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User:Kardoon: Difference between revisions

127 editsJoined 30 August 2019
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Reactions are processes through which moon ores and gases are turned into intermediate products necessary for the manufacture of [[Medical boosters|Boosters]], [[Manufacturing#Tech_II_production|T2 items/hulls]], or [[Tech_3_Production|T3 items/hulls]]. Each reaction requires a Reaction Formula, which works similarly to Blueprints but cannot be researched, copied, or invented. Furthermore, reactions can only be conducted in [[Upwell_structures#Refineries|Refineries]] that have the relevant reactor module installed.
Reactions are processes through which moon ores and gases are turned into intermediate products necessary for the manufacture of [[Medical boosters|Boosters]], [[Manufacturing#Tech_II_production|T2 items/hulls]], or [[Tech_3_Production|T3 items/hulls]]. Each reaction requires a Reaction Formula, which works similarly to Blueprints but cannot be researched, copied, or invented. Furthermore, reactions can only be conducted in [[Upwell_structures#Refineries|Refineries]] that have the relevant reactor module installed.


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== Reaction Reference Tables ==
== Reaction Reference Tables ==


Besides simply selling the raw materials (in the case of ninja-huffed gas, for instance), or selling the materials a player receives from reprocessing moon ores, one could use reactions in the hopes that the additional profits would outweigh the isk, hauling risk, and time required. The three different reaction types in the game each have multiple steps, and the spaghetti organization of the formula inputs and outputs can be very confusing. The tables and explanations presented above may be useful for players who are committed to using reactions in their everyday gameplay. However, as a guide for those new to reactions, the following reference tables are provided to make some sense out of the chaos.
Besides simply selling the raw gas or the materials received from reprocessing moon ores, one could use reactions in the hopes that the additional profits would outweigh the isk, hauling risk, and time required. The three different reaction types in the game each have multiple steps, and the spaghetti organization of the formula inputs and outputs can be very confusing. The tables and explanations presented above may be useful for players who are committed to using reactions in their everyday gameplay. However, as a guide for those new to reactions, the following reference tables are provided to make some sense out of the chaos.


=== Biochemical Material Table ===
=== Biochemical Material Table ===


Gases harvested from cosmic anomalies will be either cytoserocin or mykoserocin, with a color prefix. A very simplified table summarizing the first step in the booster manufacturing reaction process is presented below.
Gases harvested from k-space cosmic anomalies will be either cytoserocin or mykoserocin, with a color prefix. A very simplified table summarizing the first step in the booster manufacturing reaction process is presented below.


For cytoserocins, you must input 20 units of the gas, plus 20 units of water, along with 5 fuel blocks. The output of the reaction will be 15 units of Pure Standard material. For mykoserocins, you must input 40 units of gas, plus 40 units of Garbage, along with 5 fuel blocks. The output will be 30 units of Pure Synth material.
For cytoserocins, input 20 units of the gas, plus 20 units of water, along with 5 fuel blocks. The output of the reaction will be 15 units of Pure Standard material. For mykoserocins, input 40 units of gas, plus 40 units of Garbage, along with 5 fuel blocks. The output will be 30 units of Pure Synth material.


As an example, a player in possession of some Amber mykoserocin should price out a Synth Blue Pill Booster Reaction Formula, and make sure the cost of 20 units of gas, 20 units of water, and 5 fuel blocks, will be less than the sale price of 15 units of Pure Synth Blue Pill Booster.
As an example, a player in possession of some Amber mykoserocin should price out a Synth Blue Pill Booster Reaction Formula (or ask a corp-mate to borrow one), and make sure the cost of 20 units of gas, 20 units of water, and 5 fuel blocks will be less than the sale price of 15 units of Pure Synth Blue Pill Booster material.




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=== Hybrid Material Table ===
=== Hybrid Material Table ===
Did you ninja-huff some random Fullerites from a wormhole you found, and live to tell the tale? Well done! You could sell the gas, or react it to form something possibly more valuable. Armed with information from the following table, check the prices at your favorite market hub.


{| class="wikitable"  
{| class="wikitable"  
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* VC = Vital Core
* VC = Vital Core
* VF = Vast Frontier
* VF = Vast Frontier


=== Composite Material Table ===
=== Composite Material Table ===
For those who are comfortable mining regular asteroid ores, reprocessing mined moon ores yields a delicious bounty of minerals, plus a bunch of weird side products. Over time, all of those Evaporite Products pile up in an unsightly way, clogging up hangar space. Why not react them into composite materials? The market may pay more for them than for the basic reprocessing materials. For reference, the letters in the following table correspond to the type of fuel block required (He = Helium, for example).


[[File:TableM_m.png|800px]]
[[File:TableM_m.png|800px]]