Difference between revisions of "Category:Ships"

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== T1 Frigates ==
 
== T1 Frigates ==
 
*[http://wiki.eveonline.com/wiki/Rifter Rifter]: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.  
 
*[http://wiki.eveonline.com/wiki/Rifter Rifter]: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.  
*Punisher: Heavily tanked, good dps (for a frigate). Pulses give it a nice range variation. Slower. 2 mid slots make it a poor tackle.  
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*[http://wiki.eveonline.com/wiki/Punisher Punisher]: Heavily tanked, good dps (for a frigate). Pulses give it a nice range variation. Slower. 2 mid slots make it a poor tackle.  
*Incursus: Nice DPS when close up but small range. Lack of low slots.  
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*http://wiki.eveonline.com/wiki/Incursus Incursus]: Nice DPS when close up but small range. Lack of low slots.  
*Tristan: Fat and stupid. Rather useless cause of the split turret/launcher hardpoints, kill last.  
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*[http://wiki.eveonline.com/wiki/Tristan Tristan]: Fat and stupid. Rather useless cause of the split turret/launcher hardpoints, kill last.  
*Griffin: ECM. Nasty, kill it fast. Little to no tank/damage so dies fast.  
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*[http://wiki.eveonline.com/wiki/Griffin Griffin]: ECM. Nasty, kill it fast. Little to no tank/damage so dies fast.  
*Crucifier: Tracking Disrupt, nice ewar support. Little to no tank/damage so dies fast.  
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*[http://wiki.eveonline.com/wiki/Crucifier Crucifier]: Tracking Disrupt, nice ewar support. Little to no tank/damage so dies fast.  
*Maulus: Damps, decent ewar support. Little to no tank/damage so dies fast.  
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*[http://wiki.eveonline.com/wiki/Maulus Maulus]: Damps, decent ewar support. Little to no tank/damage so dies fast.  
*Vigil: Target Painter. Offensive ewar. Small ships bain, but next to useless against BC/BS sized hulls.  
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*[http://wiki.eveonline.com/wiki/Vigil Vigil]: Target Painter. Offensive ewar. Small ships bain, but next to useless against BC/BS sized hulls.  
  
 
== Interceptors ==
 
== Interceptors ==
*Claw: Fastest Interceptor, low DPS and dies quickly. Primarily tackle but can solo some other interceptors due to speed.  
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*[http://wiki.eveonline.com/wiki/Claw Claw]: Fastest Interceptor, low DPS and dies quickly. Primarily tackle but can solo some other interceptors due to speed.  
*Taranis: Slower Interceptor, largest DPS of them all. Good as solo or in packs.  
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*http://wiki.eveonline.com/wiki/Taranis Taranis]: Slower Interceptor, largest DPS of them all. Good as solo or in packs.  
*Crow: Crap Interceptor, enough said.  
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*[http://wiki.eveonline.com/wiki/Crow Crow]: Crap Interceptor, enough said.  
*Crusader: Wonderful little beasts, never flown one but they can be quite nasty. Oh, and its an interceptor as well.  
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*[http://wiki.eveonline.com/wiki/Crusader Crusader]: Wonderful little beasts, never flown one but they can be quite nasty. Oh, and its an interceptor as well.  
  
 
== Stealth Bombers ==
 
== Stealth Bombers ==
All: No tank, all gank. Close in, high damage, can warp cloaked and is a bain for large ships. Bomb launchers in nullsec. An early primary.  
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http://wiki.eveonline.com/wiki/Item_Database:Ships:Covert_Ops All]: No tank, all gank. Close in, high damage, can warp cloaked and is a bain for large ships. Bomb launchers in nullsec. An early primary.  
  
 
== Assault Frigates ==
 
== Assault Frigates ==
*Jaguar: Usually shield tanked AF. Decent damage and good tackling bird.  
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*[http://wiki.eveonline.com/wiki/Jaguar Jaguar]: Usually shield tanked AF. Decent damage and good tackling bird.  
*Wolf: High damage gank AF. 2 midslots gives it limited damage but 4 lows and 4 turret hardpoints make it nasty.  
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*[http://wiki.eveonline.com/wiki/Wolf Wolf]: High damage gank AF. 2 midslots gives it limited damage but 4 lows and 4 turret hardpoints make it nasty.  
*Retribution: Another nasty little AF. Useless solo due to its one midpoint, but mean with support cause of its lows and highs.  
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*[http://wiki.eveonline.com/wiki/Retribution Retribution]: Another nasty little AF. Useless solo due to its one midpoint, but mean with support cause of its lows and highs.  
*Ishkur: 5 light drones, 3 turrets with a damage bonus on an AF, 3 mids/lows... Enough said.  
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*[http://wiki.eveonline.com/wiki/Ishkur Ishkur]: 5 light drones, 3 turrets with a damage bonus on an AF, 3 mids/lows... Enough said.  
*Harpy: Heavily tanked and can usually outlast most other AF's. Very dangerous if you are willing to invest enough isk.  
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*[http://wiki.eveonline.com/wiki/Harpy Harpy]: Heavily tanked and can usually outlast most other AF's. Very dangerous if you are willing to invest enough isk.  
  
