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*<small>Two Drones</small> - defend your ship from pirates | *<small>Two Drones</small> - defend your ship from pirates | ||
Exactly which drones you need depends on the kind of pirates in the region where you are mining. This will be covered in detail in the "Dangers" section of this guide. | Exactly which drones you need depends on the kind of pirates in the region where you are mining. This will be covered in detail in the "[[#Dangers|Dangers]]" section of this guide. | ||
You can buy all of the items in the Regional Market. Or, if you have the E-UNI rank of Freshman, you may be able to find them in the [[Corporation_Hangar|free gear hangar]] at Aldrat or HSC campus. Once you have the gear in your own hangar, just open the "Fitting" window and drag each piece of gear onto your ship. | You can buy all of the items in the Regional Market. Or, if you have the E-UNI rank of Freshman, you may be able to find them in the [[Corporation_Hangar|free gear hangar]] at Aldrat or HSC campus. Once you have the gear in your own hangar, just open the "Fitting" window and drag each piece of gear onto your ship. | ||
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Notice how as you install each piece of gear, the "CPU" and "Powergrid" meters change their values. Each piece of gear uses some power and/or cpu capacity. All of your gear must fit on the ship without overloading either of these meters. | Notice how as you install each piece of gear, the "CPU" and "Powergrid" meters change their values. Each piece of gear uses some power and/or cpu capacity. All of your gear must fit on the ship without overloading either of these meters. | ||
Here, for example are the fitting requirements for a particular mining laser. Each item that you want to fit will show this data in its Get Info window. | Here, for example are the fitting requirements for a particular mining laser. Each item that you want to fit will show this data in its Get Info window. | ||
[[File:QSG_mining_laser.png|thumb|center|upright=2.0|alt=mining laser fitting requirements]] | |||
'''IMPORTANT''': Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}}, {{sk|CPU Management}} or {{sk|Mining Upgrades}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of these skills before you can fly. Similarly, if you have CPU and Power to spare, you can look at lasers that mine ore faster. | '''IMPORTANT''': Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}}, {{sk|CPU Management}} or {{sk|Mining Upgrades}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of these skills before you can fly. Similarly, if you have CPU and Power to spare, you can look at lasers that mine ore faster. | ||
Once you have your Venture fitted and ready to go, take the ship to a Level 1.0 — 0.8 | Once you have your Venture fitted and ready to go, take the ship to a Level 1.0 — 0.8 star system, preferably one that has a good number (five or more) of asteroid belts. You can find these on the [[Star_Map|Map]] by using the Get Info window. | ||
[[File:QSG_gislers_asteroids.png|thumb|upright=.8|alt=gislers star system shown in get info]](''If you are near Hisec Campus, Gislers is nice.'') | [[File:QSG_gislers_asteroids.png|thumb|upright=.8|alt=gislers star system shown in get info]](''If you are near Hisec Campus, Gislers is nice.'') | ||