Difference between revisions of "Octomet Plantation"

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(Created page with "<noinclude> Gallente epic arc - Syndication<br> Chapter 3 - Inertia<br> Previous mission: Places to Hide<br> Next mission: [[Carry ...")
 
m (Move standing loss to its own parameter. Move structure table to top as per UniWiki:Mission formatting guidelines.)
 
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<noinclude>
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<noinclude>{{NPCTableCSS}} {{GallenteEpicArcNav|chapter 3}}</noinclude>
Gallente epic arc - [[Syndication]]<br>
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{{Missiondetails
Chapter 3 - [[Syndication/Chapter 3 - Inertia|Inertia]]<br>
 
Previous mission: [[Places to Hide]]<br>
 
Next mission: [[Carry On]]</noinclude>
 
 
 
{{Template:Missiondetails
 
 
|Level=
 
|Level=
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Destroy Octomet Mansion
 
|Objective= Destroy Octomet Mansion
 
|Faction= Independent (Gallente Ships)
 
|Faction= Independent (Gallente Ships)
|DamageToDeal= Kin/Th
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|DamageToDeal= {{Damagetype|kin|th}}
|DamageToResist= Kin/Th
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|DamageToResist= {{Damagetype|kin|th}}
 
|WebPoint= Elite Frigates
 
|WebPoint= Elite Frigates
 
|EWAR= Energy neutralizers, damps
 
|EWAR= Energy neutralizers, damps
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
 
|ShipSuggestion=  
 
|ShipSuggestion=  
|Rewards=  
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|Rewards= 10,000,000 + time bonus
|Extra= Low security
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|StandingLoss= -3.0% standing loss to The Syndicate
 +
|Extra= Sometimes low security systems
 +
}}
 +
{{MissionBriefing
 +
|What most people realize is that slavery exists everywhere around New Eden, not just in the Amarr Empire. Except around here we don't call it slavery; we call it farming. Children are great for the big bio-farms out in the border regions and tucked away in deadspace pockets. They can work the fields at practically no cost, and you barely have to feed them. Since they're kids, they don't get no paycheck. Plus, you can raise them like cattle. It's a great racket, if you're into that type of thing.
 +
 
 +
There's a plantation nearby called the Octomet Plantation. From what I've heard, it's connected to the Syndicate, but who knows? All I know is that if you want to hide a kid, there's no better place than a child farm. To me, all kids look alike anyway.
 +
 
 +
Take a gander around the plantation and see if Ralie is there. Seeing as he's a high profile kid, odds are he's in their mansion. I could be wrong about all this, of course. But either way, you'll be taking out some bad guys, right? You'll probably have to fly to lowsec to get to this plantation. Gotta warn you beforehand so you don't come blaming me if some pirate takes you out when you're not looking. Better fit a battlecruiser or heavy frigate. You know, something sneaky.
 
}}
 
}}
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{{MessageBox|'''Arnalen Octomet'''
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|The last known member of the Octomet family is Arnalen Octomet, a former executive in Quafe. He was the last member of a withering dynasty, and much like his family, he could not handle the lifestyle of a wealthy socialite. Drugs, especially Frenetix (a diluted form of the Frentix booster) took control of his life. Within a few years, all of the former Octomet properties were abandoned or foreclosed. Arnalen Octomet disappeared shortly afterward, assumed dead, though he has been spotted as a day laborer in some systems in Solitude. |collapsed= yes}}
  
This mission option requires travel to low-sec mission location.
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This mission option sometimes requires travel to low-sec mission location, but often the mission can also be located in a high security system. You can check before you choose the branch.
  
 
'''Blitz:''' In second room kill Plantation Consumer for the token. Kill just the Octomet Mansion, that marks mission complete
 
'''Blitz:''' In second room kill Plantation Consumer for the token. Kill just the Octomet Mansion, that marks mission complete
  
===First room===
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=== First room ===
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No NPC's on warp in. Various structures located here. Explode for fun? Children Pasture, Human Containment Facility and Pressure Silo drop loot. You will get tattered doll, prisoners and Octomet dog tags from the wrecks.
  
No NPC's on warp in. Various structures located here. Explode for fun? Children Pasture, Human Containment Facility and Pressure Silo drop loot.
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=== Second pocket ===
 +
'''Tip:''' Plantation Customer drops the 'Carry On Token' which can be used to blitz part of mission 15. Destroying Octomet Mansion incurs -3.0% faction standing for The Syndicate
  
===Second pocket===
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{{NPCTableHead|Structures}}
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{{NPCTableRow|Structure|1|Octomet Mansion|trigger = Mission completion trigger}}
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|}
  
