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Propulsion equipment: Difference between revisions

From EVE University Wiki
Afterburners and microwarpdrives: rewrote 'in practice' explanation on the modifier. Rewrote 'generally' paragraph on oversized ABs.
Afterburners and microwarpdrives: Noted Sansha ships. (This paragraph is now a 'exceptions to the above pattern' paragraph.) Also noted Faction/Deadspace mod bonuses.
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Afterburners (AB) and Microwarpdrives (MWD) are the most commonly used propulsion modules. Afterburners increase the ship's maximum speed by around 150%, while Microwarpdrives increase it by around 500%. Compared with Afterburners, Microwarpdrives use more capacitor energy, reduce the ship's total capacitor capacity, increase the ship's signature radius when active, are shut down by [[scram|warp scramblers]], and are generally harder to fit.
Afterburners (AB) and Microwarpdrives (MWD) are the most commonly used propulsion modules. Afterburners increase the ship's maximum speed by around 150%, while Microwarpdrives increase it by around 500%. Compared with Afterburners, Microwarpdrives use more capacitor energy, reduce the ship's total capacitor capacity, increase the ship's signature radius when active, are shut down by [[scram|warp scramblers]], and are generally harder to fit.


The 500% signature radius penalty of a microwarpdrive means that a ship using one will need to fly 500% faster than normal in order to consider dodging enemy weapons fire. While the microwarpdrive's 500% speed increase may look like it cancels this out, this is deceptive. As a result of acceleration, turning, and orbiting, a ship with a microwarpdrive will very rarely be flying at speeds approaching the 500% bonus the drive gives, while they will be suffering the 500% signature penalty regardless of their speed. Consequently, while microwarpdrives are very good at allowing ships to control their engagement range (and either increase or decrease the distance between themselves and their enemies), they are not very effective at helping evade enemy weapons damage. Meanwhile, while afterburners are less effective at range control, their straight speed increase makes them very effective at helping evade damage.
The 500% signature radius penalty of a microwarpdrive means that a ship using one will need to fly 500% faster than normal in order to effectively dodge enemy weapons fire. While the microwarpdrive's 500% speed increase may look like it cancels this out, this is deceptive. As a result of acceleration, turning, and orbiting, a ship with a microwarpdrive will very rarely be flying at speeds approaching the 500% bonus the drive gives, while they will be suffering the 500% signature penalty regardless of their speed. Consequently, while microwarpdrives are very good at allowing ships to control their engagement range (and either increase or decrease the distance between themselves and their enemies), they are not very effective at helping evade enemy weapons damage. Meanwhile, while afterburners are less effective at range control, their straight speed increase makes them very effective at helping evade damage.


There are certain Tech 2 ships ([[Interceptors]], [[Interdictors]], [[Assault Frigates]], and [[Heavy Assault Cruisers]]) which suffer less from microwarpdrive signature penalties. These ships are able to take advantage of microwarpdrive speeds, while still having some ability to evade enemy fire.
[[Faction modules|Faction]] and Deadspace afterburners have improved speed bonuses. Faction and Deadspace microwarpdrives, however, offer only marginal speed increases over standard variants. In stead, faction microwarpdrives offer reduced capacitor and signature radius penalties, mitigating the module's issues with capacitor stability and evasion.
 
There are certain Tech 2 ships ([[Interceptors]], [[Interdictors]], [[Assault Frigates]], and [[Heavy Assault Cruisers]]) which suffer less from microwarpdrive signature penalties. These ships are able to take advantage of microwarpdrive speeds, and use them to evade enemy fire. Additionally, ships designed by [[Sansha's Nation]] have a unique bonus to Afterburner speed, allowing them to achieve speeds comparable to those of microwarpdrives, but with none of the drive's penalties.  


There are different sizes of propulsion modules based on basic ship hull size. Using an undersized afterburner on a larger ship will cause the speed boost to become much smaller.  
There are different sizes of propulsion modules based on basic ship hull size. Using an undersized afterburner on a larger ship will cause the speed boost to become much smaller.