Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Skills:Production: Difference between revisions

From EVE University Wiki
mNo edit summary
Update for Crius 1.0
Line 3: Line 3:
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


*[[Skills:Production#Advanced_Industry|Advanced Industry]] - Reduction to the time needed for production
*[[Skills:Production#Advanced_Mass_Production|Advanced Mass Production]] - Further training in the operation of multiple factories
*[[Skills:Production#Advanced_Mass_Production|Advanced Mass Production]] - Further training in the operation of multiple factories
*[[Skills:Production#Battleship_Construction|Battleship Construction]]  
*[[Skills:Production#Battleship_Construction|Battleship Construction]]  
Line 12: Line 13:
*[[Skills:Production#Industry|Industry]] - Reduces manufacturing time  
*[[Skills:Production#Industry|Industry]] - Reduces manufacturing time  
*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories   
*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories   
*[[Skills:Production#Material_Efficiency|Material Efficiency]] - Reduction to material requirements needed for production 
*[[Skills:Production#Outpost_Construction|Outpost Construction]]  
*[[Skills:Production#Outpost_Construction|Outpost Construction]]  
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely   
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely   
{{Skill
|skill=Advanced Industry
|desc=Skill at efficiently using factories. 1% reduction to manufacturing time per skill level.
|1=Memory
|2=Intelligence
|mult=3x
|price=250K
|pre={{sk|Industry|III}}
|notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Effiency".<br>
}}


{{Skill
{{Skill
Line 46: Line 57:
|mult=14x
|mult=14x
|price=67.5M
|price=67.5M
|pre=[[Skills:Armor#Mechanics|Mechanics V]], [[Skills:Production#Industry|Industry V]], [[Skills:Production#Material_Efficiency|Material Efficiency V]]
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}}
|reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]]
|reqI=Building all T1 and T2 capital ship components, capital weapons, [[Freighter]]s, and the [[Orca]]
|reqIII=Building [[Carrier]]s and [[Dreadnought]]s
|reqIII=Building [[Carrier]]s and [[Dreadnought]]s
Line 129: Line 140:
|pre=[[Skills:Production#Industry|Industry III]]
|pre=[[Skills:Production#Industry|Industry III]]
|notes=The Mass Production skill is not sold by NPC stations so prices will vary widely.
|notes=The Mass Production skill is not sold by NPC stations so prices will vary widely.
}}
{{Skill
|skill=Material Efficiency
|desc=Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.
|1=Memory
|2=Intelligence
|mult=3x
|price=250K
|pre=[[Skills:Production#Industry|Industry III]]
|notes=Before Rubicon 1.1, this skill was called "Production Effiency".<br>
}}
}}


Line 155: Line 155:
{{Skill
{{Skill
|skill=Supply Chain Management
|skill=Supply Chain Management
|desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
|desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created by 5 jumps per skill level (up to 25 jumps at level 5). You can start jobs within the same solar system without needing to train this skill, and you can start start jobs in a different region (provided the system is within the number of jumps listed above).  
|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=3x
|mult=3x
|price=6.75M
|price=6.75M
|pre=[[Skills:Production#Mass_Production|Mass Production IV]], [[Skills:Production#Industry|Industry III]]
|pre={{sk|Mass Production|IV}}, {{sk|Industry|III}}
|notes=<br>
|notes=<br>
}}
}}


Rubicon 1.3
Crius 1.0