'''Tip:''' Plantation Customer drops the 'Carry On Token' which can be used to blitz part of mission 15. Killing Plantation Customer incurs -3.0% faction standing for The Syndicate<br>
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{{NPCTableHead|}}
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{{NPCTableRow|Frigate|4|Octomet Syndic Rookie Frigate}}
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{{NPCTableRow|Elite Frigate|3|Octomet Syndic Elite Frigate|ewar= Web|point= yes}}
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{{NPCTableRow|Cruiser|4|Octomet Syndic Rookie Cruiser}}
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{{NPCTableRow|Cruiser|6|Octomet Syndic Cruiser}}
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{{NPCTableRow|Elite Cruiser|4|Octomet Syndic Elite Cruiser|ewar= Neut|ewar2= Damp}}
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{{NPCTableRow|Neutral Cruiser|1|Plantation Customer|cargo = "Carry On Token"}}
 +
|}
  
{{NPCTableHead|Spawn 3}}
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<noinclude>
{{NPCTableRow|Frigate|4|Independent Green-Crewed Frigate}}
+
[[Category:Epic arc missions]]
{{NPCTableRow|Elite Frigate|3|Independent Veteran Frigate|ewar = Web|point=yes}}
 
{{NPCTableRow|Cruiser|6|Independent Cruiser}}
 
{{NPCTableRow|Cruiser|d4|Independent Green-Crewed Cruiser}}
 
{{NPCTableRow|Elite Cruiser|4|Independent Veteran Cruiser|ewar = Neut|ewar2 = Damp}}
 
{{NPCTableRow|Neutral Cruiser|1|Plantation Customer|cargo = "Carry On Token"}}
 
|}<noinclude>
 
[[Category:Mission_reports]]
 
{{NPCTableCSS}}
 
 
</noinclude>
 
</noinclude>

Latest revision as of 09:46, 6 June 2024


Type Encounter
Objective Destroy Octomet Mansion
Faction Independent (Gallente Ships)
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite Frigates
EWAR Energy neutralizers, damps
Rewards 10,000,000 + time bonus
Standing loss -3.0% standing loss to The Syndicate
Extra Sometimes low security systems
Mission briefing
What most people realize is that slavery exists everywhere around New Eden, not just in the Amarr Empire. Except around here we don't call it slavery; we call it farming. Children are great for the big bio-farms out in the border regions and tucked away in deadspace pockets. They can work the fields at practically no cost, and you barely have to feed them. Since they're kids, they don't get no paycheck. Plus, you can raise them like cattle. It's a great racket, if you're into that type of thing.

There's a plantation nearby called the Octomet Plantation. From what I've heard, it's connected to the Syndicate, but who knows? All I know is that if you want to hide a kid, there's no better place than a child farm. To me, all kids look alike anyway.

Take a gander around the plantation and see if Ralie is there. Seeing as he's a high profile kid, odds are he's in their mansion. I could be wrong about all this, of course. But either way, you'll be taking out some bad guys, right? You'll probably have to fly to lowsec to get to this plantation. Gotta warn you beforehand so you don't come blaming me if some pirate takes you out when you're not looking. Better fit a battlecruiser or heavy frigate. You know, something sneaky.

Arnalen Octomet
The last known member of the Octomet family is Arnalen Octomet, a former executive in Quafe. He was the last member of a withering dynasty, and much like his family, he could not handle the lifestyle of a wealthy socialite. Drugs, especially Frenetix (a diluted form of the Frentix booster) took control of his life. Within a few years, all of the former Octomet properties were abandoned or foreclosed. Arnalen Octomet disappeared shortly afterward, assumed dead, though he has been spotted as a day laborer in some systems in Solitude.

This mission option sometimes requires travel to low-sec mission location, but often the mission can also be located in a high security system. You can check before you choose the branch.

Blitz: In second room kill Plantation Consumer for the token. Kill just the Octomet Mansion, that marks mission complete

First room

No NPC's on warp in. Various structures located here. Explode for fun? Children Pasture, Human Containment Facility and Pressure Silo drop loot. You will get tattered doll, prisoners and Octomet dog tags from the wrecks.

Second pocket

Tip: Plantation Customer drops the 'Carry On Token' which can be used to blitz part of mission 15. Destroying Octomet Mansion incurs -3.0% faction standing for The Syndicate


Structures
WD EWAR L


Structure 1 x Octomet Mansion Mission completion trigger


WD EWAR L


Frigate 4 x Frigate Octomet Syndic Rookie Frigate
Elite Frigate 3 x Elite Frigate Octomet Syndic Elite Frigate Warp Disruptor Stasis Webifier
Cruiser 4 x Cruiser Octomet Syndic Rookie Cruiser
Cruiser 6 x Cruiser Octomet Syndic Cruiser
Elite Cruiser 4 x Elite Cruiser Octomet Syndic Elite Cruiser Energy Neutralizer Remote Sensor Dampener
Cruiser 1 x Neutral Cruiser Plantation Customer "Carry On Token"