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{{PlanetaryIndustryNav}} | {{PlanetaryIndustryNav}} | ||
The '''Orbital Skyhook''' is required to extract resources from [[planets]] in null security space. It retains the functionality of the [[Player Owned Customs Office|customs office]], allowing characters to continue using planets for [[Planetary Industry]], while also opening up access to colony resources<ref group=note >Introduced in the Equinox expansion</ref>. | The '''Orbital Skyhook''' is required to extract resources from [[planets]] in null security space. It retains the functionality of the [[Player Owned Customs Office|customs office]], allowing characters to continue using planets for [[Planetary Industry]], while also opening up access to colony resources<ref group=note >Introduced in the Equinox expansion</ref>. | ||
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=== Reagents === | === Reagents === | ||
'''Reagents''' are assets that are produced passively by '''lava''' and '''íce''' planets that have an Orbital Skyhook attached to them | '''Reagents''' are physical assets that are produced passively by '''lava''' and '''íce''' planets that have an Orbital Skyhook attached to them. | ||
* Magmatic Gas - Is provided by lava planets, and is used to fuel the moon drill on the Metenox Moon Miner, as well as the Cynosural Navigation ([[Pharolux Cyno Beacon]]) and Cynosural Suppression ([[Tenebrex Cyno Jammer]]) | * Magmatic Gas - Is provided by lava planets, and is used to fuel the moon drill on the Metenox Moon Miner, as well as the Cynosural Navigation ([[Pharolux Cyno Beacon]]) and Cynosural Suppression ([[Tenebrex Cyno Jammer]]) | ||
* Superionic Ice - Is provided by ice planets, and is used fuel the Advanced Logistics Network ([[Ansiblex Jump | * Superionic Ice - Is provided by ice planets, and is used fuel the Advanced Logistics Network ([[Ansiblex Jump Bridge]]) and the Supercapital Construction Facilities upgrades | ||
==== Skyhook Bays ==== | ==== Skyhook Bays ==== | ||
<!-- Original text from CCP: Reagents start out in an immature state, but over time they will become mature and extractable. This maturation will ramp up in yield over time, effectively creating extractable resources faster.--> | <!-- Original text from CCP: Reagents start out in an immature state, but over time they will become mature and extractable. This maturation will ramp up in yield over time, effectively creating extractable resources faster.--> | ||
Reagents harvested are split equally between the Secure Bay and the Surplus Bay. | Reagents harvested are split equally between the Secure Bay and the Surplus Bay. | ||
* The Secure Bay is only | * The Secure Bay is only accessible by owners and ACL-listed players, at all times. The Secure Bay is not affected by raids. | ||
* The Surplus Bay is vulnerable to theft, but only during certain windows. Once raided, all the contents of the | * The Surplus Bay is vulnerable to theft, but only during certain windows. Once raided, all the contents of the Surplus Bay drop | ||
==== Theft ==== | ==== Theft ==== | ||
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If reagents are stolen from a Skyhook, the entirety of the Surplus Bay will drop into space to be collected. | If reagents are stolen from a Skyhook, the entirety of the Surplus Bay will drop into space to be collected. | ||
Theft can only be attempted during a | Theft can only be attempted during a 2-hour period every 3-4 days<ref>https://www.eveonline.com/news/view/patch-notes-version-23-01</ref>, roughly around a 6 hour exit window chosen by the Skyhook owner for their reinforcement timer. | ||
Specifically, Skyhook vulnerability windows are based on the defender's chosen hour, offset by a value taken from a Gaussian distribution (bell curve) with a standard deviation of 3 hours. This means that it is possible (though unlikely) for a Skyhook to roll a vulnerability timer well outside of a defender's chosen hour<ref>https://www.eveonline.com/news/view/skyhook-enhancements-live-now-faq</ref>. | |||
Following this distribution, a Skyhook has a 68.2% chance to come out some time within a 6 hour window of the defenders' chosen hour. Otherwise, there is a 27.2% chance that it will instead come out at some time in the 3 hour window before or after their preferred time, a 4.2% chance it will come out 6 hours before or after their preferred 6 hour long time window, or 0.2% chance to end up at a time in the completely opposite timezone. | |||
== Notes == | If the Skyhook is not raided during this window, it will no longer be vulnerable; instead the contents of the Surplus Bay will roll over. When it becomes vulnerable again, it will have resources equivalent to 6-8 days. This process continues until the Skyhook is raided again. | ||
== Notes and references == | |||
=== Notes === | |||
<references group=note /> | <references group=note /> | ||
=== References === | |||
<references /> | |||
== See also == | == See also == | ||
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* EVE support: [https://support.eveonline.com/hc/en-us/articles/14339732733724-Orbital-Skyhook Orbital Skyhook ] | * EVE support: [https://support.eveonline.com/hc/en-us/articles/14339732733724-Orbital-Skyhook Orbital Skyhook ] | ||
{{Structure_Links}} | |||
[[Category:Structures]] | [[Category:Structures]] | ||
[[Category:Planetary Industry]] | [[Category:Planetary Industry]] | ||