Difference between revisions of "Skills:Science"

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(Skill links added where needed and skill names updated to Odyssey 1.1 - Still need to do some change on the syntax of old skill name linking so it looks like the rest of the wiki.)
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*[[Skills:Science#Minmatar_Starship_Engineering|Minmatar Starship Engineering]]  
 
*[[Skills:Science#Minmatar_Starship_Engineering|Minmatar Starship Engineering]]  
 
*[[Skills:Science#Molecular_Engineering|Molecular Engineering]]  
 
*[[Skills:Science#Molecular_Engineering|Molecular Engineering]]  
*[[Skills:Science#Nanite_Control|Nanite Control]]  
+
*[[Skills:Science#Neurotoxin_Control|Neurotoxin Control]]  
 
*[[Skills:Science#Nanite_Engineering|Nanite Engineering]]  
 
*[[Skills:Science#Nanite_Engineering|Nanite Engineering]]  
 
*[[Skills:Science#Neurotoxin_Recovery|Neurotoxin Recovery]]  
 
*[[Skills:Science#Neurotoxin_Recovery|Neurotoxin Recovery]]  
Line 81: Line 81:
 
|mult=5x
 
|mult=5x
 
|price=~300K - 1M
 
|price=~300K - 1M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, {{sk|Electronics|Electronics Upgrades|III}}, {{sk|Electronics|Electronics|II}}, {{sk|Engineering|Engineering|II}}
+
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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|mult=3x
 
|mult=3x
 
|price=100K
 
|price=100K
|pre={{sk|Science|Science|III}}, {{sk|Electronics|Survey|III}}, {{sk|Electronics|Electronics|I}}
+
|pre={{sk|Science|Science|III}}, [[Skills:Electronics#Survey|Survey III]], [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 201: Line 201:
 
|mult=5x
 
|mult=5x
 
|price=~1.4M - 3M
 
|price=~1.4M - 3M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, {{sk|Electronics|Electronics Upgrades|III}}, {{sk|Electronics|Electronics|II}}, {{sk|Engineering|Engineering|II}}
+
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades|III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 249: Line 249:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Nanite Engineering|IV}}, {{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Research|V}}, {{sk|Science|Nanite Engineering|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 260: Line 260:
 
|mult=14x
 
|mult=14x
 
|price=250M
 
|price=250M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Energy Pulse Weapons|V}}, {{sk|Engineering|Engineering|II}}, {{sk|Gunnery|Advanced Weapons Upgrades|V}}, {{sk|Gunnery|Weapons Upgrades|V}}, {{sk|Gunnery|Gunnery|II}}
+
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Energy Pulse Weapons|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management II]], {{sk|Gunnery|Advanced Weapons Upgrades|V}}, {{sk|Gunnery|Weapons Upgrades|V}}, {{sk|Gunnery|Gunnery|II}}
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 297: Line 297:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Electronic Engineering|IV}}, {{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Research|V}}, {{sk|Science|Electronic Engineering|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 308: Line 308:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=~2M - 5M
 
|price=~2M - 5M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, {{sk|Electronics|Electronics Upgrades|III}}, {{sk|Electronics|Electronics|II}}, {{sk|Engineering|Engineering|II}}
+
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
|notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=Theis skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=3x
 
|mult=3x
 
|price=100,000
 
|price=100,000
|pre={{sk|Science|Science|III}}, {{sk|Electronics|Electronics Upgrades|III}}, {{sk|Electronics|Electronics|II}}, {{sk|Engineering|Engineering|II}}
+
|pre={{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=~600K - 4M
 
|price=~600K - 4M
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, {{sk|Electronics|Electronics Upgrades|III}}, {{sk|Electronics|Electronics|II}}, {{sk|Engineering|Engineering|II}}
+
|pre={{sk|Science|Hacking|II}}, {{sk|Science|Science|III}}, [[Skills:Electronics#Electronics_Upgrades|Electronics Upgrades III]], [[Skills:Electronics#CPU_management|CPU management II]], [[Skills:Engineering#Power_Grid_management|Power Grid management II]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
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{{Skill
 
{{Skill
|skill=Nanite Control
+
|skill=Neurotoxin Control
 
|desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.
 
|desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.
 
|1=Intelligence
 
|1=Intelligence
Line 507: Line 507:
 
|price=~315M - 340M
 
|price=~315M - 340M
 
|pre={{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
 
|pre={{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
|notes=The Nanite Control Skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of side effects per level. Not to be confused with the use of [[Nanite Repair Paste]].<br>
+
|notes=The Neurotoxin Control Skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of side effects per level.<br>
 
}}
 
}}
  
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Electronics|Electronics|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Electronics#CPU_management|CPU management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=~18M - 70M
 
|price=~18M - 70M
|pre={{sk|Science|Nanite Control|I}}, {{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
+
|pre=[[Skills:Science#Neurotoxin_Control|Neurotoxin Control I]], {{sk|Science|Science|IV}}, {{sk|Science|Biology|I}}
 
|notes=This skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of negative side effect chance per skill level.
 
