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Archive:Wartime Standard Operating Procedures: Difference between revisions

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== You must not be undocked unless you are...  ==
== You must not be undocked unless you are...  ==


=== ...in a combat fleet  ===
=== ...in a PVP fleet  ===


Combat fleets are three or more combat fitted ships<ref>War targets tend to want to pick off members flying solo, and will typically avoid a fight they may not be able to win.</ref>, who are seeking to engage war-targets or other hostiles<ref>Combat is always allowed in the Uni, as long as it follows our [[Rules of Engagement|RoE]]</ref> in [[LowSec]] and [[NullSec]].
PvP fleets are comprised of three or more combat fitted ships<ref>War targets tend to want to pick off members flying solo, and will typically avoid a fight they may not be able to win.</ref>, who are seeking to engage war-targets or other hostiles<ref>PvP is always allowed in the Uni, as long as it follows our [[Rules of Engagement|RoE]]</ref> in [[LowSec]] and [[NullSec]].


=== ...travelling  ===
=== ...travelling  ===
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This includes any mission which requires you to move items, such as Distribution or Mining and also includes Epic Arc missions.
This includes any mission which requires you to move items, such as Distribution or Mining and also includes Epic Arc missions.


Missions which require you to kill NPCs, such as Security Missions<ref>PvE fits are totally different to PvP fits, and tend to be both very expensive and set to tank and deal a specific type of damage.</ref> and Incursions, may ''only'' be run during the [[Relaxed SOP]], and then only as part of a fleet while PvP fit<ref>War targets tend to be looking for solo kills, and mission runners are almost always solo.</ref>.
Missions which require you to kill NPCs, such as Security Missions<ref>PvE fits are totally different to PvP fits, and tend to be both very expensive and set to tank and deal a specific type of damage.</ref> and Incursions, may ''only'' be run during the [[Relaxed SOP]], and then only as part of a fleet while fully combat fit<ref>War targets tend to be looking for solo kills, and mission runners are almost always solo.</ref>.


=== ...run any PvE in known space  ===
=== ...run any PvE in known space  ===
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=== ...run Wormhole Operations  ===
=== ...run Wormhole Operations  ===


You may run combat sites in wormholes during wartime<ref>Wormhole combat sites require its very close to normal PvP, and are a good way to practice command.</ref>. All the other rules are in effect however, so fleets must be PvP fitted and have at least three E-UNI members. A cloaked scout (either certified or picket) is required to stay at the exit to known-space<ref>This is simply to watch for any one entering the system, to give you advance warning.</ref>.  
You may run combat sites in wormholes during wartime<ref>Wormhole combat sites require fits very close to normal PvP, and are a good way to practice fleet command.</ref>. All the other rules are in effect however, so fleets must be combat fitted and have at least three E-UNI members. A cloaked scout (either certified or picket) is required to stay at the exit to known-space<ref>This is simply to watch for any one entering the system, to give you advance warning.</ref>.  


If you have a significant sized fleet (eight or more members), salvage [[Destroyer]]s, [[BattleCruiser]]s or a [[Noctis]] ''may'' be used in wormhole fleets, complete with Salvaging Rigs<ref>With appropriate precautions and support, they can be kept relatively safe</ref>. These ships MUST fit a cloaking device and full tank, and sit cloaked at a safe spot until time to salvage and then be guarded while salvaging. This is the ONLY exception.
If you have a significant sized fleet (eight or more members), salvage [[Destroyer]]s, [[BattleCruiser]]s or a [[Noctis]] ''may'' be used in wormhole fleets, complete with Salvaging Rigs<ref>With appropriate precautions and support, they can be kept relatively safe</ref>. These ships MUST fit a cloaking device and full tank, and sit cloaked at a safe spot until time to salvage and then be guarded while salvaging. This is the ONLY exception.
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=== ...ships are still fit for combat  ===
=== ...ships are still fit for combat  ===


All ships must still be fitted for combat, and be ready to engage a hostile target.  
All ships must still be fitted with wartime-compliant fits, not to haul/salvage/mine/explore or anything else.


=== ...Distribution and Mining missions are prohibited  ===
=== ...Distribution and Mining missions are prohibited  ===