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{{Template:Industry_Links | {{Template:Industry_Links}} | ||
{{ important note box |With the Proteus patch release on January 13th, 2015, Teams are no longer available for chartering. Any existing teams will last their duration (up to 7 days) before expiring, after which there will be no Teams. '''This page is therefore deprecated'''. If/when Teams are revisited by CCP, this page will be updated.}} | |||
{{ important note box |With the Proteus patch release on 13th | |||
[[File:Teams mouseover.png|left]] | [[File:Teams mouseover.png|left]] | ||
'''Teams''' | '''Teams''' are a superior alternative to the NPC workforce provided when starting industry jobs, which help decrease the amount of materials needed for a job, or help decrease the time that said jobs take to complete, depending on which team you use to start a job. | ||
You don't need to use a team, a basic workforce is always provided by default. However highly skilled teams may be available for hire in your system, or if not you can bid on teams elsewhere in order to move them to your system. Note that teams in a system can be used by ''anyone'' in that system, not just you, even if you are the only one to bid on them. | You don't need to use a team, a basic workforce is always provided by default. However highly skilled teams may be available for hire in your system, or if not you can bid on teams elsewhere in order to move them to your system. Note that teams in a system can be used by ''anyone'' in that system, not just you, even if you are the only one to bid on them. | ||