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Mobile structures: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Removed the ESS, left a note remarking that it used to be one of these and is now its own thing.
Uryence (talk | contribs)
Added Mobile Observatory
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[[File:Mobile_scan_inhibitor.jpg|thumb|upright=1.5|Ever wanted to hide your entire fleet?]]
[[File:Mobile_scan_inhibitor.jpg|thumb|upright=1.5|Ever wanted to hide your entire fleet?]]
The Mobile Scan Inhibitor provides a way to hide ships in a 30 km radius from the probe and directional scanning. Ships within this radius will also find their own instruments rendered inoperable. The mobile scan inhibitor itself is not invisible, but highly visible to combat probes and directional scans. Therefore usage of this structure does not completely hide somebody's presence. It will be very clear to others that somebody is hiding something - it is only unknown what is hidden. Even more importantly: while the ship is hiding inside the structure's radius its sensor systems are inoperable. Finally, it is important to note that in known space, those hidden will still be visible in local chat. Therefore its use is far more convenient for fleets operations than for lone travelers. Activation time is 1 minute and it cannot be retrieved - it is only a one-time use disposable structure. The structure self-destructs after one hour of operation.
The Mobile Scan Inhibitor provides a way to hide ships in a 30 km radius from the probe and directional scanning. Ships within this radius will also find their own instruments rendered inoperable. The mobile scan inhibitor itself is not invisible, but highly visible to combat probes and directional scans. Therefore usage of this structure does not completely hide somebody's presence. It will be very clear to others that somebody is hiding something - it is only unknown what is hidden. Even more importantly: while the ship is hiding inside the structure's radius its sensor systems are inoperable. Finally, it is important to note that in known space, those hidden will still be visible in local chat. Therefore its use is far more convenient for fleets operations than for lone travelers. Activation time is 1 minute and it cannot be retrieved - it is only a one-time use disposable structure. The structure self-destructs after one hour of operation.
== Mobile Observatory ==
Mobile Observatories are deployables designed to counteract cloaking ships. When an Observatory is deployed, it "pings" the system every ten minutes, with a 40% chance each ping to decloak each cloaked ship in system that has exhausted its cloak stabilization timer. The chance is "rolled" for each cloaked ship in the system individually: it is not a 40% chance to decloak every cloaked ship in system together, but a 40% chance calculated for each ship.
The cloak stabilization timer lasts for 15 minutes from the point at which a ship activates its cloak. It is visible to the cloaked pilot above the circular capacitor / heat / hitpoints indicators at the bottom-centre of the screen.
Mobile Observatories require {{sk|Anchoring}} III—which means that [[Clone_states#Alpha_clones|Alpha clones]] cannot deploy them—and take up 100m3 of cargo hold space. It takes 10 minutes to deploy one, and it issues its first ping when it finishes deploying. A Mobile Observatory has 30,000 hit points. Mobile Observatories last for up to 2 hours, so they cannot be left to ping a system for days. They cannot be deployed in highsec, [[Pochven]], [[Wormholes|wormholes]], deadspace, or [[Abyssal Deadspace|Abyssal deadspace]]. They cannot be scooped back up after anchoring.


== Mobile Micro Jump Unit ==
== Mobile Micro Jump Unit ==