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| == Making Mountains of Molehills (6 of 10) == | | == Making Mountains of Molehills (6 of 10) == |
| '''{{co|#9ef37c|Objective:}}''' Manufacture (or otherwise acquire) 20 units of Cap Booster 25.
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| '''{{co|#9ef37c|Granted when accepted:}}''' Cap Booster 25 BPC.
| | {{Missiondetails |
| | |Name= |
| | |Level= |
| | |Type= Industry |
| | |Objective= Manufacture (or otherwise acquire) 20 units of Cap Booster 25. |
| | |Faction= |
| | |Faction1= |
| | |Faction2= |
| | |Faction3= |
| | |Faction4= |
| | |DamageToDeal= |
| | |DamageToDeal1= |
| | |DamageToDeal2= |
| | |DamageToDeal3= |
| | |DamageToDeal4= |
| | |DamageToResist= |
| | |DamageToResist1= |
| | |DamageToResist2= |
| | |DamageToResist3= |
| | |DamageToResist4= |
| | |WebPoint= |
| | |EWAR= |
| | |ShipSizeLimit= |
| | |ShipSuggestion= |
| | |Rewards= Cap Booster 25 BPC (granted upon acceptance) |
| | |StandingLoss= |
| | |Extra= |
| | }} |
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| As with some other missions, the quickest and hassle-free way to complete this mission is to buy the Cap Boosters from the market. Without sufficient training of relevant skills and a reliable source of cheap raw materials, you will often find that producing an item is much more expensive than buying it on the market. Should you still wish to manufacture the required module yourself, the process for doing so is as follows: | | * As with many other missions, the quickest way to complete this mission is to buy the Cap Boosters from the market. |
| | | * To manufacture items, you can right-click on the BPC, select "Use Blueprint", and supply the required minerals for building them. To produce 20 modules, increase the "number of runs" to 2 (this item is manufactured in batches of 10) to get an updated quote. Wait for the manufacturing to finish, open the industry tab in the station menu on the upper right side of your screen, and click "Deliver" to obtain the items. |
| * It needs three different kinds of minerals to manufacture (329 Tritanium, 80 Pyerite, and 25 Mexallon - you can find this out by plugging the BPC into the Industry window and checking the inputs). | | * Producing all two of the required modules costs 329 Tritanium, 80 Pyerite, and 25 Mexallon. |
| * Then, in turn, right-click on the three input minerals and check their "Show Info" windows to determine what ores they are reprocessed from (or you can look at the [[Reprocessing#Ore|ore table on the wiki]].
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| * You will discover that all the minerals can be reprocessed from Veldspar, Scordite, Pyroxeres or Plagioclase ore, which can be found in systems with a [[security status]] of 0.9 and below.
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| * Fit up your Venture and find the nearest 0.9 (or below - but don't go into [[lowsec]]) system, then go from [[Asteroids and Ore|asteroid belt]] to asteroid belt looking for the right kind of ore.
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| * Once you have mined enough of the right kind(s) of ore, return to your station, reprocess the ore into minerals (note that as before, ores can be only reprocessed in increments of 100), and start the manufacturing process.
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| * Cap Booster 25 item is manufactured in increments of 10, and therefore you need to run two production cycles to acquire the amount required. | |
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| == Making Mountains of Molehills (7 of 10) == | | == Making Mountains of Molehills (7 of 10) == |