Difference between revisions of "Cowardly Commander"
m |
|||
Line 30: | Line 30: | ||
'''Tips:''' | '''Tips:''' | ||
* The pockets are not deadspace. You can bm them and warp back if you take too much damage. | * The pockets are not deadspace. You can bm them and warp back if you take too much damage. | ||
+ | * The acceleration gates are NOT locked. | ||
* Be prepared for very heavy dps and large amounts of EWAR | * Be prepared for very heavy dps and large amounts of EWAR | ||
* Make sure to prioritize targets (destroy EWAR ships first) | * Make sure to prioritize targets (destroy EWAR ships first) |
Revision as of 13:57, 19 January 2019
Amarr epic arc - Right to Rule
Chapter 1 - Interference
Previous mission: Raging Sansha
Next mission: Aralin Jick (mission) in Chapter 2 - Spiderweb Politics
Mission briefing |
---|
Okay, we have his location. Follow the bookmark and take him down. |
The mission is completed when last ship in third room wave 2 dies. This mission can be completed remotely and the next mission can be accepted remotely.
Tips:
- The pockets are not deadspace. You can bm them and warp back if you take too much damage.
- The acceleration gates are NOT locked.
- Be prepared for very heavy dps and large amounts of EWAR
- Make sure to prioritize targets (destroy EWAR ships first)
- Energy neutralizer towers are always primary targets
Blitz: Take the acceleration gates to the last room. Kill elite frigates if they point you. In last room triger the wave 2 and destroy it.
Acceleration Gate Entrance
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked. After you kil the frigs that point you you can move on.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Minion/Scavenger | ||||
3 x Battleship Centus Plague Lord/Beast Lord | ||||
2 x Sentry Sansha Sentry III |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Butcher/Manslayer/Follower | ||||
4 x Battleship Centus Dark Lord/Overlord |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 1
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Slavehunter/Savage | ||||
4 x Battleship Centus Dark Lord/Overlord | ||||
2 x Sentry Sansha Energy Neutralizer I | ||||
2 x Sentry Sansha Sentry III |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battlecruiser Centatis Daemon/Devil | ||||
3 x Battleship Centus Beast Lord/Plague Lord |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Room 2
The acceleration gate to next room is not locked.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Frigate Centii Loyal Scavenger/Ravener | ||||
4 x Battleship Centus Dread Lord/Tyrant |
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer | ||||
4 x Battleship Centus Dark Lord/Overlord |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Accleration Gate |
Room 3
No standing loss for destroying Amarr ships in Room 3.
Last battleship destroyed in Wave 2 completes the mission objective.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Divine Imperial Imran | ||||
3 x Cruiser Imperial Templar Tamir/Donus | ||||
3 x Battleship Imperial Martyr/Dominator |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Imperial Templar Caius | ||||
2 x Battlecruiser Imperial Templar Phalanx | ||||
2 x Battleship Imperial Templar Martyr |
Completing this mission leads to chapter 2 - Spiderweb Politics.