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Targeting: Difference between revisions

From EVE University Wiki
m Removed {{Cleanup}} | All mentions of syllabus already removed, content of article is accurate and all links are alive.
Targeting time: add Signature Radius Suppressor ; targeted ECM can no longer break lock on yourself
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{{main|Signature radius}}
{{main|Signature radius}}


Conversely, in PvP, you want to minimize your signature radius, so that your opponent takes a long time to lock on to you (giving you time to get a few shots off, or to escape). There are almost no direct ways of reducing your ship's signature radius (other than flying a different ship and some implants), so be mindful of the modules which increase it (for instance, turning on your microwarpdrive (MWD) increases your signature radius by 500%). For more discussion on what affects signature radius, see [[signature radius]], keeping in mind that a small signature radius also helps with reducing incoming damage (for more details, see [[missile mechanics]] and [[turret mechanics]]).  
Conversely, in PvP, you want to minimize your signature radius, so that your opponent takes a long time to lock on to you (giving you time to get a few shots off, or to escape). There are almost no direct ways of reducing your ship's signature radius (other than flying a different ship , some implants and [[Signature radius#Signature Radius Suppressor|Signature Radius Suppressor]] on battleships), so be mindful of the modules which increase it (for instance, turning on your microwarpdrive (MWD) increases your signature radius by 500%). For more discussion on what affects signature radius, see [[signature radius]], keeping in mind that a small signature radius also helps with reducing incoming damage (for more details, see [[missile mechanics]] and [[turret mechanics]]).  


You can also handicap an opponent by decreasing their scan resolution using [[Remote Sensor Dampener|remote sensor dampening]] (making them take longer to lock on to you) or use [[ECM]] to make them lose lock on you completely. These topics (including possible countermeasures) are covered in much greater detail at [[Electronic warfare]] and [[Electronic Countermeasures]].
You can also handicap an opponent by decreasing their scan resolution using [[Remote Sensor Dampener|remote sensor dampening]] (making them take longer to lock on to you) or use [[ECM]] to make them lose lock on you / your fleet members completely. These topics (including possible countermeasures) are covered in much greater detail at [[Electronic warfare]] and [[Electronic Countermeasures]].


=== Targeting range ===
=== Targeting range ===