 
== T1 Destroyers ==
 
== T1 Destroyers ==
All: Anti-frigate ships. High enough tracking and enough damage that it can insta-pop most interceptors. Unfortunately very specialized ship.  
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[http://wiki.eveonline.com/wiki/Item_Database:Ships:Destroyers All]: Anti-frigate ships. High enough tracking and enough damage that it can insta-pop most interceptors. Unfortunately very specialized ship.  
  
 
== Interdictors ==
 
== Interdictors ==
All: Same as T1 destroyers but can drop a mobile disruption bubble and has slightly better survivability.  
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[http://wiki.eveonline.com/wiki/Item_Database:Ships:Interdictors All]: Same as T1 destroyers but can drop a mobile disruption bubble and has slightly better survivability.  
  
 
== T1 Cruiser ==
 
== T1 Cruiser ==
*Caracal: More like Crapacal.  
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*[http://wiki.eveonline.com/wiki/Caracal Caracal]: More like Crapacal.  
*Blackbird: ECM boat, no DPS, poor tank but high primary priority.  
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*[http://wiki.eveonline.com/wiki/Blackbird Blackbird]: ECM boat, no DPS, poor tank but high primary priority.  
*Rupture: High DPS, good tank, very dangerous when it gets in close.  
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*[http://wiki.eveonline.com/wiki/Rupture Rupture]: High DPS, good tank, very dangerous when it gets in close.  
*Thorax: Same as Rupture but add 5 medium drones.  
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*[http://wiki.eveonline.com/wiki/Thorax Thorax]: Same as Rupture but add 5 medium drones.  
*Vexor: Same as Thorax but add more of a damage bonus. Probably the nastiest solo T1 cruiser.  
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*[http://wiki.eveonline.com/wiki/Vexor Vexor]: Same as Thorax but add more of a damage bonus. Probably the nastiest solo T1 cruiser.  
*Arbitrator: Very versatile, decent damage, ewar bonus, and good tank. Not to be underestimated.  
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*[http://wiki.eveonline.com/wiki/Arbitrator Arbitrator]: Very versatile, decent damage, ewar bonus, and good tank. Not to be underestimated.  
*Maller: Tanks like a BC but poor DPS.  
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*[http://wiki.eveonline.com/wiki/Maller Maller]: Tanks like a BC but poor DPS.  
  
 
== Heavy Assault Cruiser ==
 
== Heavy Assault Cruiser ==
*Cerberus: Does what a Drake can but at 4x the cost. Better at long ranges.  
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*[http://wiki.eveonline.com/wiki/Cerebus Cerberus]: Does what a Drake can but at 4x the cost. Better at long ranges.  
*Muninn: Great sniper HAC, can be nasty. Performs like a better tanked Rupture at close range.  
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*[http://wiki.eveonline.com/wiki/Muninn Muninn]: Great sniper HAC, can be nasty. Performs like a better tanked Rupture at close range.  
*Vagabond: Nasty damage and good tackle, quick and agile, good in a gang. Will melt quickly if locked down.  
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*[http://wiki.eveonline.com/wiki/Vagabond Vagabond]: Nasty damage and good tackle, quick and agile, good in a gang. Will melt quickly if locked down.  
*Ishtar: Great tank, high damage, quite a dangerous HAC. Drone dependant.  
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*[http://wiki.eveonline.com/wiki/Ishtar Ishtar]: Great tank, high damage, quite a dangerous HAC. Drone dependant.  
*Deimos: Heavy tank, decent damage but slow for a HAC.  
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*[http://wiki.eveonline.com/wiki/Deimos Deimos]: Heavy tank, decent damage but slow for a HAC.  
*Zealot: Overrated but versatile. Does well close range, sniper, buffer, active, but master of none.  
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*[http://wiki.eveonline.com/wiki/Zealot Zealot]: Overrated but versatile. Does well close range, sniper, buffer, active, but master of none.  
*Sacrilege: Underrated. Tanks like a beast, decent damage with HAMS. Active tank.  
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*[http://wiki.eveonline.com/wiki/Sacrilege Sacrilege]: Underrated. Tanks like a beast, decent damage with HAMS. Active tank.  
  
