''Blitz:''' Rush to the gate in first room ignoring enemy ships. Rush to the wreck in second room as fast as possible and salvage it.
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Complete the Mission remotely.
  
'''Tip:''' MWD helps with speed. You can use MJD to jump away in second room luring the enemies with you. You can then jump directly at the wreck and salvage in peace.
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Tips:
 +
* All Acceleration Gates are unlocked
 +
* There is no Minmatar Republic Faction Standing loss
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* Depending on your ship and salvage chance you may not be able to survive long enough to salvage the Shuttle Wreck; destroy a few ships first
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* Use a Microwarpdrive or a Micro Jump Drive to lure the Fleet way from the Shuttle Wreck
  
===First room===
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=== Warp-in ===
 +
{{MessageBox|Ardanne Residance
 +
|The normally well-guarded antechamber leading to this compound has been brought to ruin. The few structures that remain tell the tale of a swift and violent strike that was evidently part of a deeper breach. All communications arrays have been targeted and destroyed. The area that used to house the Central Security Facility, the hub of all senatorial protection details, has been reduced to a few drifting sheets of burned metal. Judging from the intensity of the fires still burning, the attack only came a few hours ago at the most. The acceleration gate into the next room shows signs of even more recent activation and a shuttle can be clearly identified on the scans ahead.
 +
|collapsed= yes}}
  
The Acceleration Gate to next room is not locked. The hostile ships will spawn soon after the shuttle departs. No Faction standing loss for destroying Minmatar ships.
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{{NPCTableHead|Structures (45 km)}}
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}}
 +
|}
 +
 
 +
=== Room 1 ===
 +
Gate group spawns when you are 25 km away from the Acceleration Gate.
  
 
{{NPCTableHead|Gate group}}
 
{{NPCTableHead|Gate group}}
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|}
 
|}
  
===Second room===
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{{NPCTableHead|Structures (50 km)}}
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{{NPCTableRow|Acceleration Gate|1|Gate to Shipyard|note= Not locked}}
 +
|}
 +
 
 +
{{NPCTableHead|Friendly (60 km)}}
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{{NPCTableRow|Friendly Frigate|1|Gallente Federation Civilians}}
 +
|}
 +
 
 +
=== Room 2 ===
 +
 
 +
{{MessageBox|Agent Conversation at landing
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|Shit, that wasn't the Senator's son, was it?
  
Shortly after entering the pocket, the shuttle will be destroyed. "The Pator 6"-ships will warp out leaving rest of the fleet to fight you. You must salvage the shuttle wreck to complete the mission. The wreck will be 49km from warp-in.
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Get to that wreckage. I need to be absolutely certain who was aboard that
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ship before I start panicking. Please: salvage the wreck, and do it quickly!
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The people that did this could be back any moment, and the wreckage itself
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could start to drift apart and break down even sooner than that, a few
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hours max. You must act quickly, pilot. Find a savager and move it. You
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have two hours.
  
{{NPCTableHead|Hostile group}}
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They will want updates as quickly as I will.
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|collapsed= yes}}
 +
 
 +
{{NPCTableHead|Group 1 (30 km)}}
 
{{NPCTableRow|Frigate|2|Chief Republic Hrakt}}
 
{{NPCTableRow|Frigate|2|Chief Republic Hrakt}}
 
{{NPCTableRow|Cruiser|5|Republic Tribal Rodul/Manadis}}
 
{{NPCTableRow|Cruiser|5|Republic Tribal Rodul/Manadis}}
 
{{NPCTableRow|Battleship|3|Republic Tribal Jotun/Sigur/Kinal}}
 
{{NPCTableRow|Battleship|3|Republic Tribal Jotun/Sigur/Kinal}}
|}<noinclude>
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|}
[[Category:Mission_reports]]
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{{NPCTableCSS}}
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{{NPCTableHead|Structures (50 km)}}
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{{NPCTableRow|Container|1|Shuttle Wreck|trigger= Salvage to complete the Mission}}
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|}
 +
 
 +
{{MessageBox|Agent Conversation after salvaging
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|I'm looking at the analysis now. There is a neatly-cut hole in one of the
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metal sheets you salvaged; it must have been for a boarding tunnel. I can
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only guess that after the vessel was boarded, the attackers initiated its self
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destruct mechanisms. Your sensors don't show any shots fired from the
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Minmatar ships.
 +
 
 +
This is good. Well...it's bad, very bad, but the Senator's son is still alive. I
 +
need you to stay on with us for a while, if you can. Report back to me if
 +
you're willing to take on the investigation of this matter, god knows we need
 +
the help now more than ever.
 +
|collapsed= yes}}
 +
 
