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Update for Crius 1.0 |
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This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike. | This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike. | ||
*[[Skills:Production#Advanced_Industry|Advanced Industry]] - Reduction to the time needed for production | |||
*[[Skills:Production#Advanced_Mass_Production|Advanced Mass Production]] - Further training in the operation of multiple factories | *[[Skills:Production#Advanced_Mass_Production|Advanced Mass Production]] - Further training in the operation of multiple factories | ||
*[[Skills:Production#Battleship_Construction|Battleship Construction]] | *[[Skills:Production#Battleship_Construction|Battleship Construction]] | ||
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*[[Skills:Production#Industry|Industry]] - Reduces manufacturing time | *[[Skills:Production#Industry|Industry]] - Reduces manufacturing time | ||
*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories | *[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories | ||
*[[Skills:Production#Outpost_Construction|Outpost Construction]] | *[[Skills:Production#Outpost_Construction|Outpost Construction]] | ||
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely | *[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely | ||
{{Skill | |||
|skill=Advanced Industry | |||
|desc=Skill at efficiently using factories. 1% reduction to manufacturing time per skill level. | |||
|1=Memory | |||
|2=Intelligence | |||
|mult=3x | |||
|price=250K | |||
|pre={{sk|Industry|III}} | |||
|notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".<br> | |||
}} | |||
{{Skill | {{Skill | ||
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|mult=14x | |mult=14x | ||
|price=67.5M | |price=67.5M | ||
|pre= | |pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}} | ||
|reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]] | |reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]] | ||
|reqIII=Building [[Carrier]]s and [[Dreadnought]]s | |reqIII=Building [[Carrier]]s and [[Dreadnought]]s | ||
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|pre=[[Skills:Production#Industry|Industry III]] | |pre=[[Skills:Production#Industry|Industry III]] | ||
|notes=The Mass Production skill is not sold by NPC stations so prices will vary widely. | |notes=The Mass Production skill is not sold by NPC stations so prices will vary widely. | ||
}} | }} | ||
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{{Skill | {{Skill | ||
|skill=Supply Chain Management | |skill=Supply Chain Management | ||
|desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. | |desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created by 5 jumps per skill level (up to 25 jumps at level 5). You can start jobs within the same solar system without needing to train this skill, and you can start start jobs in a different region (provided the system is within the number of jumps listed above). | ||
|1=Memory | |1=Memory | ||
|2=Intelligence | |2=Intelligence | ||
|mult=3x | |mult=3x | ||
|price=6.75M | |price=6.75M | ||
|pre= | |pre={{sk|Mass Production|IV}}, {{sk|Industry|III}} | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
Crius 1.0 | |||