Difference between revisions of "NPC corporations"
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== Loyalty Point Stores == | == Loyalty Point Stores == | ||
− | + | All corporations with agents that offer missions have loyalty point stores. Of these, some corporations offer particularly valuable items in their stores that are not available elsewhere. In the case of items that are present in multiple stores, prices for these items may vary between corporations. | |
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Revision as of 13:09, 20 June 2017
NPC Corporations are organizations in EVE not run by players. Players can not freely join NPC corps, indeed there are only a few NPC corps a character will be able to join:
- the NPC starter corporation a new character will be in after character creation, which depends on your Education choice
- the default NPC corporation a character will automatically join when leaving a corp, which depends on your Bloodline choice
- one of the four Faction Warfare NPC corporations that a character may join at any time
Regardless of membership, almost all NPC corps offer missions which players may do to earn ISK, Loyalty Points and standing. With the large number of NPC corporations in the game, it is difficult to know what benefits standings with each corporation provides. Some NPC corporations are simply better than others, and blindly grinding standings will not maximize your benefit.
NPC Starter Corporations
A newly created character will always be in one of the NPC starter corporations. These are the three 'school' type NPC corporations of each empire. The specific school will depend on your choice of education, be it military, scientific or civilian. The specific education name varies by empire and bloodline. Note that once you leave the NPC starter corp you can never return.
Empire | Starter NPC Corp |
---|---|
Amarr | Hedion University |
Amarr | Imperial Academy |
Amarr | Royal Amarr Institute |
Caldari | School of Applied Knowledge |
Caldari | Science and Trade Institute |
Caldari | State War Academy |
Gallente | Center for Advanced Studies |
Gallente | Federal Navy Academy |
Gallente | University of Caille |
Minmatar | Pator Tech School |
Minmatar | Republic Military School |
Minmatar | Republic University |
Default NPC Corporations
Whenever characters leave a corporation without joining a new one, they will become member of a specific default NPC corporation. This NPC corp will depend entirely on your choice of bloodline during character creation.
Empire | Bloodline | Default NPC Corp |
---|---|---|
Amarr | Amarr | Viziam |
Amarr | Khanid | Ministry of War |
Amarr | Ni-Kunni | Imperial Shipment |
Caldari | Achura | Perkone |
Caldari | Civire | Caldari Provisions |
Caldari | Deteis | Deep Core Mining Inc. |
Gallente | Gallente | The Scope |
Gallente | Intaki | Aliastra |
Gallente | Jin-Mei | Garoun Investment Bank |
Minmatar | Brutor | Brutor Tribe |
Minmatar | Sebiestor | Sebiestor Tribe |
Minmatar | Vherokior | Native Freshfood |
Epic Arcs
Main Factions
Each of the main factions has one corporation whose standings will allow you to run their faction epic arc. These are probably the best corporations to start improving standings with, since the epic arcs will help improve your entire faction standings.
Arc | Faction | Corporation |
---|---|---|
Right to Rule | Amarr | Ministry of Internal Order |
Penumbra | Caldari | Expert Distribution |
Syndication | Gallente | Impetus |
Wildfire | Minmatar | Brutor Tribe |
Pirate Factions
The pirate faction arcs can be done if your standing is 3.0 or higher with any of the associated factions or corporations. The important thing to note here is that access to the arc can be gained by factions and corporations unrelated to the pirate factions themselves. This means that you can access the pirate arcs even if you have extremely low standings with the pirate factions themselves.
Arc | Faction | Corporation |
---|---|---|
Angel Sound | Amarr | Amarr Imperial Navy |
Smash and Grab | Caldari | Ytiri |
Smash and Grab | Gallente | Federal Intelligence Office |
Angel Sound | Minmatar | Republic Security Services |
Angel Sound | Angel Cartel | Dominations |
Smash and Grab | Guristas | Guristas |
Trade Hubs
If you have high standings with the corporation that owns a major trade hub, you will pay lower fees in that trade hub.
Trade Hub | Faction | Corporation |
---|---|---|
Amarr VIII (Oris) - Emperor Family Academy | Amarr | Emperor Family |
Tash-Murkon Prime II - Moon 1 - Kaalakiota Corporation Factory | Caldari | Kaalakiota Corporation |
Jita IV - Moon 4 - Caldari Navy Assembly Plant | Caldari | Caldari Navy |
Motsu VII - Moon 6 - Caldari Navy Logistic Support | Caldari | Caldari Navy |
Dodixie IX - Moon 20 - Federation Navy Assembly Plant | Gallente | Federation Navy |
Oursulaert III - Federation Navy Testing Facilities | Gallente | Federation Navy |
Rens VI - Moon 8 - Brutor Tribe Treasury | Minmatar | Brutor Tribe |
Hek VIII - Moon 12 - Boundless Creation Factory | Minmatar | Boundless Creation |
Research
These corporations offer research agents.
Faction | Corporation |
---|---|
Amarr | Carthum Conglomerate |
Amarr | Viziam |
Caldari | Lai Dai Corporation |
Caldari | Ishukone Corporation |
Caldari | Kaalakiota Corporation |
Gallente | CreoDron |
Gallente | Duvolle Laboratories |
Gallente | Roden Shipyards |
Minmatar | Boundless Creation |
Minmatar | Core Complexion Inc |
Loyalty Point Stores
All corporations with agents that offer missions have loyalty point stores. Of these, some corporations offer particularly valuable items in their stores that are not available elsewhere. In the case of items that are present in multiple stores, prices for these items may vary between corporations.
Faction | Corporation | Notes |
---|---|---|
Sisters of EVE | The Sanctuary | This corporation has a 20% discount to SoE LP store prices elsewere, but the one and only station with agents is nestled in Pure Blind sovereign null-sec. |
Mordu's Legion Command | Mordu's Legion | This corporation has only one station with agents and an LP store, nestled in Pure Blind sovereign null-sec. |