 +
<noinclude>
 +
[[Category:Epic arc missions]]
 
</noinclude>
 
</noinclude>

Latest revision as of 15:40, 16 February 2024


Level 4
Type Security
Objective Escort Senator Ardanne's son safely to the film set
Faction Minmatar
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
EWAR Target Painting
Ship suggestion Battleship
Rewards 5M ISK + 1M ISK (6h)
Extra No standing loss; Requires Salvager module (Salvage drones do not work)
Mission briefing
The shining star in this holoreel project of mine is a fairly high profile individual, as you might expect. His name is Ralie Ardanne; the son of a low-profile Senator. He's a real knockout at fourteen years old, and he already has a budding endorsements empire with all the major clothing labels. Now he's looking to expand into holoreels, which is where Impetus comes in. His parents have prospered from senatorial life, and they spared no expense on Ralie's cosmetic enhancements. It shows too: He really makes a mark in the 12-16 year old female demographic. Of course, a boy his age and with his connections shouldn't be travelling the spacelanes unguarded. I was hoping you'd be interested in meeting him at his father's senatorial residence? It wouldn't be every day you get to see a place like that, <Character>, even as an egger. What do you say?

Accept the Mission remotely.

Gated deadspace pocket within 1 jump of Tolle. You meet a shuttle that is trying to get the kid to safety. A hostile fleet arrives. When you land the Shuttle Wreck is surrounded by a fleet of Minmatar Republic ships.

Blitz: take the Gate, take the Gate again, salvage the Shuttle Wreck.

Complete the Mission remotely.

Tips:

  • All Acceleration Gates are unlocked
  • There is no Minmatar Republic Faction Standing loss
  • Depending on your ship and salvage chance you may not be able to survive long enough to salvage the Shuttle Wreck; destroy a few ships first
  • Use a Microwarpdrive or a Micro Jump Drive to lure the Fleet way from the Shuttle Wreck

Warp-in

Ardanne Residance
The normally well-guarded antechamber leading to this compound has been brought to ruin. The few structures that remain tell the tale of a swift and violent strike that was evidently part of a deeper breach. All communications arrays have been targeted and destroyed. The area that used to house the Central Security Facility, the hub of all senatorial protection details, has been reduced to a few drifting sheets of burned metal. Judging from the intensity of the fires still burning, the attack only came a few hours ago at the most. The acceleration gate into the next room shows signs of even more recent activation and a shuttle can be clearly identified on the scans ahead.


Structures (45 km)
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 1

Gate group spawns when you are 25 km away from the Acceleration Gate.


Gate group
WD EWAR L


Frigate 3 x Frigate Republic Tribal Takan/Baldur
Frigate 2 x Frigate Chief Republic Gleeda Target Painter
Cruiser 4 x Cruiser Republic Tribal Jarpur/Manadis
Battleship 3 x Battleship Republic Tribal Jotun/Sigur


Structures (50 km)
WD EWAR L


Acceleration Gate 1 x Gate to Shipyard Not locked


Friendly (60 km)
WD EWAR L


Frigate 1 x Friendly Frigate Gallente Federation Civilians

Room 2

Agent Conversation at landing
Shit, that wasn't the Senator's son, was it?

Get to that wreckage. I need to be absolutely certain who was aboard that ship before I start panicking. Please: salvage the wreck, and do it quickly! The people that did this could be back any moment, and the wreckage itself could start to drift apart and break down even sooner than that, a few hours max. You must act quickly, pilot. Find a savager and move it. You have two hours.

They will want updates as quickly as I will.


Group 1 (30 km)
WD EWAR L


Frigate 2 x Frigate Chief Republic Hrakt
Cruiser 5 x Cruiser Republic Tribal Rodul/Manadis
Battleship 3 x Battleship Republic Tribal Jotun/Sigur/Kinal


Structures (50 km)
WD EWAR L


Container 1 x Shuttle Wreck Salvage to complete the Mission
Agent Conversation after salvaging
I'm looking at the analysis now. There is a neatly-cut hole in one of the

metal sheets you salvaged; it must have been for a boarding tunnel. I can only guess that after the vessel was boarded, the attackers initiated its self destruct mechanisms. Your sensors don't show any shots fired from the Minmatar ships.

This is good. Well...it's bad, very bad, but the Senator's son is still alive. I need you to stay on with us for a while, if you can. Report back to me if you're willing to take on the investigation of this matter, god knows we need the help now more than ever.