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Reprocessing: Difference between revisions

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* With Level V Scrapmetal Processing skill we have a x1.1 yield increase. ''(1 + 5 x 0.02)''
* With Level V Scrapmetal Processing skill we have a x1.1 yield increase. ''(1 + 5 x 0.02)''
As a result our total net yield is 55%.  
As a result our total net yield is 55%.  
== Compression ==
{{ note box | Note: Compression '''is not''' available in NPC stations - use the [[Structure Browser#Finding Structures|Structure Browser]] to find a Refinery, Engineering Complex, or Citadel that has the Reprocessing Service available}}
Compression offers significant savings in valuable cargo-space, and can only be done in Upwell Structures that offer refining or with a [[Rorqual]] industrial ship whilst in its industrial configuration. Batch sizes are 100 units for ore, and 1 unit for ice, with both compressing down to a single unit of their compressed version per batch. Compressed ice takes 10-times less volume (100 m3) than uncompressed ice (1,000 m3). Compressed ore has various volumes depending on the type. See the below for specific volume information.
A single unit of compressed ore or ice can be processed for an equal amount of materials as their uncompressed versions. As such, compression yields more minerals per m3 of space, but not per batch - 100 units of Veldspar yields the same 400 Tritanium as a single unit of compressed Veldspar, which was at some point made from 100 units of uncompressed Veldspar.
Once the ore is placed in Upwell Structure's item hanger, or Rorqual's mining hold, simply right click and select compress. For the Rorqual you will need to make sure the industrial core is active, as it cannot compress ore normally. If there are more than 100 units of ore, or 1 unit of ice, they raw materials will be quickly compressed and ready for whatever you plan to do with them, with any excess materials left untouched. Typically, compression is done to maximize cargo space for efficient and safe transport, such as capital production in low/null security space.
[[File:pos_compress.gif|center]]
{| class="wikitable sortable collapsible collapsed"
|- style="background-color:#222222"
! Ore
! data-sort-type="numbers" | Ore volume (m³)
! data-sort-type="numbers" | Compressed ore volume (m³)
! data-sort-type="numbers" | Compression ratio
|-
| Arkonor || 16 || 8.8 || 0.0055
|-
| Bistot || 16 || 4.4 || 0.00275
|-
| Crokite || 16 || 7.81 || 0.00488125
|-
| Dark Ochre || 8 || 4.2 || 0.00525
|-
| Gneiss || 5 || 1.8 || 0.0036
|-
| Hedbergite || 3 || 0.47 || 0.001566666667
|-
| Hemorphite || 3 || 0.86 || 0.002866666667
|-
| Jaspet || 2 || 0.15 || 0.00075
|-
| Kernite || 1.2 || 0.19 || 0.001583333333
|-
| Mercoxit || 40 || 0.10 || 0.000025
|-
| Omber || 0.6 || 0.3 || 0.005
|-
| Plagioclase || 0.35 || 0.15 || 0.004285714286
|-
| Pyroxeres || 0.3 || 0.16 || 0.005333333333
|-
| Scordite || 0.15 || 0.19 || 0.01266666667
|-
| Spodumain || 16 || 28 || 0.0175
|-
| Veldspar || 0.1 || 0.15 || 0.015
|-
| Ice || 1000 || 100 || 0.001
|}


== Ore ==
== Ore ==
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{{Update|All available locations changed with the [https://www.eveonline.com/news/view/patch-notes-for-version-18-10#2020-10-13.1 October 2020 Version 18.10] Patch.}}
{{Update|All available locations changed with the [https://www.eveonline.com/news/view/patch-notes-for-version-18-10#2020-10-13.1 October 2020 Version 18.10] Patch.}}


The following table lists the mineral content (gross yield) of each ore type, and the location(s) where they can be found. Compressed ores require 1 unit to refine, while uncompressed ores require 100 units. +5%/+10% ore varieties are not included.
The following table lists the mineral content (gross yield) of each ore type, and the location(s) where they can be found. Batch compressed asterolid ores and Mercoxit require 1 unit to refine, while non-batch compressed and uncompressed asterolid ores and Mercoxit require 100 units. +5%/+10% ore varieties are not included.


Note that actual yield (net, or less than the gross yield) will depend on reprocessing equipment, player skills, level of reprocessing implant (if any), and corporation standings if using an NPC station.
Note that actual yield (net, or less than the gross yield) will depend on reprocessing equipment, player skills, level of reprocessing implant (if any), and corporation standings if using an NPC station.