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Skills and learning: Difference between revisions

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Uryence (talk | contribs)
Uryence (talk | contribs)
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'''(most efficient way to learn learning skills; make sure you have/are learning enough other skills to have fun if this is your first and primary character though)'''
'''(most efficient way to learn learning skills; make sure you have/are learning enough other skills to have fun if this is your first and primary character though)'''
====Implants====
====Implants====
'''(brief explanation, link implants page)'''
The other way to increase your Attribute scores is through plugging [[Implants|implants]] into your head. The first numbered slots on your character sheet's Augmentations window are for [[Implants#Attribute_Enhancers|attribute enhancers]], implants which each give a bonus (from +1 to +5) to one of your five attributes.
 
The cheap +1/2/3 implants are relatively cheap and you only need to train [[Skills:Science#Cybernetics|Cybernetics]] I to use them, so it's worth investing in these as soon as you can. If you're podded any implants you were wearing will be destroyed -- you can set up a [[Jump_Clones|jump clone]] with cheaper implants, or no implants at all, and jump into it when you want to PvP to lower the amount of ISK you're putting at risk.
 
Since the more powerful +4 and +5 implants can be quite expensive especially for a newer pilot, one common trick is to arrange your skill plan so that you're only training skills which rely on the same two attributes, and then only plug in attribute enhancers for those attributes. This way you only have to pay for two rather than four or five.
 
This is similar to -- and can work together with -- planning to train skills which only use a few attributes and then remapping to boost those attributes (see below).


====Remaps====
====Remaps====