Difference between revisions of "Skills:Production"

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(Formatting the excellent additions of what ships can be manufactured with what skill)
m (production efficiency does not exist in game anymore but material efficiency fills the same role)
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*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories   
 
*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories   
 
*[[Skills:Production#Outpost_Construction|Outpost Construction]]  
 
*[[Skills:Production#Outpost_Construction|Outpost Construction]]  
*[[Skills:Production#Production_Efficiency|Production Efficiency]] - Reduction to material requirements needed for production   
+
*[[Skills:Production#Material_Efficiency|Material Efficiency]] - Reduction to material requirements needed for production   
 
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely   
 
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely   
  
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|mult=14x
 
|mult=14x
 
|price=67.5M
 
|price=67.5M
|pre=[[Skills:Armor#Mechanics|Mechanics V]], [[Skills:Production#Industry|Industry V]], [[Skills:Production#Production_Efficiency|Production Efficiency V]]
+
|pre=[[Skills:Armor#Mechanics|Mechanics V]], [[Skills:Production#Industry|Industry V]], [[Skills:Production#Material_Efficiency|Material Efficiency V]]
 
|reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]]
 
|reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]]
 
|reqIII=Building [[Carrier]]s and [[Dreadnought]]s
 
|reqIII=Building [[Carrier]]s and [[Dreadnought]]s
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{{Skill
 
{{Skill
|skill=Production Efficiency
+
|skill=Material Efficiency
|desc=Skill at efficiently using factories. 4% reduction per skill level to the material requirements needed for production.
+
|desc=Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.
 
|1=Memory
 
|1=Memory
 
|2=Intelligence
 
|2=Intelligence

Revision as of 13:04, 14 March 2014

Overview

This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


Icon skillbook2.png Advanced Mass Production

Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production V, Industry III
Notes.png Notes:



Icon skillbook2.png Battleship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Battleship Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Battleship Construction ISK">Battleship Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Cruiser Construction IV, Frigate Construction IV
Icon skillbook2.png IV required for: Building Battleships and Marauders
Notes.png Notes:



Icon skillbook2.png Capital Ship Construction

Skill at the construction of capital ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 14x
Isk.png Price: 75M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Material Efficiency V
Icon skillbook2.png I required for: Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca
Icon skillbook2.png III required for: Building Carriers and Dreadnoughts
Icon skillbook2.png IV required for: Building Supercarriers
Icon skillbook2.png V required for: Building Titans
Notes.png Notes:



Icon skillbook2.png Cruiser Construction

Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Cruiser Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Cruiser Construction ISK">Cruiser Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Frigate Construction IV, Mechanics III
Icon skillbook2.png I required for: Building Logistics Cruisers
Icon skillbook2.png IV required for: Building Heavy Assault Cruisers and Recon Ships
Icon skillbook2.png V required for: Building Command Ships, Heavy Interdictors, and Strategic Cruisers
Notes.png Notes:



Icon skillbook2.png Drug Manufacturing

Needed to manufacture boosters. Can not be trained on Trial Accounts.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 30-50M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: none
Notes.png Notes: The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Frigate Construction

Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Frigate Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Frigate Construction ISK">Frigate Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics I
Icon skillbook2.png II required for: Building Interceptors
Icon skillbook2.png III required for: Building Covert Ops Frigates
Icon skillbook2.png IV required for: Building Stealth Bombers
Icon skillbook2.png V required for: Building Assault Frigates
Notes.png Notes:



Icon skillbook2.png Industrial Construction

Skill at the construction of advanced industrials.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: Industrial Construction
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Industrial Construction ISK">Industrial Construction ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Mechanics II, Industry III
Icon skillbook2.png I required for: Building Blockade Runners
Icon skillbook2.png III required for: Building Deep Space Transports
Notes.png Notes:



Icon skillbook2.png Industry

Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 1x
Isk.png Price: 30k ISK
Alpha.png Alpha max level: V
Icon skillbook2.png Prerequisites: none
Notes.png Notes:



Icon skillbook2.png Mass Production

Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes: The Mass Production skill is not sold by NPC stations so prices will vary widely.



Icon skillbook2.png Outpost Construction

Skill at constructing outposts.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 16x
Isk.png Price: 100M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V, Industry V, Anchoring V
Notes.png Notes:



Icon skillbook2.png Material Efficiency

Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: Material Efficiency
Isk.png Price: <span style="cursor: help;" title="The skillbook for this skill costs Material Efficiency ISK">Material Efficiency ISK
Alpha.png Alpha max level: <span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown
Icon skillbook2.png Prerequisites: Industry III
Notes.png Notes:



Icon skillbook2.png Supply Chain Management

Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Implants.png Attributes: Memory.pngIntelligence.png
Multiplier.png Multiplier: 3x
Isk.png Price: 7.5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mass Production IV, Industry III
Notes.png Notes:


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