Difference between revisions of "Skills:Production"
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{{Skill | {{Skill | ||
− | |skill=Advanced Large Ship | + | |skill=Advanced Large Ship Construction |
|desc=Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing | |desc=Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing | ||
|1=Intelligence | |1=Intelligence |
Revision as of 20:38, 15 November 2014
Overview
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.
- Advanced Industrial Ship Construction
- Advanced Industry - Reduction to the time needed for production
- Advanced Large Ship Construction
- Advanced Mass Production - Further training in the operation of multiple factories
- Advanced Medium Ship Construction
- Advanced Small Ship Construction
- Capital Ship Construction
- Drug Manufacturing - Allows manufacture drugs
- Industry - Reduces manufacturing time
- Mass Production - Allows the operation of multiple factories
- Outpost Construction
- Supply Chain Management - Allows starting manufacturing jobs remotely
Advanced Industrial Ship Construction
Skill at the construction of advanced industrials.
Attributes: | |
Multiplier: | 3x |
Price: | 2M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics II, Industry III |
I required for: | Building Blockade Runners |
III required for: | Building Deep Space Transports |
Notes: |
Advanced Industry
Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
Attributes: | |
Multiplier: | 3x |
Price: | 300k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Industry III |
Notes: | This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency". |
Advanced Large Ship Construction
Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
Attributes: | |
Multiplier: | 8x |
Price: | 30M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Advanced Medium Ship Construction IV, Advanced Small Ship Construction IV |
IV required for: | Building Battleships and Marauders |
Notes: |
Advanced Mass Production
Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Attributes: | |
Multiplier: | 8x |
Price: | 20M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mass Production V, Industry III |
Notes: |
Advanced Medium Ship Construction
Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
Attributes: | |
Multiplier: | 5x |
Price: | 1M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Advanced Small Ship Construction IV, Mechanics III |
I required for: | Building Logistics Cruisers |
IV required for: | Building Heavy Assault Cruisers and Recon Ships |
V required for: | Building Command Ships, Heavy Interdictors, and Strategic Cruisers |
Notes: |
Advanced Small Ship Construction
Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
Attributes: | |
Multiplier: | 2x |
Price: | 100k ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics I |
II required for: | Building Interceptors |
III required for: | Building Covert Ops Frigates |
IV required for: | Building Stealth Bombers |
V required for: | Building Assault Frigates |
Notes: |
Capital Ship Construction
Skill at the construction of capital ships.
Attributes: | |
Multiplier: | 14x |
Price: | 75M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V, Industry V, Advanced Industry V |
I required for: | Building all T1 and T2 capital ship components, capital weapons, Freighters, and the Orca |
III required for: | Building Carriers and Dreadnoughts |
IV required for: | Building Supercarriers |
V required for: | Building Titans |
Notes: |
Drug Manufacturing
Needed to manufacture boosters.
Can not be trained on Trial Accounts.
Attributes: | |
Multiplier: | 2x |
Price: | 30-50M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | none |
Notes: | The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely. |
Industry
Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Attributes: | |
Multiplier: | 1x |
Price: | 30k ISK |
Alpha max level: | V |
Prerequisites: | none |
Notes: |
Mass Production
Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Attributes: | |
Multiplier: | 2x |
Price: | 200k ISK |
Alpha max level: | III |
Prerequisites: | Industry III |
Notes: | The Mass Production skill is not sold by NPC stations so prices will vary widely. |
Outpost Construction
Skill at constructing outposts.
Attributes: | |
Multiplier: | 16x |
Price: | 100M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mechanics V, Industry V, Anchoring V |
Notes: |
Supply Chain Management
Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Attributes: | |
Multiplier: | 3x |
Price: | 7.5M ISK |
Alpha max level: | Alpha pilot can not train this skill. |
Prerequisites: | Mass Production IV, Industry III |
Notes: |
Crius 1.0