 
== Recon ==
 
== Recon ==
*Falcon/Rook: ECM boats. Falcon is cov-op cloak. Like most ECM, a high priority to die.  
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*[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Caldari Falcon/Rook]: ECM boats. Falcon is cov-op cloak. Like most ECM, a high priority to die.  
*Arazu/Lachesis: Sensor Damps + extended Disrupt/Scram range. Very helpful support Recon but lacking solo. Can be nasty if it can keep you out of targeting range. Arazu is cov-ops cloak.  
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*[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Gallente Arazu/Lachesis]: Sensor Damps + extended Disrupt/Scram range. Very helpful support Recon but lacking solo. Can be nasty if it can keep you out of targeting range. Arazu is cov-ops cloak.  
*Huginn/Rapier: Target Painter + extended Stasis Web range. A smaller ships nightmare but lacking a purpose against larger ships. Rapier is cov-ops cloak.  
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*[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Minmatar Huginn/Rapier]: Target Painter + extended Stasis Web range. A smaller ships nightmare but lacking a purpose against larger ships. Rapier is cov-ops cloak.  
*Pilgrim/Curse: Tracking Disrupts + extended Nos/Neut range. Mean and nasty, decent damage for a recon, and can tank well. Pain in the ass and should die in a car fire.  
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*[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Amarr Pilgrim/Curse]: Tracking Disrupts + extended Nos/Neut range. Mean and nasty, decent damage for a recon, and can tank well. Pain in the ass and should die in a car fire.  
  
 
== Heavy Interdictor Cruiser ==
 
== Heavy Interdictor Cruiser ==
All: There are few differences between the HIC's other then their ability to tank and damage output. Made to tank, they can take a huge beating and throw out moderate damage. Either creates a bubble around the hull or puts an infinite point on something.  
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[http://wiki.eveonline.com/wiki/Item_Database:Ships:Heavy_Interdictors All]: There are few differences between the HIC's other then their ability to tank and damage output. Made to tank, they can take a huge beating and throw out moderate damage. Either creates a bubble around the hull or puts an infinite point on something.  
  
 
== T1 Battlecruisers ==
 
== T1 Battlecruisers ==
-Hurricane: High DPS and quick for a BC. Can be dangerous to nearly any sized hull if used right.  
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-[http://wiki.eveonline.com/wiki/Hurricane Hurricane]: High DPS and quick for a BC. Can be dangerous to nearly any sized hull if used right.  
-Harbinger: Same as Hurricane but can dish more damage and tank a little better. Dependant on cap like most Energy Turret ships.  
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-[http://wiki.eveonline.com/wiki/Harbinger Harbinger]: Same as Hurricane but can dish more damage and tank a little better. Dependant on cap like most Energy Turret ships.  
-Drake: Depending on how its fit, can either have a massive tank, or can deal decent damage.  
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-[http://wiki.eveonline.com/wiki/Drake Drake]: Depending on how its fit, can either have a massive tank, or can deal decent damage.  
-Myrmidon: Usually active tanked, drone dependant offensive BC. Versatile and effective.  
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-[http://wiki.eveonline.com/wiki/Myrmidon Myrmidon]: Usually active tanked, drone dependant offensive BC. Versatile and effective.  
-Prophesy: Can tank better then some BS's. Usually bait. Low DPS.  
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-[http://wiki.eveonline.com/wiki/Prophesy Prophesy]: Can tank better then some BS's. Usually bait. Low DPS.  
  
 
== Command Ships ==
 
== Command Ships ==
All: Tanks better, out damages, and out performs the T1 counterparts. Give bonuses to gangs/fleets. Can be very effective and nasty and are not something to shrug off in any engagement.  
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[http://wiki.eveonline.com/wiki/Item_Database:Ships:Command_Ships All]: Tanks better, out damages, and out performs the T1 counterparts. Give bonuses to gangs/fleets. Can be very effective and nasty and are not something to shrug off in any engagement.  
  
