More actions
| Line 56: | Line 56: | ||
===EWAR=== | ===EWAR=== | ||
These modules will alter enemy ship | These modules will alter enemy ship capacitors and sensors. | ||
====Energy Neutralizers==== | ====Energy Neutralizers==== | ||
These modules will dissipate the capacitor of an enemy ship by using your capacitor energy. | These modules will dissipate the capacitor of an enemy ship by using your capacitor energy. | ||
====Energy Nosferatu==== | |||
====Energy | (Formerly Energy Vampires) These modules will transfer energy from the enemy ship to your capacitor, if your target's capacitor percentage level is higher than your own. | ||
These modules will transfer energy from the enemy ship to your capacitor, if your target's capacitor percentage level is higher than your own. | |||
====Remote ECM Burst==== | ====Remote ECM Burst==== | ||
These modules will emit an area of effect ECM burst, centered on a target which has a chance to break the lock of all ships within its range. | These modules will emit an area of effect ECM burst, centered on a target which has a chance to break the lock of all ships within its range. | ||
====Discussion==== | ====Discussion==== | ||
Energy | Energy neutralizers are great tools for removing an enemy ship's ability to repair itself, while energy nosferatus are useful for energy hungry ships and as a defense against hostile energy neutralization. | ||
---- | ---- | ||