Difference between revisions of "Skills"

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== [[Skills:Missiles|Missiles]] ==
 
== [[Skills:Missiles|Missiles]] ==
 
The use and effectiveness of bombs, missiles and torpedoes.
 
The use and effectiveness of bombs, missiles and torpedoes.
* [[Skills:Missiles#Bomb Deployment|Bomb Deployment]]
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* [[Skills:Missiles#Bomb Deployment|Bomb Deployment]] - Use and operation of bombs used by Stealth Bombers
* [[Skills:Missiles#Citadel Cruise Missiles|Citadel Cruise Missiles]]
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* [[Skills:Missiles#Citadel Cruise Missiles|Citadel Cruise Missiles]] - Use and operation of capital sized Cruise Missiles
* [[Skills:Missiles#Citadel Torpedoes|Citadel Torpedoes]]
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* [[Skills:Missiles#Citadel Torpedoes|Citadel Torpedoes]] - Use and operation of capital sized Torpedoes
* [[Skills:Missiles#Cruise Missile Specialization|Cruise Missile Specialization]]
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* [[Skills:Missiles#Cruise Missile Specialization|Cruise Missile Specialization]] - Allows use of T2 Cruise Missiles
* [[Skills:Missiles#Cruise Missiles|Cruise Missiles]]
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* [[Skills:Missiles#Cruise Missiles|Cruise Missiles]] - Use and operation of Cruise Missiles
* [[Skills:Missiles#Defender Missiles|Defender Missiles]]
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* [[Skills:Missiles#Defender Missiles|Defender Missiles]] - Use and operation of Defender Missiles
* [[Skills:Missiles#FoF Missiles|FoF Missiles]]
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* [[Skills:Missiles#FoF Missiles|FoF Missiles]] - Use and operation of Friend or Foe Missiles
* [[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]]
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* [[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]] - Increased damage to small targets.
* [[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]]
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* [[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]] - Allows use of T2 Heavy Assault Missiles (HAM)
* [[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]
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* [[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]] - Use and operation of Heavy Assault Missiles (HAM)
* [[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]]
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* [[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]] - Allows use of T2 Heavy Missiles
* [[Skills:Missiles#Heavy Missiles|Heavy Missiles]]
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* [[Skills:Missiles#Heavy Missiles|Heavy Missiles]] - Use and operation of Heavy Missiles
* [[Skills:Missiles#Missile Bombardment|Missile Bombardment]]
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* [[Skills:Missiles#Missile Bombardment|Missile Bombardment]] - Bonus to missile flight time (increases range)
* [[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]]
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* [[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]] - Basic missile skill and bonus to rate of fire
* [[Skills:Missiles#Missile Projection|Missile Projection]]
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* [[Skills:Missiles#Missile Projection|Missile Projection]] - Bonus to missile velocity (increases range)
* [[Skills:Missiles#Rapid Launch|Rapid Launch]]
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* [[Skills:Missiles#Rapid Launch|Rapid Launch]] - Bonus to rate of fire
* [[Skills:Missiles#Rocket Specialization|Rocket Specialization]]
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* [[Skills:Missiles#Rocket Specialization|Rocket Specialization]] - Allows use of T2 Rockets
* [[Skills:Missiles#Rockets|Rockets]]
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* [[Skills:Missiles#Rockets|Rockets]] - Use and operation of Rockets
* [[Skills:Missiles#Standard Missile Specialization|Standard Missile Specialization]]
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* [[Skills:Missiles#Standard Missile Specialization|Standard Missile Specialization]] - Allows use of T2 Standard Missiles
* [[Skills:Missiles#Standard Missiles|Standard Missiles]]
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* [[Skills:Missiles#Standard Missiles|Standard Missiles]] - Use and operation of Standard Missiles
* [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]]
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* [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]] - More damage against fast moving targets
* [[Skills:Missiles#Torpedo Specialization|Torpedo Specialization]]
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* [[Skills:Missiles#Torpedo Specialization|Torpedo Specialization]] - Allows use of T2 Torpedoes
* [[Skills:Missiles#Torpedoes|Torpedoes]]
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* [[Skills:Missiles#Torpedoes|Torpedoes]] - Use and operation of Torpedoes
* [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]]
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* [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]] - Increased damage
  
 
== [[Skills:Navigation|Navigation]] ==
 
== [[Skills:Navigation|Navigation]] ==

Revision as of 05:57, 8 May 2010

This article is a stub. You can help the UniWiki by expanding it.

Overview

(insert blurb about what skills are and how they are generally used in EVE)

(Note: Due to the length of this page, detailed information about skills has been broken out to separate pages, one for each category of skills. Most of this page will end up as mostly links, with very brief descriptions of the skills.)

Medical Clones

Medical Clones are the body you find yourself in if you unfortunate enough to get your pod popped. It is important to keep your medclone up to date as, if you get podded with an unsufficient clone, you lose 5% of the Skill Point difference between your current total and your clone's SP limit.

Corporation Management

Running a well-oiled operation is a fine art.

Drones

Skills pertaining to the efficient operation of drones.

Electronics

Skills pertaining to management of a starfaring vessel's electronic systems.

Engineering

Skills pertaining to management of a starfaring vessel's hardwired onboard systems.

Gunnery

The core of the combat arts: how to use your guns.

Industry

Skills pertaining to the efficient use of manufacturing facilities and refineries.

Leadership

Skills pertaining to the efficient coordination of the pilots under your command.

Learning

Build your brain.

Mechanic

Skills pertaining to the building and management of a starfaring vessel's mechanical systems.

Missiles

The use and effectiveness of bombs, missiles and torpedoes.

Navigation

The "need for speed" skills that control operation and effectiveness of afterburners (AB), microwarp drives (MWD), warp drives and jump drives.

Planet Management

Planetary interaction core skills. Other related skills will be found under Science.

Science

Skills pertaining to various fields of scientific knowledge.

Social

Social skills are the art of getting what you want from NPC agents, corporations and empires.

Spaceship Command

Skills required for the piloting of all shapes and sizes of capsule-fitted vessel.

Subsystems

Subsystems skills have to do with the fitting and use of Tech III ships.

Trade

The buying and selling and contracting of things.

  • Accounting - Reduce transaction tax by 10% per level.
  • Broker Relations - Reduce broker fees by 5% per level.
  • Contracting - Increase number of outstanding contracts by 4 per level.
  • Corporation Contracting - Increase number of outstanding corporate contracts by 10 per level.
  • Daytrading - Remote modification of buy/sell orders.
  • Margin Trading - Reduces the amount of escrow immediately needed for a buy order.
  • Marketing - Sell items remotely.
  • Procurement - Setup buy orders remotely.
  • Retail - Increase buy/sell slots by 8 per level.
  • Trade - Increase buy/sell slots by 4 per level.
  • Tycoon - Increase buy/sell slots by 32 per level.
  • Visibility - Increase possible range on a buy order setup remotely.
  • Wholesale - Increase buy/sell slots by 16 per level.