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* Start with Tengu in Combat Fit. | * Start with Tengu in Combat Fit. | ||
* [[The Cost of Preservation]] | |||
** Warp @ zero, make bookmark once the distance counter goes from 5 to 4 digits. | |||
** Pop the guy, warp back to bookmark. | |||
** Warp to spawned box, grab contents, prop to the "Archive" box. | |||
** Put looted item in, grab contents of new spawned box, warp out. | |||
* [[Written By The Victors]] | * [[Written By The Victors]] | ||
Latest revision as of 22:04, 1 September 2025
Fits for the Minmatar Epic Arc
A timestamped example run with a Tengu here => Youtube, 2023
Keep in mind these fits below are what I use. They're by no means the very best or the only way to archive a decent time.
Important: This Epic Arc features a lot of travel without having easy prestage locations, but also is extremely blitzable. For that reason i use a Strategic Cruiser, as it allows for refitting rigs without destroying them. Repeatedly switching between "travel fit" & "combat fit" is the key to being fast.
Prepwork
- Buy a Olfei Medallion of Market, either in Jita or preferably close to Frarn. It's very cheap.
- If buying a cpl, put them in the same Station as the Tengu. Only one is needed per run however.
- Also very easy to farm, see A Demonstration.
Prestage Ships
- Stiletto
- Tanoo.
- Any Station, doesnt matter in the end.
- If you have to be told, the Ammatar Consulate Bureau is part of the SoE Epic. Saves you to make multiple instadocks.
Fits
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Auto Targeting System I
Multispectrum Shield Hardener II
Ligature Integrated Analyzer x1
10MN Monopropellant Enduring Afterburner
Pith X-Type Large Shield Booster
Gist X-Type EM Shield Hardener
Large Compact Pb-Acid Cap Battery
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Missile Guidance Enhancer II
Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Chassis Optimization
Tengu Core - Augmented Graviton Reactor
Medium Ancillary Current Router I
Medium Capacitor Control Circuit II
Medium Warhead Rigor Catalyst II
Mjolnir Fury Heavy Missile x1000
Mjolnir Precision Heavy Missile x1000
Scourge Fury Heavy Missile x1500
Scourge Precision Heavy Missile x1000
Mobile Depot x1
Ligature Integrated Analyzer x1
Inertial Stabilizers II x3
Medium Hyperspatial Velocity Optimizer II x2









- Should be capstable with everything on.
- Shown is the combat fit.
- For travel: refit Capacitor Control & Rigor Rig for Hypers, and all the lows except Damage Control for Inertial Stabs.
- Mobile Depot critical !
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Bastion Module I
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Pithum C-Type EM Shield Amplifier
Pith A-Type X-Large Shield Booster
Large Micro Jump Drive
100MN Y-S8 Compact Afterburner
Sensor Booster II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Acolyte II x5
Hobgoblin II x5
Hornet II x5
Scourge Fury Cruise Missile x5000
Scan Resolution Script x1
Targeting Range Script x1








- Bit overkill for just one mission. Gotta go fast tho !
Prototype Cloaking Device I
Interdiction Nullifier I
Medium F-S9 Regolith Compact Shield Extender
Thermal Shield Amplifier II
EM Shield Amplifier II
5MN Y-T8 Compact Microwarpdrive
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II








- Should be sub2 seconds align.
- T1 nullifier has lower cooldown than T2.
- Remember to hit nullifier, then warp. Not the other way around !
- Nullifier not really needed, but you never know.
Workflow Notes
- Start with Tengu in Combat Fit.
- The Cost of Preservation
- Warp @ zero, make bookmark once the distance counter goes from 5 to 4 digits.
- Pop the guy, warp back to bookmark.
- Warp to spawned box, grab contents, prop to the "Archive" box.
- Put looted item in, grab contents of new spawned box, warp out.
- Written By The Victors
- Warp @ 100, make bookmark once the distance counter goes from 5 to 4 digits.
- Back to bookmark, deploy Depot.
- Refit into Travel after Mission complete. Dont forget to scoop Depot !
- From Way Above
- Warp @ 100, make bookmark once the distance counter goes from 5 to 4 digits. Make another bookmark when landing.
- Warp back to 1st bookmark, deploy depot, refit for combat. Warp back to the other bookmark @ 100, align out.
- After Mission complete warp back to depot, refit for travel (dont forget to scoop depot).
- Dead End Intercept
- Once arrived in Aldrat, deploy Depot on the Agent Beacon, bookmark the Depot.
- Refit into combat.
- After Mission complete, refit into travel.
- Surfacing
- Park Tengu in Odatrik & switch to Golem.
- Warp @ 100, make bookmark once the distance counter goes from 5 to 4 digits.
- Warp back to bookmark, then to box @ zero.
- Grab contents while aligning to bookmark, MJD once grabbed. Then siege & pop the Battleshis.
- Switch back to Tengu after mission complete, dont forget to put Mission Item (Encrypted Transmission) into Cargo.
- Stay in travelfit for the rest of Aldrat Missions.
- Scoop depot once back in Aldrat
- History In The Making
- Once arrived in Tanoo, dock up & refit into combat.
- Wildfire
- Warp @ 100, make bookmark once the distance counter goes from 5 to 4 digits.
- Warp back to bookmark, then to box @ zero.
- Put Item into box, then warp back to bookmark. Remote accept next mission.
- Stillwater
- Warp @ 50, make bookmark once the distance counter goes from 5 to 4 digits.
- Kill Karkoti Rend, warp to bookmark, warp to box & grab content.
- With Great Power (Choice Mission, select Revelation or Retraction).