 
== T1 Battleships ==
 
== T1 Battleships ==
*Tempest: High DPS, gank > tank. Good RR'r or minny sniper.  
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*[http://wiki.eveonline.com/wiki/Tempest Tempest]: High DPS, gank > tank. Good RR'r or minny sniper.  
*Typhoon: Very versatile, can be used for almost anything. Quite dangerous at high SP.  
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*[http://wiki.eveonline.com/wiki/Typhoon Typhoon]: Very versatile, can be used for almost anything. Quite dangerous at high SP.  
*Raven: Most effective Caldari BS for most situations. Usually heavily tanked.  
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*[http://wiki.eveonline.com/wiki/Raven Raven]: Most effective Caldari BS for most situations. Usually heavily tanked.  
*Rokh: Caldari sniper, although can be nasty with a good blaster fit at close range.  
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*[http://wiki.eveonline.com/wiki/Rokh Rokh]: Caldari sniper, although can be nasty with a good blaster fit at close range.  
*Scorpion : ECM boat, low DPS. More of a pain in the ass then a threat.  
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*[http://wiki.eveonline.com/wiki/Scorpion Scorpion]: ECM boat, low DPS. More of a pain in the ass then a threat.  
*Megathron: Sickening amount of damage at close range. Also used as a sniper. A solid primary when calling BS's.  
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*[http://wiki.eveonline.com/wiki/Megathron Megathron]: Sickening amount of damage at close range. Also used as a sniper. A solid primary when calling BS's.  
*Dominix: Drone dependant. Good for remote reps or heavily neuting targets.  
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*[http://wiki.eveonline.com/wiki/Dominix Dominix]: Drone dependant. Good for remote reps or heavily neuting targets.  
*Armageddon: It's name says it all. Huge DPS, can have a sickening buffer tank, good RR's, tosses 5 heavy drones. Very nasty.  
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*[http://wiki.eveonline.com/wiki/Armageddon Armageddon]: It's name says it all. Huge DPS, can have a sickening buffer tank, good RR's, tosses 5 heavy drones. Very nasty.  
*Apocalypse: Sniper.  
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*[http://wiki.eveonline.com/wiki/Apocalypse Apocalypse]: Sniper.  
*Abaddon: Monsterous tank and decent damage. A beast.  
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*[http://wiki.eveonline.com/wiki/Abaddon Abaddon]: Monsterous tank and decent damage. A beast.  
  
 
== Marauders ==
 
== Marauders ==
All: Outtanks and outdamages the T1 Battleships. Big price tag and a wonderful kill when you nail one.
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[http://wiki.eveonline.com/wiki/Item_Database:Ships:Marauders All]: Outtanks and outdamages the T1 Battleships. Big price tag and a wonderful kill when you nail one.

Revision as of 22:29, 5 September 2009


This subcategory contains information on common ships in Eve.

Ships

T1 Frigates

  • Rifter: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.
  • Punisher: Heavily tanked, good dps (for a frigate). Pulses give it a nice range variation. Slower. 2 mid slots make it a poor tackle.
  • http://wiki.eveonline.com/wiki/Incursus Incursus]: Nice DPS when close up but small range. Lack of low slots.
  • Tristan: Fat and stupid. Rather useless cause of the split turret/launcher hardpoints, kill last.
  • Griffin: ECM. Nasty, kill it fast. Little to no tank/damage so dies fast.
  • Crucifier: Tracking Disrupt, nice ewar support. Little to no tank/damage so dies fast.
  • Maulus: Damps, decent ewar support. Little to no tank/damage so dies fast.
  • Vigil: Target Painter. Offensive ewar. Small ships bain, but next to useless against BC/BS sized hulls.

Interceptors

  • Claw: Fastest Interceptor, low DPS and dies quickly. Primarily tackle but can solo some other interceptors due to speed.
  • http://wiki.eveonline.com/wiki/Taranis Taranis]: Slower Interceptor, largest DPS of them all. Good as solo or in packs.
  • Crow: Crap Interceptor, enough said.
  • Crusader: Wonderful little beasts, never flown one but they can be quite nasty. Oh, and its an interceptor as well.

Stealth Bombers

http://wiki.eveonline.com/wiki/Item_Database:Ships:Covert_Ops All]: No tank, all gank. Close in, high damage, can warp cloaked and is a bain for large ships. Bomb launchers in nullsec. An early primary.

