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{{Template:Skillplan Navbar}} | {{Template:Skillplan Navbar}} | ||
The Pyramid Skill Plan is intended to get current players who have completed the Short Skill Plan into increasingly more useful ship hulls so they can take part in more advanced EVE University fleets and strategic operations. | The Pyramid Skill Plan is intended to get current players who have completed the Short Skill Plan into increasingly more useful ship hulls so they can take part in more advanced EVE University fleets and strategic operations as well as higher level PvE missions and anomalies. | ||
=Summary= | =Summary= | ||
This plan is intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan you are ready to move on to the Pyramid Skill Plan. | This plan is intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan you are ready to move on to the Pyramid Skill Plan and the diverse world of ships and weapons that New Eden offers. | ||
The first level of the Pyramid needs to be completed in its entirety to build the proper foundation for what follows; however, after this each level allows for specializations if so desired. For example, on Level-2 of the Pyramid you could choose to focus on T2 Logi and then move to Level-3 to work on T2 Command Boost Support & T2 Boosts without having completed T2 EWAR. This would benefit an Incursion runner interested in logistics and boosting as well as anyone looking to provide fleet support functions in any other kind of fleet. Some careful consideration will be required at each level to ensure you are gaining the skills needed to do the activities you are interested in. Complketeing all specializations in each level will make a more complete pilot out of you but it will also take significantly longer to reach the highest levels of any given specialization. It is recommended that you focus on a specific role and work it through to the end and then return to a lower level of the pyramid and develop another specialization through to the end before the cycle again. | |||
of | |||
In this way you will become an expert pilot that can provide unique capabilities in fleets and over time expand your portfolio of functions at this higher level. | |||
Level-4 of the pyramid has no specific skill plans associated with it at this time. It is assumed that by the time you reach this level you would have a solid understanding of the requirements needed to specialize and choose a class of hulls and role within it. | |||
=Cost= | =Cost= | ||
Revision as of 17:58, 13 October 2020
| EVE University |
|---|
| E-Uni Skill Plans |
| Alt Skill plans |
| Skill training |
The Pyramid Skill Plan is intended to get current players who have completed the Short Skill Plan into increasingly more useful ship hulls so they can take part in more advanced EVE University fleets and strategic operations as well as higher level PvE missions and anomalies.
Summary
This plan is intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan you are ready to move on to the Pyramid Skill Plan and the diverse world of ships and weapons that New Eden offers.
The first level of the Pyramid needs to be completed in its entirety to build the proper foundation for what follows; however, after this each level allows for specializations if so desired. For example, on Level-2 of the Pyramid you could choose to focus on T2 Logi and then move to Level-3 to work on T2 Command Boost Support & T2 Boosts without having completed T2 EWAR. This would benefit an Incursion runner interested in logistics and boosting as well as anyone looking to provide fleet support functions in any other kind of fleet. Some careful consideration will be required at each level to ensure you are gaining the skills needed to do the activities you are interested in. Complketeing all specializations in each level will make a more complete pilot out of you but it will also take significantly longer to reach the highest levels of any given specialization. It is recommended that you focus on a specific role and work it through to the end and then return to a lower level of the pyramid and develop another specialization through to the end before the cycle again.
In this way you will become an expert pilot that can provide unique capabilities in fleets and over time expand your portfolio of functions at this higher level.
Level-4 of the pyramid has no specific skill plans associated with it at this time. It is assumed that by the time you reach this level you would have a solid understanding of the requirements needed to specialize and choose a class of hulls and role within it.
Cost
All of the skills on this plan are covered under EVE University's Skillbook Reimbursement Program.
The total costs for each stage of the plan are as follows (at the direct injectable price):
Suggested shopping lists
If you have the Freshman title in EVE University you can reimburse yourself for the cost of these skills by following the instructions on the Skillbook Reimbursement Program page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.
If you are in EVE University but don't yet have the Freshman title you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shipping list) into the Corp channel so someone with the Freshman title or above can reimburse you from the Skillbook wallet. Remember to remove from the list any skills you already had trained.

Pyramid Level-1 - cost 4.5M ISK
This contains all the skills for Level-1 of the Pyramid Skill Plan - Fitting & Weapon Upgrades
Pyramid Level-2 - T2 Equipment (T2 EWAR) - cost 1M ISK; 26.5 Days for Omega
This contains the final skills needed for T2 EWAR Modules and related support skills
Pyramid Level-2 - T2 Equipment (T2 Logistics) - cost 1M ISK; 32 Days for Omega
This contains the final skills needed for T2 Logistics Modules and related support skills
Pyramid Level-2 - T2 Equipment (T2 Tackle) - cost 7k ISK; 8.5 Days for Omega
This contains the final skills needed for T2 Tackle Modules and related support skills
Pyramid Level-2 - T2 Equipment (T2 Tank) - cost 1M ISK; 37.5 Days for Omega
This contains the final skills needed for T2 Tank Modules and related support skills
Pyramid Level-3 - Support & T2 Weapons (T2 Missiles & Launchers) - cost 1.5M ISK; 12 Days for Omega
This contains the final skills needed for T2 Missiles & Launchers and related support skills
Pyramid Level-3 - Support & T2 Weapons (T2 Ammo & Turrets) - cost 0 ISK; 22.5 Days for Omega
This contains the final skills needed for T2 Ammo & Turrets and related support skills
Pyramid Level-3 - Support & T2 Weapons (T2 Drone Support & Drones) - cost 9M ISK; 43 Days for Omega
This contains the final skills needed for T2 Drones and related support skills
Pyramid Level-3 - Support & T2 Weapons (T2 Boosts & Command Skills) - cost 1M ISK; 49 Days for Omega
This contains the final skills needed for T2 Boosts & Command support skills
Pyramid Level-4 - T2 Hulls & Specializations - cost XXX ISK; XX Days for Omega
No Skill Plan is being provided for this level of the pyramid as this is where massive divergence and serious investment of training time will need to ocurr to achieve the desired end state.
