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  • | high1name=Expanded Probe Launcher I | charge1name=Combat Scanner Probe I x8
    2 KB (277 words) - 13:50, 11 January 2023
  • Scan the Can usually involves participants competing to probe an object down the fastest. See the [[Scan the can#Event_variations|Variati ...st time combat probing, take a look at the wiki's page on [[Probe scanning|probe scanning]].
    6 KB (842 words) - 13:46, 11 January 2023
  • ...ome in different versions. All versions show up as a data signature in the probe window, but require use of both relic analyzers and data hacking modules. For in-depth information, guides and fittings for each type of sleeper cache site, check out the above links.
    2 KB (244 words) - 13:40, 17 September 2022
  • | shipimg=Probe.jpg | shipname=Probe
    7 KB (993 words) - 18:29, 4 April 2023
  • ...ached to a particular ship are called the ship's "fitting". With different fittings, a ship can be radically more or less effective, and different module choic ...ed to hulls of many sizes, such as shield hardeners, damage enhancers, and probe launchers.
    8 KB (1,280 words) - 13:14, 27 January 2022
  • 95% reduction in Scan Probe Launcher CPU requirements <br> ...ractor Unit]] hunter. Can accommodate an expanded probe launcher to combat probe the MTUs and still have the damage necessary to kill them very quickly with
    10 KB (1,334 words) - 17:46, 3 December 2023
  • ...mhole eviction. An Orca has a base capacity of 40k m3 in the fleet hangar (fittings, packaged ships), 400k m3 in the Ship Maintenance Bay (fitted ships), 150k | high2name=Core Probe Launcher I
    10 KB (1,592 words) - 14:07, 30 December 2023
  • ...on shall provide the reader with some basic guidelines on ship classes and fittings suitable for the COSMOS missions. Please note that this section is a person ...rs from COSMOS agent can mostly be done in a dedicated frigate hauler. A [[Probe]] or a [[Magnate]] fitted with Extended Cargohold II modules and 3 Small Ca
    11 KB (1,850 words) - 17:53, 10 August 2022
  • === Fittings === | high5name=Core Probe Launcher II
    22 KB (3,106 words) - 13:51, 11 January 2023
  • * For pilots aspiring to be proficient at [[exploration]], the {{sh|Probe}} exploration frigate is an excellent tool for the job. *Fittings: 21 PWG, 105 CPU
    5 KB (636 words) - 18:30, 4 April 2023
  • ...r paste repair speed<br><b>Role Bonus:</b><br>•&nbsp;99% reduction in Scan Probe Launcher CPU requirements<br>•&nbsp;Rigs may be removed from this ship wi ...kle. In fact, you need a bonused ship and a full set of Virtue implants to probe Petes! Petes are also fit with railguns, and are designed to warp in at ext
    16 KB (2,292 words) - 18:31, 4 April 2023
  • For probe scanning you should look at training {{sk|Astrometrics}}, {{sk|Astrometric ...players to exploration encounter is that they require two ships: one for [[probe scanning]] down the site with probes such as a [[Frigates#Exploration|T1 sc
    25 KB (4,352 words) - 13:21, 7 October 2023
  • These modules improve the ability to use [[Probe scanning|scanning probes]]. ...rs, it can help determine the value of a potential gank target or find the fittings of a war target.
    11 KB (1,650 words) - 15:44, 8 April 2024
  • ...igates all have bonuses to aid in scanning and hacking. Fitted with a Core Probe launcher, they can make a good cheap alternative to the Tech 2 [[Covert Ops * {{Sh|Probe}}: The fastest of the T1 exploration ships.
    24 KB (3,713 words) - 08:50, 7 March 2024
  • ...Cruisers; the EVE Online websites recommends using the community-supplied fittings.<ref>[https://www.eveonline.com/news/view/how-to-prepare-for-eve-x-doctor-w ..."text-align:center" | 3 || [[File:Versus Blueforce SKIN.png|link=|32px]] [[Probe]] Versus Blueforce SKIN {{color|#5ABF63|(Tier 2 Gift)}} || [[File:Versus Re
    13 KB (1,887 words) - 01:23, 30 November 2023
  • '''Role Bonus:'''<br>•&nbsp;99% reduction in Scan Probe Launcher CPU requirements<br>•&nbsp;Rigs may be removed from this ship wi ...|Covert Reconfiguration}}''' || '''10%''' bonus to Core and Combat Scanner Probe strength<br>'''7.5%''' bonus to Armor Repairer effectiveness<br>'''7.5%'''
    14 KB (1,914 words) - 18:26, 4 April 2023
  • Example Ship Fittings and explanations will be provided via [https://www.eveworkbench.com/ EVE Wo * {{Co|lightblue|[Scanning]}} - Again not a priority but if you have a Core Probe Launcher equipped, firing 8AU scans regularly while running the Career Agen
    22 KB (3,650 words) - 09:58, 6 April 2024
  • * One DD (damage) ship from the [https://auth.eveuniversity.org/fittings/doctrine/16/ Armor Assault Frigates] doctrine ...DD (damage) and a logistics ship from the [https://auth.eveuniversity.org/fittings/doctrine/14/ Shield Battlecruisers] doctrine
    25 KB (4,174 words) - 11:25, 19 April 2024
  • Other players can [[Probe scanning|scan down]] your Mobile Depot with combat probes and attack it (re ...eful while [[ratting]], as you can store excess loot in the depot and swap fittings depending on which NPCs you are fighting. A Mobile Depot is also useful whe
    24 KB (3,832 words) - 04:59, 19 April 2024
  • ...he number quoted is the approximate cost of the hull, and does not include fittings or insurance. As a rule of thumb, the cost of a Tech II ship is at least 10 | >Minmatar || [[Reaper]] || [[Slasher]] || [[Burst]] || [[Vigil]] || [[Probe]] || [[Breacher]] || [[Rifter]] || [[Republic Fleet Firetail]]
    11 KB (1,398 words) - 12:07, 7 September 2022

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