Syndication

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Revision as of 20:25, 7 January 2021 by Arin Mara (talk | contribs) (Rephrased the knowledge, integrated it into existing headings: rewards, dangers, preparations, Standing losses, resistance profiles)
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"In the outer reaches of Gallente space, you are enlisted on a mission to escort a Federation Senator's son on his way to a holoreel shoot. En route, the boy is kidnapped by pirates. The chase is on, and you must enter the seedier parts of free-wheeling Gallente society in order to find him. Along the way, you'll encounter embedded Scope reporters, upstart Minmatar gangs, retired flesh merchants, and dubious Black Eagle chicanery as you search for the missing boy."

Syndication is the Gallente Federation Epic Arc which takes place in Gallente High Security Regions.

Overview

You will fight:

  • everything up to and including the most powerful Elite Battleships of any Mission (see Studio I and Showtime)

You will get:

  • 10% The Syndicate Faction Standing and 1x Syndicate Cloaking Device if you chose the Mission Everybody Has a Price
  • 10% Gallente Federation Faction Standing and 1x Black Eagle Drone Link Augmentor if you chose the Mission Safe Return
  • ~135M ISK
  • ~5% Impetus and 3% TransStellar Shipping Corporation Standings
  • ~5% Federal Intelligence Office or 5% Scope Corporation Standings

You will lose:

  • large amount of The Syndicate Faction Standing

Preparations

Consider buying:

  • a Salvager module
  • Kinetic and Explosive weapons
  • extra EM, Kintic and Explosive Shield or Armour Hardeners
    • a well tanked Battleship equipped with long range weapons and Micro Jump Drive to defeat the powerful Elite Battleships

Starting Agent

Syndication Starting Agent
Agent[1] Corporation[1] Faction[1] System Region Mission
Roineron Aviviere Impetus Gallente Federation Dodixie Sinq Laison Impetus
  1. ^ a b c You need at least -2.00 Standing with all and at least 5.00 Standing with the Agent, their Corporation or Faction.