Assault Frigates

  • Jaguar: Usually shield tanked AF. Decent damage and good tackling bird.
  • Wolf: High damage gank AF. 2 midslots gives it limited damage but 4 lows and 4 turret hardpoints make it nasty.
  • Retribution: Another nasty little AF. Useless solo due to its one midpoint, but mean with support cause of its lows and highs.
  • Ishkur: 5 light drones, 3 turrets with a damage bonus on an AF, 3 mids/lows... Enough said.
  • Harpy: Heavily tanked and can usually outlast most other AF's. Very dangerous if you are willing to invest enough isk.

T1 Destroyers

All: Anti-frigate ships. High enough tracking and enough damage that it can insta-pop most interceptors. Unfortunately very specialized ship.

Interdictors

All: Same as T1 destroyers but can drop a mobile disruption bubble and has slightly better survivability.

T1 Cruiser

  • Caracal: More like Crapacal.
  • Blackbird: ECM boat, no DPS, poor tank but high primary priority.
  • Rupture: High DPS, good tank, very dangerous when it gets in close.
  • Thorax: Same as Rupture but add 5 medium drones.
  • Vexor: Same as Thorax but add more of a damage bonus. Probably the nastiest solo T1 cruiser.
  • Arbitrator: Very versatile, decent damage, ewar bonus, and good tank. Not to be underestimated.
  • Maller: Tanks like a BC but poor DPS.

Heavy Assault Cruiser

  • Cerberus: Does what a Drake can but at 4x the cost. Better at long ranges.
  • Muninn: Great sniper HAC, can be nasty. Performs like a better tanked Rupture at close range.
  • Vagabond: Nasty damage and good tackle, quick and agile, good in a gang. Will melt quickly if locked down.
  • Ishtar: Great tank, high damage, quite a dangerous HAC. Drone dependant.
  • Deimos: Heavy tank, decent damage but slow for a HAC.
  • Zealot: Overrated but versatile. Does well close range, sniper, buffer, active, but master of none.
  • Sacrilege: Underrated. Tanks like a beast, decent damage with HAMS. Active tank.

Recon

  • Falcon/Rook: ECM boats. Falcon is cov-op cloak. Like most ECM, a high priority to die.
  • Arazu/Lachesis: Sensor Damps + extended Disrupt/Scram range. Very helpful support Recon but lacking solo. Can be nasty if it can keep you out of targeting range. Arazu is cov-ops cloak.
  • Huginn/Rapier: Target Painter + extended Stasis Web range. A smaller ships nightmare but lacking a purpose against larger ships. Rapier is cov-ops cloak.
  • Pilgrim/Curse: Tracking Disrupts + extended Nos/Neut range. Mean and nasty, decent damage for a recon, and can tank well. Pain in the ass and should die in a car fire.

Heavy Interdictor Cruiser

All: There are few differences between the HIC's other then their ability to tank and damage output. Made to tank, they can take a huge beating and throw out moderate damage. Either creates a bubble around the hull or puts an infinite point on something.

T1 Battlecruisers

-Hurricane: High DPS and quick for a BC. Can be dangerous to nearly any sized hull if used right. -Harbinger: Same as Hurricane but can dish more damage and tank a little better. Dependant on cap like most Energy Turret ships. -Drake: Depending on how its fit, can either have a massive tank, or can deal decent damage. -Myrmidon: Usually active tanked, drone dependant offensive BC. Versatile and effective. -Prophesy: Can tank better then some BS's. Usually bait. Low DPS.

Command Ships

All: Tanks better, out damages, and out performs the T1 counterparts. Give bonuses to gangs/fleets. Can be very effective and nasty and are not something to shrug off in any engagement.

T1 Battleships

  • Tempest: High DPS, gank > tank. Good RR'r or minny sniper.
  • Typhoon: Very versatile, can be used for almost anything. Quite dangerous at high SP.
  • Raven: Most effective Caldari BS for most situations. Usually heavily tanked.
  • Rokh: Caldari sniper, although can be nasty with a good blaster fit at close range.
  • Scorpion: ECM boat, low DPS. More of a pain in the ass then a threat.
  • Megathron: Sickening amount of damage at close range. Also used as a sniper. A solid primary when calling BS's.
  • Dominix: Drone dependant. Good for remote reps or heavily neuting targets.
  • Armageddon: It's name says it all. Huge DPS, can have a sickening buffer tank, good RR's, tosses 5 heavy drones. Very nasty.
  • Apocalypse: Sniper.
  • Abaddon: Monsterous tank and decent damage. A beast.

Marauders

All: Outtanks and outdamages the T1 Battleships. Big price tag and a wonderful kill when you nail one.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Media in category "Ships"

The following 200 files are in this category, out of 459 total.

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