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User:Hirmuolio Pine/sandbox: Difference between revisions

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=== The Market===
=== The Market===
This is where most trading in Eve takes place. The market is essentially an automated list of item exchange contracts: buy orders and sell orders. Since orders can be partially filled and searched easily, it tends to be a lot more convenient than trading through contracts, although the basic principle is the same. Another advantage of the market is that it's easy to see the price and quantity that items are actually selling for, using the market details tab. Markets are limited to the specific region they are in.  
This is where most trading in Eve takes place. The market is essentially an automated list of item exchange contracts: buy orders and sell orders. Since orders can be partially filled and searched easily, it tends to be a lot more convenient than trading through contracts, although the basic principle is the same. Another advantage of the market is that it's easy to see the price and quantity that items are actually selling for, using the market details tab. Markets are limited to the specific region they are in.  
== Skills ==
[[Skills:Trade|Trade skills]] can be divided into four groups:
*Skills that increase maximum number of active orders orders: Trade, Retail, Wholesale, Tycoon.
*Skills that allow you to buy and sell things remotely: Marketing, Procurement, Daytrading, Visibility.
*Skills that reduce trading overhead: Accounting, Broker Relations, Margin Trading.
*Skills that increases maximum number of outstanding contracts: Contracting and Corporation Contracting.
===Order Skills===
With no trade skills a character has can set up 5 simultaneous orders.
*{{sk|Trade|mult=yes|price=yes}} – grants 4 additional orders per level.
*{{sk|Retail|mult=yes|price=yes}} – grants 8 additional orders per level.
*{{sk|Wholesale|mult=yes|price=yes}} – grants 16 additional orders per level.
*{{sk|Tycoon|mult=yes|price=yes}} – grants 32 additional orders per level.
With all these skills trained to level 5 character can manage up to 305 orders.
===Remote Skills===
The info for these skills can be misleading. Sadly, these skills do not magically move goods around. For example, Procurement will not allow you to buy goods in a distant system and have them appear in your current station's hangar. What these skills do is allow you to buy and sell goods that are not in your current station/system. If you are a station trader, for example, you hang out somewhere else from your goods; this increases safety, because trade hubs tend to attract PvP action. Similarly, you can deliver your salvage to a trade hub then go back to missioning where the missions are, while still managing the sale of your salvage.
*{{sk|Marketing|mult=yes|price=yes}} – allows to setup sell orders remotely. Ranges:
**level 0: limited to current station
**level 1: anywhere within current solar system
**level 2: 5 jumps
**level 3: 10 jumps
**level 4: 20 jumps
**level 5: entire region
*{{sk|Procurement|mult=yes|price=yes}} – allows to setup buy orders remotely. Ranges are the same as for Marketing skill.
*{{sk|Daytrading|mult=yes|price=yes}} – allows to change orders remotely. Ranges are the same as for Marketing skill.
*{{sk|Visibility|mult=yes|price=yes}} - increases maximum range of remote buy orders, so sellers can fill such orders from any station with this range of the remote buy order. Every buy order can have own effective range limited to this skill. Ranges are the same as for Marketing skill.
===Overhead Reduction skills===
*{{sk|Accounting|mult=yes|price=yes}} - reduces the transaction tax rate by 11% per level from 5% to 2.25% at level 5.
*{{sk|Broker Relations|mult=yes|price=yes}} – reduces the broker fee collected on market orders in NPC stations by subtracting a flat 0.3% per level from 5% to 3.5% at level 5. This fee can also be affected by standings between the trader and the corporation that owns the station.
*{{sk|Margin Trading|mult=yes|price=yes}} – decreases amount of ISK you have to place in buy orders for 25% per level. The remainder will be drawn from character’s wallet when someone actually sells you goods. Escrowed values are:
**level 0: 100% – The full ISK amount is removed from your wallet when the buy order is set up
**level 1: 75%
**level 2: 56.25%
**level 3: 42.18%
**level 4: 31.64%
**level 5: 23.73%
===Contract Skills===
*{{sk|Contracting|mult=yes|price=yes}} – increases the maximum number of contracts by 4 per level up to 21 at level 5.
*{{sk|Corporation Contracting|mult=yes|price=yes}} – increases the number of concurrent corporation/alliance contracts you can make on behalf of your corporation by 10 per level up to 60 at level 5.


== Trading using the Market==
== Trading using the Market==