Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

EDENCOM: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Ingame: Copied rat info here from invasion page
Line 9: Line 9:


== Ingame ==
== Ingame ==
Ingame EDENCOM is found in systems [[Triglavian Invasion (Chapter 3)|invaded by the Triglavian Collective]]. Capsuleers can choose to side with or against the EDENCOM.
Ingame EDENCOM ships partrol [[EDENCOM systems]]. They can also be found roaming in [[Pochven]].
 
=== Rat details ===
 
EDENCOM has ships from all the empires. EDENCOM controlled systems will have ships from the local empire faction.
 
{| class="wikitable"
!
!Weak
!Normal
!Stronger
!Strongest
|-
!Amarr
|Scout Imperial Navy <ship type>
|Imperial Navy <ship type>
|Elite Imperial Navy <ship type>
|Exalted Imperial Navy <ship type>
|-
!Caldari
|Scout State <ship type>
|State <ship type>
|Elite State <ship type>
|Executive State <ship type>
|-
!Gallente
|Scout Federal <ship type>
|Federal <ship type>
|Elite Federal <ship type>
|Presiding Federal <ship type>
|-
!Minmatar
|Scout Republic <ship type>
|Republic <ship type>
|Elite Republic <ship type>
|Chief Republic <ship type>
|}
 
Each race will use their racial EWAR and fit their ships with something that resembles racial T2 resists.
 
Amarr empire
* All ships use lasers and deal purely EM and thermal damage.
* Armor tank with high explosive resist. Thermal and EM are the best damage types to use.
* EWAR: Energy neutralizing, tracking disruption and guidance disruption. Some of the combat ships have energy neutralizers.
 
Caldari state
* Ships use EM and Explosive missiles.
** EM - Basilisk, Drake, Kitsune, Raven.
** EX - Cerberus, Kirin, Rook, Scorpion.
** Additionally Raptor deals EM/Th but its damage is insignificant compared to the other ships.
** Phoenix dreadnought deals purely kinetic damage.
* Shield tank with high thermal resist. Explosive and EM are the best damage types to use with kinetic only slightly worse.
* EWAR: ECM.
 
Gallente Federation
* All ships use hybrid turrets and deal purely kinetic and thermal damage.
* Armor tank with high kinetic resist. Em and thermal are the best damage types to deal with thermal only slightly worse.
* EWAR: Sensor dampening, long range warp disruptors, long range warp scramblers and long range webs.
 
Minmatar Republic
* Mixed use of different damage types. Effectively omni damage.
** Battleships deal EM, kinetic and explosive damage.
** Smaller ships deal thermal, kinetic and explosive damage.
* Shield tank with high EM resist. Kinetic, explosive and thermal are the best damage types to deal.
* Ewar: Long range webs and target painting. Some of the combat ships also have web and painter.


== Ships ==
== Ships ==