|notes=This skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of negative side effect chance per skill level.
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 554: Line 554:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Research|V}}, {{sk|Science|High Energy Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Research|V}}, {{sk|Science|Graviton Physics|IV}}, {{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Research|V}}, {{sk|Science|Graviton Physics|IV}}, {{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 591: Line 591:
 
|mult=5x
 
|mult=5x
 
|price=10M
 
|price=10M
|pre={{sk|Science|Science|V}}, {{sk|Engineering|Engineering|V}}
+
|pre={{sk|Science|Science|V}}, [[Skills:Engineering#Power_Grid_management|Power Grid management V]]
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
Line 674: Line 674:
 
|mult=5x
 
|mult=5x
 
|price=~94M - 200M
 
|price=~94M - 200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, {{sk|Electronics|Electronics|I}}
+
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 689: Line 689:
 
|mult=5x
 
|mult=5x
 
|price=~200M
 
|price=~200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, {{sk|Electronics|Electronics|I}}
+
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 704: Line 704:
 
|mult=5x
 
|mult=5x
 
|price=~200M
 
|price=~200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, {{sk|Electronics|Electronics|I}}
+
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}
Line 715: Line 715:
 
|mult=3x
 
|mult=3x
 
|price=4.5M
 
|price=4.5M
|pre={{sk|Engineering|Engineering|V}}, {{sk|Engineering|Energy Management|III}}, {{sk|Science|Science|IV}}
+
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management V]], [[Skills:Engineering#Capacitor_Management|Capacitor Management III]], {{sk|Science|Science|IV}}
 
|notes=<br>
 
|notes=<br>
 
}}
 
}}
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|mult=5x
 
|mult=5x
 
|price=~200M
 
|price=~200M
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, {{sk|Electronics|Electronics|I}}
+
|pre={{sk|Science|Archaeology|II}}, {{sk|Science|Science|III}}, {{sk|Science|Survey|III}}, [[Skills:Electronics#CPU_management|CPU management I]]
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
|notes=This skill is not seeded in NPC stations so prices will vary widely.<br>
 
}}
 
}}

Revision as of 21:44, 5 September 2013

This article is a stub. You can help the UniWiki by expanding it.

Overview

Science is a big catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers.

All attributes except for Perception are important to learning scientific skills.

The following are the skills in the Science section (in alphabetical order):


Icon skillbook2.png Advanced Laboratory Operation

Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Laboratory Operation V, Science III
Notes.png Notes:



Icon skillbook2.png Amarr Encryption Methods

Understanding of the data encryption methods used by the Amarr Empire and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 0.1-1M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Hacking, Science Science, Electronics Upgrades III, CPU management II, Power Grid management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Amarrian Starship Engineering

Skill and knowledge of Amarrian Starship Engineering. Used Exclusively in the research of Amarrian Ships of all Sizes. Allows Amarrian Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Amarrian Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Amarrian Starship Engineering ISK">Amarrian Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Mechanic Mechanic]]
Notes.png Notes:



Icon skillbook2.png Archaeology

Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science Science, Survey III, CPU management I
Notes.png Notes:



Icon skillbook2.png Astrogeology

Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Industry Mining
Notes.png Notes:



Icon skillbook2.png Astrometric Acquisition

Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 1M ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Science Astrometrics
Notes.png Notes: Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.



Icon skillbook2.png Astrometric Pinpointing

Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 1M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Astrometrics
Notes.png Notes:



Icon skillbook2.png Astrometric Rangefinding

Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Astrometrics

Skill at operating long range scanners.


+5% scan strength per level.

-5% max scan deviation per level.

-5% scan probe scan time per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes: With the release of Odessey, by default all players can launch the maxiumum of 8 probes with Science Astrometrics



Icon skillbook2.png Astronautic Engineering

Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 5-20B ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Mechanic Mechanic]]
Notes.png Notes: This skill is not seeded in NPC stations.



Icon skillbook2.png Biology

The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 37.5k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Caldari Encryption Methods

Understanding of the data encryption methods used by the Caldari State and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Hacking, Science Science, Electronics Upgrades|III, CPU management II, Power Grid management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Caldari Starship Engineering

Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Uses in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Mechanic Mechanic]]
Notes.png Notes:



Icon skillbook2.png Cloning Facility Operation

Needed for use of the Clone Vat Bay module.


Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 10x
Isk.png Price: 125M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Spaceship Command Capital Ships, Spaceship Command Advanced Spaceship Command, Spaceship Command Spaceship Command
Notes.png Notes:



Icon skillbook2.png Cybernetics

The science of interfacing biological and machine components. Allows the use of cybernetic implants.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 100k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Defensive Subsystem Technology

Understanding of the technology used to create advanced defensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Research, Science Nanite Engineering, Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Doomsday Operation

Skill at operating titan doomsday weapons. 10% increased damage per level.
Implants.png Attributes: Willpower.pngIntelligence.png
Multiplier.png Multiplier: 14x
Isk.png Price: 250M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Engineering Energy Pulse Weapons]], Power Grid management II, Gunnery Advanced Weapons Upgrades, Gunnery Weapons Upgrades, Gunnery Gunnery
Notes.png Notes:



Icon skillbook2.png Electromagnetic Physics

Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Electronic Engineering

Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Electronic Subsystem Technology

Understanding of the technology used to create advanced electronic subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Research, Science Electronic Engineering, Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Engineering Subsystem Technology

Understanding of the technology used to create advanced engineering subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Research, Science High Energy Physics, Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Gallente Encryption Methods

Understanding of the data encryption methods used by the Gallente Federation and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Hacking, Science Science, Electronics Upgrades III, CPU management II, Power Grid management II
Notes.png Notes: Theis skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Gallentean Starship Engineering

Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Uses in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Gallentean Starship Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Gallentean Starship Engineering ISK">Gallentean Starship Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Mechanic Mechanic]]
Notes.png Notes:



Icon skillbook2.png Graviton Physics

Skill and knowledge of Graviton physics and its use in the development of advanced technology. Uses primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Hacking

Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules. Gives +10 Virus Coherence per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science Science, Electronics Upgrades III, CPU management II, Power Grid management II
Notes.png Notes:



Icon skillbook2.png High Energy Physics

Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Uses primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Hydromagnetic Physics

Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Infomorph Psychology

Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.


Allows 1 jump clone per level.

Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
Implants.png Attributes: Charisma.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 1M ISK
Alpha.png Alpha max level: I
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Jump Portal Generation

Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 14x
Isk.png Price: 75M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Science Astrometrics, Navigation Jump Drive Operation, Navigation Navigation, Navigation Warp Drive Operation
Notes.png Notes:



Icon skillbook2.png Laboratory Operation

Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.


Note: cannot be trained on trial accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Laser Physics

Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Mechanical Engineering

Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Mechanics Mechanics
Notes.png Notes:



Icon skillbook2.png Metallurgy

Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Minmatar Encryption Methods

Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Hacking, Science Science, Electronics Upgrades III, CPU management II, Power Grid management II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Minmatar Starship Engineering

Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, [[Skills:Mechanic Mechanic]]
Notes.png Notes:



Icon skillbook2.png Molecular Engineering

Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Mechanics Mechanics
Notes.png Notes:



Icon skillbook2.png Neurotoxin Control

Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 3-8M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Science Biology
Notes.png Notes: The Neurotoxin Control Skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of side effects per level.



Icon skillbook2.png Nanite Engineering

Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, CPU management V
Notes.png Notes:



Icon skillbook2.png Neurotoxin Recovery

Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 20-60M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Neurotoxin Control I, Science Science, Science Biology
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely. You receive a 5% reduction of negative side effect chance per skill level.



Icon skillbook2.png Nuclear Physics

Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Offensive Subsystem Technology

Understanding of the technology used to create advanced offensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Research, Science High Energy Physics, Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Plasma Physics

Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Propulsion Subsystem Technology

Understanding of the technology used to create advanced propulsion subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Research, Science Graviton Physics, Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Quantum Physics

Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Power Grid management V
Notes.png Notes:



Icon skillbook2.png Research

Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 500k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science
Notes.png Notes:



Icon skillbook2.png Research Project Management

Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8x
Isk.png Price: 40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Laboratory Operation, Science Research, Science Science,
Notes.png Notes:



Icon skillbook2.png Reverse Engineering

Understanding of the techniques and methods to reverse engineer ancient technology.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Reverse Engineering
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Reverse Engineering ISK">Reverse Engineering ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Science Science, Science Metallurgy, Science Research,
Notes.png Notes:



Icon skillbook2.png Rocket Science

Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 15M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Science, Mechanics Mechanics
Notes.png Notes:



Icon skillbook2.png Science

Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Scientific Networking

Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 10M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Laboratory Operation, Science Science
Notes.png Notes:



Icon skillbook2.png Sleeper Technology

Basic understanding of interfacing with Sleeper technology.


The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-40M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Archaeology, Science Science, Science Survey, CPU management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Takmahl Technology

Basic understanding of interfacing with Takmahl technology.


The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 7-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Archaeology, Science Science, Science Survey, CPU management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Talocan Technology

Basic understanding of interfacing with Talocan technology.


The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Archaeology, Science Science, Science Survey, CPU management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Icon skillbook2.png Thermodynamics

Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 4.5M ISK
Alpha.png Alpha max level: IV
Icon skillbook2.png Prerequisites: Power Grid management V, Capacitor Management III, Science Science
Notes.png Notes:



Icon skillbook2.png Yan Jung Technology

Basic understanding of interfacing with Yan Jung technology.


The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Science Archaeology, Science Science, Science Survey, CPU management I
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.